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12/08/2022 - Update Log - Map sneak peek


Beckett

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12/08/2022 - Update Log

changes.png Updated job "Saber Guard" slots to 6

changes.png Updated weapon weapon_saber_guard_lightsaber damage to 250

addition.png Added new event skybox props

addition.png Added new weapon holstering system

info.png All guns are yet to be configured

addition.png Added weapon tfa_gl_be_22 to job "Shock Commander"

addition.png Added weapon tfa_gl_be_22 to job "Shock Vice Commander"

addition.png Added weapon tfa_gl_be_22 to job "Shock Officer"

removal.png Removed weapon tfa_gl_be_22 from job "Grand Moff Tarkin"

removal.png Removed weapon tfa_gl_be_22 from job "High Admiral"

removal.png Removed weapon tfa_gl_be_22 from job "Fleet Admiral Gallius Rax"

removal.png Removed weapon tfa_gl_be_22 from job "Naval Admiral"

removal.png Removed weapon tfa_gl_be_22 from job "Naval Agent Kallus"

removal.png Removed weapon tfa_gl_be_22 from job "Naval Officer"

12/08/2022 - Map sneak peek

sneak_peak_07_12.png

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If this is what I think it is, I am very happy. Love ya Beckett.

Retired GL Member (R DT CPT DM8)

7 Year Forum Account + Long-Standing GL Supporter

Former: Death Trooper Vice Commander (Unit TI-23 Overseer), 501st ARC Chip, Unit TI-23 Medic M36, Seeker Company SGT SN04, 69th SSGT Chip, Admin/GMVII

star wars animation GIF

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Cave????? Maybe a kyber crystal cave?????

Currently: PoliceRP Super Admin / JMT, Senior Forum Diplomat, PD MAJ 1L93, EMS Chief Car 1, FBI AD RA13, HRT CPT LC2, SRT MAJ 1X33, State LT 1H11, SL Boss (Family Head)

Ex ImperialRP: Super Admin / JMT and Senior Forum Diplomat, DT VCMDR RU8/ TI-23 L21, 69th/ MC VCMDR and first ever ParaRescue Lead Marshal and last Rescue Squadron Marshal, Lord I, Purge CPL, IC CSVL SSS DME 2LT Maroon, Shock SPC/ SGT/ MSGT, K2S8 SK385, Pyke Muscle II JSR RussTime

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