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RG loadout update


Clarence

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Battalion Name: Royal Guards

Job/Class Name: Imperial Guard Cadet

Weapon Kit: 

- Current loadout: dradio, rw_sw_bino_dark, weapon_royal_guard_saber, cross_arms_swep
- Add: Rw_sw_westar35
- Remove: N/A
Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): At the moment if a target is far away, in the air, or running around groups of people it is hard for RG to kill them. Only Shadow Guard can kill targets in the air (force lightning). And if they are running around groups of people we can not ignite our sabers, and unless you are a donator RG dont have any other weapons. This pistol does not give us a advantage over other battalions, it is not overly good, and is not bad, just gives us the ability to kill targets far away/running in groups of people/and in the air.

 

Job/Class Name: Imperial Royal Guard

Weapon Kit: 

- Current loadout: dradio, rw_sw_bino_dark, weapon_royal_guard_saber, cross_arms_swep
- Add: Rw_sw_westar35
- Remove: N/A
Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):At the moment if a target is far away, in the air, or running around groups of people it is hard for RG to kill them. Only Shadow Guard can kill targets in the air (force lightning). And if they are running around groups of people we can not ignite our sabers, and unless you are a donator RG dont have any other weapons. This pistol does not give us a advantage over other battalions, it is not overly good, and is not bad, just gives us the ability to kill targets far away/running in groups of people/and in the air.

 

Job/Class Name: Imperial Saber Guard

Weapon Kit: 

- Current loadout: dradio, rw_sw_bino_dark, weapon_saber_guard_lightsaber_saber, cross_arms_swep, cross_arms_infront_swep
- Add: Rw_sw_westar35
- Remove: N/A
Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):At the moment if a target is far away, in the air, or running around groups of people it is hard for RG to kill them. Only Shadow Guard can kill targets in the air (force lightning). And if they are running around groups of people we can not ignite our sabers, and unless you are a donator RG dont have any other weapons. This pistol does not give us a advantage over other battalions, it is not overly good, and is not bad, just gives us the ability to kill targets far away/running in groups of people/and in the air.

 

Job/Class Name: Shadow Guard

Weapon Kit: 

- Current loadout: dradio, rw_sw_bino_dark, weapon_royal_guard_saber, cross_arms_swep
- Add: Rw_sw_westar35
- Remove: N/A
Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):At the moment if a target is far away, in the air, or running around groups of people it is hard for RG to kill them. Only Shadow Guard can kill targets in the air (force lightning). And if they are running around groups of people we can not ignite our sabers, and unless you are a donator RG dont have any other weapons. This pistol does not give us a advantage over other battalions, it is not overly good, and is not bad, just gives us the ability to kill targets far away/running in groups of people/and in the air.

 

Job/Class Name: Imperial Senior Guard

Weapon Kit: 

- Current loadout: dradio, rw_sw_bino_dark, weapon_royal_guard_saber, cross_arms_swep
- Add: Rw_sw_westar35
- Remove: N/A
Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):At the moment if a target is far away, in the air, or running around groups of people it is hard for RG to kill them. Only Shadow Guard can kill targets in the air (force lightning). And if they are running around groups of people we can not ignite our sabers, and unless you are a donator RG dont have any other weapons. This pistol does not give us a advantage over other battalions, it is not overly good, and is not bad, just gives us the ability to kill targets far away/running in groups of people/and in the air.

 

Job/Class Name: Imperial Sovereign Protector

Weapon Kit: 

- Current loadout: dradio, rw_sw_bino_dark, weapon_royal_guard_saber, cross_arms_swep
- Add: Rw_sw_westar35
- Remove: N/A
Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):At the moment if a target is far away, in the air, or running around groups of people it is hard for RG to kill them. Only Shadow Guard can kill targets in the air (force lightning). And if they are running around groups of people we can not ignite our sabers, and unless you are a donator RG dont have any other weapons. This pistol does not give us a advantage over other battalions, it is not overly good, and is not bad, just gives us the ability to kill targets far away/running in groups of people/and in the air.

