TheTrueS0nic Posted April 14 Share Posted April 14 Battalion Name: ISB:IA Job/Class Name: Inferno Squad Model Path: (One Whitelist, 3 Models) - models/player/markus/ot_inferno_squad_iden_versio/ot_inferno_squad_iden_versio_playermodel.mdl - models/player/markus/ot_inferno_squad_hask/ot_inferno_squad_hask_playermodel.mdl - models/player/markus/ot_inferno_squad_del/ot_inferno_squad_del_playermodel.mdl Weapon Kit: rw_sw_tl50, rw_sw_dlt19x, rw_sw_dp23, rw_sw_dual_rk3, rw_sw_nade_thermal, keys, rw_sw_bino_dark, dradio, arrest_stick, unarrest_stick, rw_sw_stun_dc15s, weapon_cuff_elastic, cross_arms_swep, cross_arms_infront_swep, garde_a_vousv1.1 (salute), bkeycard, activity_logger Health: 700 Armor: 250 Description: Inferno Squadron, a combat focused unit. Their main purpose is to assist ISB:IA and guard its command team while also undergoing their own operations when needed. This squad has the ability to hack into and destroy enemy installations that may be in their way. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: After extensive testing of the weapons, we have come to the conclusion that this set of weapons would be the most balanced for what Inferno Squad is supposed to be. Along with the health and armor, we believe that we hit a good middle ground to make Inferno a strong force to be reckoned with, but not too overpowered. Players have also shown a big interest in the return of Inferno Squad, so we do believe that the addition of Inferno Squad under ISB:IA rule would come with a great benefit to our Battalion, such as players wanting to join who previously never thought of joining ISB:IA. Reason: The reason for this addition is that we in ISB:IA think that it would be nice to have a sort-of Sub Battalion added to our Battalion that is mainly combat focused. Seeing how ISB:IA at its core isn’t supposed to engage in combat, the addition of Inferno Squad under the rule of ISB:IA would enable a select few of our members to fully focus on combat, be it in the front charging with fellow Troopers or all the way at the back, picking out single targets with their sniper rifles. Members of Inferno Squad will still have all the abilities of ISB:IA along with its set of rules and regulations. In addition to those main rules, Inferno Squad will have its own set of rules and regulations along with a very own code of conduct. Approved by: Jabronie | Emperor Palpatine First ever ISB:IA High Admiral Super Admin Link to comment Share on other sites More sharing options...
Caidon Posted April 14 Share Posted April 14 + Support - This is a long awaited thing for many players on the server and would bring people into ISB:IA who never thought about joining it due to them seeing it as only document related battalion or any other reason they may have - Would also some add diversity to ISB:IA ISB:IA Chief Garrick Versio | Senior Admin Ex: L21 & C37 | Nova Marksmen CPT | STRM Operative Alpha | ST/SCT/TT CPT | Last Shore Vice Lead(ST Sub-Branch) Link to comment Share on other sites More sharing options...
RustyScythe Posted April 14 Share Posted April 14 + Support pretty much what Caidon said this has been long awaited by many members of the server Current: Last Imperial Commando Boss - Creator of Epsilon Squad - R IC COL 8509 Rusty Retired: IC Commander Boss - Ω 1309 Niner Skirata 2x - Ω 1136 Darman Skirata - Ω 3222 Atin Skirata - First Deputy Hazard Supervisor - Last Demo Vice Lead - IC Vice Commander 1140 Fixer 2x - Admin Rusty - First Ever ISB:IA Junior Operative - Last Naval Agent Gideon Hask IF2 - DT V07- DT CPT EL9 - Shadow Guard VI Scythe - Shock CPT Rusty "Protocol Fracture" "Senior Commander Rusty has never existed" Link to comment Share on other sites More sharing options...
Clarence Posted April 15 Share Posted April 15 +support -I loved Inferno squad - I would join ISB just to be in it Current: Super Admin Former: Sovereign Protector| | DT NCO|SHGL| Agent Kallus | Senior Moderator Clarence | First "Agent Kyle" Nova CPT | Former Shock LTCOL |Former shock VCMDR| Former Senior Mod Link to comment Share on other sites More sharing options...
Jacstur Posted April 15 Share Posted April 15 (edited) As much as I hate to say it, -Support • Inferno is prone to die out over and over again which is why it was removed in the first place • ISB does not have the numbers to even consider adding a sub branch as that would strain those numbers even further (you currently have 5 •ISB is not HCOM and doesn’t need their own personal guard. You have the optional ability to have DT guard you although you may be very low on the priority list(haven’t seen it in awhile) •ISB is a roleplay focused Battalion, they do not need a frontline combat sub branch In all honesty it would make more sense for SF to have inferno. Or some like trail mix mish mash between the ISB and SF not just exclusive to ISB(which you can only join at officer) Edited April 15 by Jacstur 1 CURRENT: None Former: Field Commander First Ever IQ Branch Senior Commander(in SNRCMDR Program) First ever No Helmet Second Sister Link to comment Share on other sites More sharing options...
TheTrueS0nic Posted April 15 Author Share Posted April 15 I'd like to comment on these points as I think that some things may have come across different than what we intended. The risk of it dying out is present with every Battalion and their Sub Battalions, simply because the risk is there doesn't mean we shouldn't try. Especially since there has been a increase of interest in Inferno's return. Inferno as we have it currently planned will only have three positions our Members can hold. Those are Iden Versio, Gideon Hask and Del Meeko. Even with our current low amount of Members, we could still fill it in theory. And the interest in joining ISB has also increased already after making the work on Inferno public. Yes, ISB is not HCOM. Yet out Operations have already caused several incidents of other Battalions not recognizing the authority we hold and thus try to interrupt and attack us during active investigations. Having a Battalion internal guard specifically for cases like this would simply be better. DT aren't always available and if they are, most of the time they are preoccupied with guarding their HCOM VIP. Yes we are mainly roleplay focused, but that doesn't mean that simply because of that we don't deserve to have people within our Battalion that focus on PvP and PvE combat. I appreciate these points, constructive criticism will always be welcome as long as I get to call myself Chief. 1 First ever ISB:IA High Admiral Super Admin Link to comment Share on other sites More sharing options...
Jacstur Posted April 15 Share Posted April 15 Oh okay, disregard my last comment then + Support 1 CURRENT: None Former: Field Commander First Ever IQ Branch Senior Commander(in SNRCMDR Program) First ever No Helmet Second Sister Link to comment Share on other sites More sharing options...
C l o u t l e s s J o s h u a Posted April 16 Share Posted April 16 + Support I'd love to see it come back. Link to comment Share on other sites More sharing options...
Manager Beckett Posted April 20 Manager Share Posted April 20 ACCEPTED Thank you for your suggestion! We appreciate your support in improving our server! Link to comment Share on other sites More sharing options...
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