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About Flameyboi

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  1. What do you want to see? - The Star wars fusion cutter added to the server for the SF corps and engineering corps. This tool is used to repair damaged ships and it must be required to go into all classes of SF and 31st so there is a huge advantage to the repairs of fighters and vehicles on the server. Not only will the percentage of players requesting new fighters will go down, it will improve RP experience for both battalions in engineering RP and during events when combat with fighters is required. Why should we add it? - I personally think it should be added to ensure that pilots and engineers can get a major boost in RP with this repair tool, and even help star fighters request ships less from GMs. Star fighters have to sit and wait a lot during events for a single ship only to be damaged and shot down maybe just minutes afterwards. To even land and get a new ship takes a bunch of time when this repair tool can repair ANY LFS vehicle. What are the advantages of having this? - My top 3 arguments of why this addon should be added 1. Adds major RP to both SF and engineering corps 2. Lows the count of reports from SFs requesting new ships making things more easier 3. it just makes sense and this tool should have been added when LFS was added to all engineering classes and SF classes Who is it mainly for? - All SF classes and 31st classes Links to any content - https://steamcommunity.com/sharedfiles/filedetails/?id=1700003070
  2. 1. What is your IGN? (In Game Name) : SF WCMDR Flame 4790 2. What Regiment are you applying for? The Star Fighter Corps 3. Why do you want to be a commander of this branch? Why I want to become the Vice Commander or what the rank is called in server Vice Marshal. I want to help the star fighter corps like I did with Storm troopers. Flying ships with LFS is amazing and fun for the players who fly them. When it comes down to flying a ship in LFS it not only does it require proper training. The pilots flying them need leadership from command before they can be sent out into combat with ships they could hardly know how to use efficiently or properly. The star fighter corps needs leaders, when it comes down to leadership it's one of the most important things a person needs to learn. With dedication and hard work pilots under trainings led by the CO and if I get vice commander aka Vice Marshal pilots could be more efficient in combat and more responsible to trust and look up to. I want to be Vice marshal of this branch so I may help it and improve it for those who work their way up in the ranks so they may take the leadership positions they could work for. 4. How much game time do you have on the server? My gametime on server is about approaching 2 months, which for most part isnt too much for my activity at least compared to others who have been playing even longer. it's something I could see why I could be held back in an application such as this but my dedication and finally reaching the rank that is equal to Colonel in SF shows how much I accomplished and more importantly relating to the question itself, having spent time playing on the server for the past month approaching 2 months. 5. What is the Main Purpose of a commander for a branch? The main purpose of this position, Commander or Vice Commander, etc. To hold the title they are meant to stand up for. Commanders as a role model and vice commanders who are under them who also are role models for their respected regiment. They help operate and control the regiment, giving them daily tasks, improving or offering new changes to the regiment that can either improve or drastically change the regiment as a whole for the future generations of the regiment itself. To hold the title of these positions of High command of a regiment itself takes huge responsibility and requires the responsible people to run and operate the regiment alongside their comrades within it. It's their goal to ensure that their regiment is running well, alive, and most importantly upholding the title the regiment was gifted for when they first uphold the regiment. It's the commander/vice commander's job to do all of it, to make it also super enjoyable for the players. That's what this main purpose is for any high command role of the regiment weather it be vice commander and the commander. 6. Why should we trust you to be a commander? : I feel as of why I should be trusted for this position is mainly due to my experience in the server in operations of leading and how maintaining a regiment can be a breeze. Though my experience in leadership and running regiments is a huge trait to offer in a position such as Vice Marshal, my dedication would be required and such task is something I'm willing to work with to ensure I'm capable of handling the position itself. My past roles on server have shown my work effort, especially in ST where I worked for the Vice Commander position. Now I feel as one way this application may be shut down is because I not too recently had stepped down from my position from Vice Commander of the Storm troopers, well to explain this is for a few reason. The 1st being my time with ST was just coming to a close, 2nd being my activity at the time was becoming more difficult to manage and I figured over the next few weeks I would be holding a spot because I would have been super inactive. I feel that will hold me back within SF for the reason of this application being denied, but I have worked things out IRL with my job and social life to ensure that the same situation does not occur once more. Besides all of this is why I ask to work with SF now to be their Vice Marshal. 7. How often can you be Online? : Well right now my activity can be difficult at times, with being things just mainly related to IRL. Though days im free and they change around daily I can play up to at most 12 hours in a day depending if I have work or not or even school on weekdays which those can go up to 6-7 hours a day. Other days i'll be doing things such as sports because I play 2 sports, or spending time with family. Otherwise I can usually be one everyday. 8. Do you have any Warnings? (What for?) : From what I know I really don't have any warnings, this just comes to show I avoid breaking server rules.
