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Everything posted by Dono
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Indeed! The purpose of this suggestion is to directly address the poor quality of events. By having access to the NPC tool, it frees you from totally relying on the use of event jobs that are otherwise hard to come by. If someone messes up and crashes the server for any reason in the event team, obviously they should be punished accordingly. Outright restricting a utility that could bring more overall good, then harm is just a waste. I could argue that every single staff ability could be easily abused and yet we still have them because we maintain guidelines and punishments within the teams. Poor quality events will only be perpetuated, as long as the event team does not have the proper tools to provide more for the server. NPCs will bring more entertainment and creativity to the server if properly implemented within the team - which I am more then willing to assist in every way possible with setting up any guidelines for. Keep in mind too that I am the lowest rank in the Event Team, this is literally the only thing I can do to improve things.
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I am a prior GMD (game master director) on a different Gmod server under a different game mode that currently has a higher consistent player population then gaminglight police rp, the projects I ran there consisted at a far larger scope then the GL event team. I understand very well how to manage server performance and have personally planned, created and hosted plenty of trainings on the specifics of maintaining server performance. Yes, this is a different server, the server will perform differently due to a higher volume of entities already being placed by players. NPCs can still be utilized in smaller volumes by having adjusted health and lowered spawning. If its PROPERLY trained and maintained within the event team, npc spawning will be a huge benefit to the server. If SMT decides that its too much for all of the team to have it, I would strongly push for the rank at which npcs can be used to be lowered at the minimum. Restricting it to Lead Admin+ is a waste of potential benefit to the server. If you have any further concerns about my own credibility, feel free to private message me and I will present further evidence there.
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The current npc tool on the server (there is only one) is the chromium npc spawner. It is probably the most safe spawner you can use because it limits the amount of npcs that can be spawned in at one time. Meaning you can set guidelines on spawning with the tool that would prevent people from spawning too many npcs. Additionally, just because you make it to Lead Admin, does NOT mean you understand how gmod servers perform under stress with npcs and SENTs. The only way you truly build this ability to understand performance, is by being trained and constantly running events that cause strain onto the server. Proper training with the tool and netgraph 3 eliminates a lot of problems with npc overuse. Also, the chromium tool can be set to delete all npcs upon undo, which is another failsafe built into the tool itself for spawning. Spawning npcs can be abused, but it can very easily be prevented from being used in the wrong way
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What you want to see? - A refocusing of the Event team. Currently the Event team is a glorified minigame and giveaway service. The staff team has been relying on these spontaneous, non rp focused events that provide a low cash prize and xp incentive for players to populate the server. Now, we are seeing a widespread lack of interest from long term players (players who have been on the server for some time) to attend events that are hosted by the team. Most of the time, events are announced and maybe 3 people will join the server to attend the event. The only exception to this is when SMT themself hosts an event that is extremely rare or provides a store item for free to the winner. —---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Purpose: The Event Team exists so that it can aid in attracting players to join the server throughout the week and encourage continued activity amongst long term players. The current system has been dragged out and the Team is no longer really providing much attraction for players to join and for players to stick around. If the Team is failing to meet its purpose effectively, then something needs to be changed within the team so that it can continue to bring server activity up and keep it up. —---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- What needs to be changed: I have personally reached out to the following factions and their leadership teams and received feedback on what they want to see changed within the event team: SWAT, UMC, BOS, and SL. The following are things they have brought forward and things that I strongly believe would help the event team achieve those changes. Current events are run excessively and are starting to make players lose interest in them. Minigame and giveaway events when provided as excessively as they are now, make players lose interest in attending events entirely. There needs to be a decrease in the amount of these minigames and giveaways are run in order to build more interest around them. I would recommend restricting the number of these minigames & giveaways to just 1 or 2 a day. More RP oriented events. Especially a change from events where players are teleported, given weapons and fight Currently the Event team is not fully equipped to provide this effectively. This will be discussed in a later section of what should be added to the team so that they can effectively provide more rp events. Additionally, there should be an effort within the team to encourage its members to provide rp oriented events. The team would benefit greatly from an internal award handed out weekly to whoever hosts the greatest rp event each week. The prize could be cash or xp or both. [Call it ETM of the Week or something] Events that specifically target / utilize Government Departments and Criminal Organizations A large reason as to why criminal families are so rarely provided events is because in order to any events that utilize a family, you must obtain SMT permission before doing so. This restriction slows down any event planning and could potentially delay events from being run. This should be changed so that Event Team Seniors+ may run and give permission for events that utilize events. The only times where an event should be required to have SMT approval is an event that will giveaway or circulate more than 3 million to its participants or event jobs. The amounts of money that people can be reimbursed for should be detailed at each rank within the team. There is little to no guidance through any documentation on how much can actually be given away at each rank and because of this, many people higher up in the team freely giveaway cash prizes at different rates. A way for players to provide feedback post-event so that their criticism can be improved upon for future events After each event, it should be required for the host to advert for people to put in ooc a rating from 1 - 10 on how they enjoyed the event. These should all be screenshotted and submitted with the event log