                                                                          Current: Super Admin Former: Sovereign Protector| |

            DT NCO|SHGL| Agent Kallus | Senior Moderator Clarence | First "Agent Kyle"

                    Nova CPT Former Shock LTCOL |Former shock VCMDR| Former Senior Mod                                                  

 

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RG do not need guns whatsoever.

RG are meant to be extremely skilled in lightsaber usage and that is the only way they are allowed to take down a target. If they can’t do that then you may want to consider mandatory training to do so.

CURRENT: None

Former:
Field Commander

First Ever IQ Branch Senior Commander(in SNRCMDR Program)

First ever No Helmet Second Sister 

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Any guardsman knows the pain of seeing a target just outside our sphere of influence and being unable to do jack shit while he melts away your VIP; blocking only lasts for so long, we don't have enough force power to block more than a single mag. We can't simply jump after the target because that leaves our VIP open, meaning we need to make an impossible decision to either abandon our VIP in favour of killing the target (possibly leaving them open for counterattack) or stand there like an idiot while we both get melted, either way we end up looking stupid or incompetent to outsiders. Not to mention the sheer impossible task of killing NPC's that just so happen to be in a group. A gun in the guardsman's arsenal isn't going to through the balance off in any way, or even replace the lightsaber as our main method of damage and protection, it's just a way of giving us a fair chance at doing our job from a distance that's not a foot away.

As a side note, for those of you who complain about sabers or force lightning hitting friendlies during combat, this is the solution.

Current

| Sovereign Protector Kir Kanos |
Former

| Shadow Guard VII Stage (2020) || Shadow Guard Lead Ren Blackstar (2023-2024)|

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Canonically rg were equipped with blasters, force pykes and even rpg’s.so “rg are only allowed to kill with saber” is false. And how are we meant to kill targets in the air without blasters?

                                                                          Current: Super Admin Former: Sovereign Protector| |

            DT NCO|SHGL| Agent Kallus | Senior Moderator Clarence | First "Agent Kyle"

                    Nova CPT Former Shock LTCOL |Former shock VCMDR| Former Senior Mod                                                  

 

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Never said only sabers. 
and to answer your question, leave it to the battalions with Guns and guard your vip I guess; RG has always been content with not having guns 

CURRENT: None

Former:
Field Commander

First Ever IQ Branch Senior Commander(in SNRCMDR Program)

First ever No Helmet Second Sister 

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Most of the time we are guarding a vip with only us as ipo, so no we cannot leave it to battalions with guns. And things change and times change, we’ve all agreed it would be a good addition 

                                                                          Current: Super Admin Former: Sovereign Protector| |

            DT NCO|SHGL| Agent Kallus | Senior Moderator Clarence | First "Agent Kyle"

                    Nova CPT Former Shock LTCOL |Former shock VCMDR| Former Senior Mod                                                  

 

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+1 Give them their Pistol, Its lore accurate and would genuinely be useful for them

 

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Pyke Godfather Don Finnigan B Glorbnob Jr.
Governor P. Quinn

Pioneer of Pyke.

Pushing the Boundary on what's considered Roleplay Daily.

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It would help us a lot with killing targets that just fly away and for the people that cant donate to get a weapon.
Lore accurate
Weapon is balanced
Could give new potential to RG with having a pistol

| ImperialRP |

Current | High Inquisitor | Head Admin | Forums Diplomat | ImperialRP SMT
Former Sovereign Protector Senior Commander

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Great addition not overpowered

Current (RP) ranks: SHGO Lore Senior Guard || Pyke Captain || Moderator

Former (RP) ranks: SCP:RP Senior Admin || Support || MTF E11 CPT / Head ranger || Maintenance Expert || RRH Engineer Alpha 3 || Shadow Guard VI || 
CC's: The sniper || Security Officers || MTF Sigma 66('Sixteen Tons') Trooper || 

-Dano

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