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Gensec Spawn Protection Removal - Denied


ZJ

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What are you suggesting? - We no longer have spawn protection

How would this change better the server? - We don't want it, we want to kill each other in bunks like CI gets to and we want to be able to kill Dclass that come in

Are there any disadvantages of making this change to the server? If so, explain. - 0, it was never an issue in the past and we want it back

Who would this change mostly benefit? -  Security

Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A

| SEC Armored Shield 1LT Wardens WC DHFTO | SVFTO Elite Medic |  SVFTO Maintenance Expert | Xray 42 | E11 CPL | Nu7 CPL | D5 PVT

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+ Support

Sounds fair since people sometimes abuse it.

Joined 09/30/2020
Retired 11/12/2022
Former Security SFC || Former MTF Omi9 MSGT || Former CI CPT/MAJ || Former Nu7 LTCOL/VCMDR || Former E11 CPL || Former Maintenance Professional || Former D5 CPT || Former Senior Medic || Former Advanced Researcher |

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19 hours ago, Domo775 said:

+support it’s ass once gensec run back into spawn to avoid combat

Then you call staff or talk to GenSec Command

Overall -Support

We use to have a huge problem with people just mass RDMing each other in spawn because they don't wanna leave bunks to help out, multiple reports and complaints used to be made but now because of the spawn protection, this doesn't happen anymore. 

[ SCP RP ] Director of Research & Security || Armored Shield Award Winner || First Head Warden & HOPO || Security Artillery Unit || D-7025 || D-Class High Council || Former Head of Security || Former Admin || Former Event Team Member

 

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