Ein Posted June 1, 2023 Share Posted June 1, 2023 What are you suggesting? Make it so that SCPs are unable to open ANY doors by themselves, instead, they must break down the door. This ideally would be based on the strength of the SCP (I.E. SCP-682 would be able to break down doors incredibly easily, while an SCP like 049 would take a few more hits to break down a door). This initially seems to harm the SCPs, but if maintenance hasn't repaired the door yet then it's completely stuck open (making the whole 'door-closing' strategy redundant, and allowing SCPs to secure kills more often) How would this change better the server? 1. It makes Maintenance far more essential to the operations of the site and gives maintenance a lot more to do (This would likely increase maintenance activity ten-fold) 2. It makes securing kills as an SCP a lot easier over time, while also giving MTF a bit of time to create distance and get more damage in before dying to an SCP. 3. It makes an SCP breach far more damaging to the Foundation 4. It prevents the 'door-closing' meta that affects a lot of other games and even to an extent GL, where you just close doors repeatedly and run. Are there any disadvantages of making this change to the server? If so, explain. No maintenance online will result in doors being basically permanently stuck open, allowing easy D-Class escapes. Who would this change mostly benefit? Maintenance, SCPs Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion N/A RETIRED Security Colonel / Warden Legate / Juggernaut Enforcer / Research Administrator / M.A.D. Site Operations Chief / RRA Professor / MTF Delta-5 'Front Runners' Captain / Veteran Raptor Operative / Internal Affairs Agency Assistant Director / MTF Nu-7 'Hammer Down' Captain / Covert Agent / Deputy Head Field Training Officer / UN Global Occult Coalition Corporal / Combat Medic Tactical Paramedic / R&D Scientist / Marksman Recon Specialist / MTF Alpha-1 'Red Right Hand' Major / Enforcer Squadron Lead "We are the first line of defense. We are the first responders tasked to save those in danger. We have the responsibility to ensure the safety and well-being of all staff members. Because of that, you are the bravest men I have ever had the honor to serve with.” Link to comment Share on other sites More sharing options...
poopsniffgod Posted June 2, 2023 Share Posted June 2, 2023 ---Gotta say SCP's door breaking is fine how it is, if anything this would make playing as SCP much harder as your more confined to 1 area forcing you to break LOTS of doors and EVERYONE other than you can open the doors and shoot then close them instantly. This is not something that needs to be added imo. Link to comment Share on other sites More sharing options...
Solid Steps Posted June 5, 2023 Share Posted June 5, 2023 Look, I appreciate the thought, but this would be insanely hard from maintenance side. I mean unless these doors get fixed in 20-30 seconds, we wouldnt be able to keep up. Link to comment Share on other sites More sharing options...
Sprink Posted June 5, 2023 Share Posted June 5, 2023 On 6/1/2023 at 8:51 PM, poopsniffgod said: ---Gotta say SCP's door breaking is fine how it is, if anything this would make playing as SCP much harder as your more confined to 1 area forcing you to break LOTS of doors and EVERYONE other than you can open the doors and shoot then close them instantly. This is not something that needs to be added imo. Deputy Head of Security | Executive Event Team | Admin | Forum Diplomat | Link to comment Share on other sites More sharing options...
Silence_ Posted June 6, 2023 Share Posted June 6, 2023 -support This would overwhelm maintenance, Not to mention extremely tedious for SCPs Maintenance > other branches Retired Head of Maintenance and Engineering Former D5 2LT | Formerly RRH Logistics "OL-13" | Former Alpha-1 Captain 'Antarctica' | Vulcan Award Winner | Former Senior Admin/Forum Diplomat, Former Event Team Member Link to comment Share on other sites More sharing options...
Antonio Posted June 6, 2023 Share Posted June 6, 2023 On 6/2/2023 at 2:51 AM, poopsniffgod said: ---Gotta say SCP's door breaking is fine how it is, if anything this would make playing as SCP much harder as your more confined to 1 area forcing you to break LOTS of doors and EVERYONE other than you can open the doors and shoot then close them instantly. This is not something that needs to be added imo. Link to comment Share on other sites More sharing options...
Tazza Posted June 6, 2023 Share Posted June 6, 2023 5 hours ago, Silence_ said: -support This would overwhelm maintenance, Not to mention extremely tedious for SCPs Freedom at last. Former: Assistant Inspector, Head of Longshot, Research Assistant Supervisor & Operations Supervisor, G.O.C. Officer & Head of bulldozers, CI COL, EOI D-2, DJ Former: Scout Captain, Second Lieutenant, Senior Crewman, Storm Commando Captain. Link to comment Share on other sites More sharing options...
Mary Posted June 6, 2023 Share Posted June 6, 2023 5 hours ago, Silence_ said: -support This would overwhelm maintenance, Not to mention extremely tedious for SCPs Free From GL Link to comment Share on other sites More sharing options...
Kevlar_ Posted June 6, 2023 Share Posted June 6, 2023 Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason. Link to comment Share on other sites More sharing options...
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