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Imperial Gunner Battalion Suggestion- Accepted


Egag

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Job Name: Imperial Gunner

Model Path: models/strasser/swbf2/imp/chr_imperial_adam_navy_gunner.mdl

Weapon Kit: rw_sw_e11, rw_sw_rk3, dradio, wos_inventory, keys, rw_sw_bino_dark

Health: 150

Armor: 50

Description (Optional): Imperial Gunners man the turbolasers during space battle events. They spawn in the empty room in turbolasers. They would make it easier on troops when turbolasers need to be manned and it could even possibly be a Naval Specialty/Role. 

 

NOTE: There is also a logistics officer player model (https://steamcommunity.com/sharedfiles/filedetails/?id=1590884789&searchtext=logistics+officer) but the server would also need the content to go with it...

Edited by Egag

|Retired Fleet Admiral|Former Admin

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+/- SUPPORT
- Could do /me fires Ion cannon in events aswell
- Turbolasers would always be manned
- Would make sense rather than a ST PVT firing a Turbolaser

 ----
- Activity would be low as Turbolasers Is not the funnest thing to have a battalion based on 
- Nothing to do in off maps / around the ship during defcon 5 


Would be good as a speciality 


 

Edited by some guy

Kev
juegos fallout GIF

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+/Support

Stops unqualified people from using TL

Nothing to do off ship

Don't need a whole battalion for one job

Side Note

Your idea of having it as a specialty role seems like a good idea to me because it gives another job to navel on the ship (Much like HVY or SCT) just give naval or another battalion the specialization. HWS? (Heavy Weapons Specialist)

Edited by The Bubba

Former 501st Commander

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4 hours ago, The Bubba said:

+/Support

Stops unqualified people from using TL

Nothing to do off ship

Don't need a whole battalion for one job

Side Note

Your idea of having it as a specialty role seems like a good idea to me because it gives another job to navel on the ship (Much like HVY or SCT) just give naval or another battalion the specialization. HWS? (Heavy Weapons Specialist)

 

[ImperialRP] - Ex. ST Vice Commander Void | Ex. Lord V Void | Ex. Shock NCO Void | 1st Deputy Squad Lead Paul Vermin IF12

 

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+support 

this would be better as a battalion due to giving naval more jobs is a bad idea when they can only do one some what ok (ATC is a brick wall 80% of the time) out of respect naval can’t do half their jobs correctly never mind do them many times me and @Rocco_Rex has had to man ATC for naval in the past so in respect it’s better as a new battalion tbh and they can also be allowed to spawn turrets and AA guns on land so that can remove some of 31st stuff 

Edited by jackrhyssull
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ACCEPTED

Thank you for your suggestion! Please allow up to 2 weeks for this suggestion to be successfully implemented into the server.

 

*SMT reserves the right to reverse this decision at any time, even after the suggested contents addition to the server*

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