submission. Alternatively, you could give Event team the ability to use the vote command in game to collect responses on the event easily. —---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- What permissions / tools need to be added to the team: Permission and Access to utilize NPCs: The event team will benefit greatly if it could utilize NPC’s to balance rp portions of events with light combat to consistently keep players engaged. The amount of creative freedom you have when you have access to npcs is enormous and not having access to this greatly restricts what you can do. This is a heavy permission because it can potentially cause lag / crash the server. The only way to do so, is if the ET members are not properly trained. With this permission, there should be proper training and documentation established so that NPC usage is not abused and is used properly so that player enjoyment is emphasized. Currently NONE of these are documented as any guidelines for npc usage : Health, weapons, spawn flags, density and spawner tool usage guidelines All of these things would need to be documented and trained. Also all of which should already be standardized even if the people at the top can use them. Set Health and Set Armor: The regular event team member does not have the ability to set health or armor. You MUST join the staff team and become a moderator as well in order to utilize these commands. This should be adjusted so that the event team can work independently from the staff team. It is technically already structured to be a system that operates independently from the staff team, limiting this command entirely cuts off the people within the team who only are interested in providing entertainment to the server. —---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Why should we add it? - These additions to the team would allow the event team to provide a greater variety of events. By having these changes and additions, the event team will have a stronger impact in the servers vitality, activity and economy. —---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- What are the advantages of having this? - The event team will be able to do the following more efficiently: Passive RP events Gov Department focused events Criminal faction / family / organization focused events RP events that don't rely on cash/xp incentive alone to boost player population —---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Who is it mainly for? - The Event team and the Police RP server as a whole —---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Links to any content - None! All things are already within the server and require just internal rework of the current system.
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+support I love speed guns
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+support I think dispatch would be cool to see after like 8+ gov are online
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+support makes sense
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+support cool idea. Good way to bring more rp
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That would probably just require a complete rework of the addon, meaning a lot of development. You can’t just decide to make 9 entities one thing without remaking the system. Might as well just change to another system that is just one printer. Also I’m not sure if it’s even possible to make entities merge together like that.
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What you want to see? - a reduction of the amount of printer entities a player can spawn in. ( don’t just take them away, just consolidate the earnings of each printer). Shoutout to @Calamity for having the idea first. Again, DO NOT KEEP THE VALUES THE SAME FOR EACH PRINTER REDUCED. Adjust them if they are reduced to make the same amount of money as they do currently as a full set. Why should we add it? - to make them all fit into just one printer rack, it would half the amount of printer entities being spawned. Less entities = less lag do something along these lines: 1 bronze printer 1 afk printer 1 premium afk printer 1 tier 1 printer 1 tier 2 printer 1 tier 3 printer 2 tier 4 printer total printers = 8 (which fits perfectly into a single printer rack) What are the advantages of having this? - Less entities being spawned in which should over all benefit the server Who is it mainly for? - criminals
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Map Suggestion - Accepted - In Progress - Completed
Dono replied to Aaron Faustin's topic in Completed
+support at this point I don’t really care what map, just not this one -
QOL Improvement. - Accepted - In Progress - Completed
Dono replied to Aaron Faustin's topic in Completed
+support I don’t really understand why it’s set up to have one more pot then table. It’s just makes things annoying -
+support I don’t care for the hit man menu on the cc I’m in. If the 50 can be spent on something else I’m down
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+support if u doesn’t work then just add a slash command prefix like /ooc or /advert that is a private chat with only faction members
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Wait till this guy realizes that not everyone has a good computer and that hardware usage is a percentage based on the maximum capabilities of the installed hardware. Anyways, this seems like a good idea to me. It could be a pretty cool faction purchase. +support
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+support its never robbed. Would be interesting to see it revamped so people would actually rob it
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DarkRP XP Rebalance - Accepted - In Progress - Completed
Dono replied to GL Illusions's topic in Completed
+support it takes way too much xp just to make it to level 50. I can’t imagine what it’s like to reach 100. -
+support would be nice to also reverse the nlr rule for a crim raid (crim has 2 minute nlr while gov has none).
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+support sounds cool
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+support it’s annoying to never know who actually owns a property.
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Bartholomew's Custom Printer Suggestion/Balancing - Denied - Denied
Dono replied to Bartholomew's topic in Denied
+ support seems legit -
What you want to see? - a buff to the weed system. By lowering the price of seeds and/or increasing maximum sell amount. Why should we add it? - the weed system requires way more work and processing then any other system on the sever for money making. Yet you will make less money from a day full of weed processing then if you just used printers. Selling a large haul of weed alone can take 5-10 minutes of just dropping bags out of inventory alone. The only way to make some money with weed is if you can get 4+ people worth of drying tables and growing pots for at least 4 hours. What are the advantages of having this? - weed is a bit more rewarding for the amount of work put in Who is it mainly for? - crim
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+support this seems pretty cool
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+ Support A lot of quest systems on gmod can cause a lot of lag but Im willing to support this if the system we have is one that is custom made or integrated into the server properly.