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Death star map- old death star [Denied]


RobertoManjini

Should we get the old death star or maybe make a new one back?  

9 members have voted

  1. 1. Should we get the old death star or maybe make a new one back?

    • yes +support
      9
    • no -support
      0


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What would you like to see: I would like to see a death star map like we had in the old map so we could have the death star incorporated and also bring more into the story of the empire, we could have a sort of new death star with new things and due to the map actually been able to tolerate more we could add a bigger one for sims, events, and over all just expansion.

How would it help the server and/or the player base: Player base wise it would bring more people in because we have a new map, with tat and other planets and now if we had a death star it would bring even more players so they could experience how the death star looks in the new map.

Do you think this suggestion will help the server as a whole: of course i think it would. it would help for example naval to get more assignments done more ideas for Gms, sims could be done there so the ship is not crowded with sims or event interfering. this map idea its just so we can have more space to do activities outside the ship and be able to do sims and event ideas mostly.

EX-Star fighter Marshall

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+ Support
- Gives GMs more options
- Keeps events from becoming monotonous
- Gives more chances of unique RP

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+Support
- I would love a Death Star and all, but that would make a lot of things. They would need to add more Hyperspace buttons, create more spaces and all of that. The Death Star is a great idea, but it would take a lot of time like this map we are using did.

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ISB:IA- Agent Greg

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On 5/3/2021 at 1:52 PM, Nacho said:

+Support

  • Would provide more opportunities and variety for SIMs / Events
  • Would also provide more RP to many jobs 

🙂

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             Fun fact, I don't actually like Gum.

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When we had the Deathstar on the previous map it was nearly never used for events because Rebels attacking the Deathstar made no sense, lore wise. As a lot of you have quoted it 'would also provide RP to many jobs', the only class that ever used the Deathstar before was Naval (only for various check ups) - what scenarios would warrant any other battalions to have relevancy for being there? The only advantage would be having separate spaces for SIMs, and adding an entire Deathstar seems pretty unpractical and a waste of time for this, especially since adding SIM rooms on the Star Destroyer is planned for a future update. 

If you want another place to go to for events (other than the 4 different planet terrains) wouldn't it make more sense for it to be an Imperial Station/ship that is more likely to be looted/attacked from rebels?

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9 hours ago, Beckett said:

When we had the Deathstar on the previous map it was nearly never used for events because Rebels attacking the Deathstar made no sense, lore wise. As a lot of you have quoted it 'would also provide RP to many jobs', the only class that ever used the Deathstar before was Naval (only for various check ups) - what scenarios would warrant any other battalions to have relevancy for being there? The only advantage would be having separate spaces for SIMs, and adding an entire Deathstar seems pretty unpractical and a waste of time for this, especially since adding SIM rooms on the Star Destroyer is planned for a future update. 

If you want another place to go to for events (other than the 4 different planet terrains) wouldn't it make more sense for it to be an Imperial Station/ship that is more likely to be looted/attacked from rebels?

actually even better idea get like a Empire base, or something looted from the rebels so the empire goes there for sims or anything like for hostage exchanges ect...

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EX-Star fighter Marshall

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