  3. .In-game name: SF WCMDR Flame 4790 SteamID: STEAM_0:1:156624244 Current RP rank on StarWarsRP: RP Rank WCMDR in SF Have you donated to the server?: No Have you been banned on any GL server before?: No, I haven't been banned on any GL server at all. At least the ones I played on such as SCP and Imperial Have you received any warnings (please give reasons if applicable)?: I have no warnings that we're given to me How much time do you have on the server?: About almost 2 months at most. That's really how long I've been playing on the server. How well do you know the LORE? Explain: Well to start off the basic lore I'm going to follow the guidelines towards the movies and actual comic books. Starting off with the beginning, after Order 66 was executed and the jedi slowly began to be exterminated throughout the galaxy. It was the official rise to the empire, with Emperor Palpatine taking command. Alongside him Darth Vader his upcoming new apprentice as a sith lord. Veryone knows the fall of Anakin Skywalker and the rise of Darth vader as anakin was far too weak and had fallen to the dark side with his anger clouding his light thoughts. Vader had a new start in this empire, with his new menacing suit that keeps him alive, he was first introduced to the imperial army after a few months of the empire starting, and the clones no longer being made and replaced with actual humans. Vader was cruel and had a passion for killing jedi, the events continue on later in the story, with luke skywalker and his gang of princess lea, han solo, chewie, R2 and C3PO and the rebel alliance they take out the death star a super weapon made by the empire the 1st time, then a 2nd time later. So knowing the lore it's like pretty big, for me I'd say on a scale from 1-10 I know about 9/10 of the lore Why do you WANT to become a Gamemaster?: Well I used to be a GM on another server, during this time I had a passion for roleplay and I still do, it's fun, enjoyable. It's something that can bring enjoyment to everyone when it can sometimes be a pain. It can bring so much quality to the events we have on server. Onship or offship they can be great, I want to become a gamemaster to help the team and make it grow into something bigger and make events more frequent. Roleplay is something I wanna be working in again and GM is one way to do it. Why should you be trusted to be a Game Master?: I feel why I should be trusted as a gamemaster is my dedicated work in the server. When it comes to ULX and my experience using that and having experience being a GM. I can be trusted enough to ensure how to teach and preform the tasks that are provided to me without disobedience. Gamemaster is a huge and a role with major responsibility and one that has to be trusted with players willing to handle the responsibility, I feel as if handing this down to me would be a efficient choice as I won't break the guidelines that are instructed to me and handle it maturely. Are you familiar/experiences with ULX?: Yes I completely am aware of ULX commands and functions Are you experienced with being a Game Master and how they function?: Well I was a gamemaster on a few other servers and they might run it differently compared to how they run it here. Yet the daily tasks is to ensure events and roleplay is offered to the players by the gamemasters in the servers. Give a brief example of an on-ship event, as well as an example of an off-ship event: OFFSHIP: Planetary Assault operation led by a ground assault team, summing it up, imperial command had intercepted a transmission from a larger rebel fleet meeting up with a second fleet and their plans to assault imperial controlled sectors within the outer core. On orders of imperial command an assault would be taking place, leading the troopers on ground into the forest of the planet the rebels we're hiding on. By assaulting through the forest the troopers will be able to encounter many rebels they would have been ordered to execute on sight. Then continue to capture any rebel high command that surrendered. The primary object described to the troopers is to prevent the fleets from regrouping. The ISB and a secondary fleet in space (RP wise while the troops are on ground) would handle the smaller rebel group on the planet, while the fleet handled the enemy above ground. To prevent any rebel transports from aiding the smaller rebel group the troopers hold their position till the planet sector is clear. ONSHIP: A basic onship event would just be your standardize space assault. Which you actually don't see often instead of the rebel fleet always attacking us first the imperial fleet takes on the rebel fleets in the area. The mission goes off simply, orders from imperial command have advised that a rebel fleet that had recently left a outer core sector from a recent battle was making a break for escape. The orders were to intercept the fleet and take it down before they could seek refuge in another area of the galaxy to only have to face them another day. Troopers would have to defend their ship as the rebels would do anything to spare their massive NON OFFENSIVE cruisers. Do you know how to give a weapon/SWEP to yourself/someone? (Give an example): Well there's two ways to do this, You can use the tool gun by going into Q menu finding the weapon then right clicking then click spawn with toolgun. Then taking out the tool gun by looking at your own feet or someone else's feet just left click once and the weapon spawns in for them or yourself. The second way to do it is just following the same steps only one major difference. By going into the Q menu and hovering your mouse over the weapon then right clicking then clicking copy weapon ID. You now have the ID of the weapon copied and ready to paste. You would open chat and then type either, for yourself you would type !give (Weapon ID) Flame. Example would be like this (!give tfa_dt12 Flame) to give it to another player is just the same thing. !Give tfa_dt12 Gingie Do you know how to model yourself/someone? (Give an example): Yes the model command is pretty simple, to model someone you would have to go into the Q menu then look into the flies of addons down below, look for a model then copy the model ID by right clicking on the model then copying the ID. To give it to another player or yourself, all you would simply type is (!model models/player/98th_regiment/b_battalion/commanding_officer.mdl Flame) or to another player (!model models/player/98th_regiment/b_battalion/commanding_officer.mdl Gingie) Have you read the Gamemaster Guidelines?: Yes I have read the guidelines and intend to follow them.
  4. +/- support I just feel as of right now I havent gotten to see you play on the server enough for me to give s fully validated + or - support.
  5. I've trained the guy to be a responsible leader and he's made it this far. +support - He's active - shows dedication - friendly - mature clearly - Not mingy from what ive seen This man would make a great trial mod in my opinion
  6. -support reasons stated above To add onto this - Mingery, the amount of times I have seen this. - Maturity is slightly off due to acts of mingery from what ive seen.
  7. -Support Reasons stated by Rose and to add to it Slight mingery, been reported and seen this myself this several times upon your arrival to the server. Maturity which i haven't seen at times.
  8. +/- support leading to -support Throughout my game time on the server, from what I have seen from you and what i havent seen is just based off my own opinion. - Mingery, Seen it too often - Maturity is in a stand where I could agree to disagree. To be honest thats my only argument to why I +/- supported it. Your activity is great. Slightly Mature enough to handle such a position. It comes down to the argument of mingery that perplexes me on this one.
  9. What do you want to see? - A more quality jump trooper model, I have been looking through many sub forums and sometimes files and I came across an interesting addon pack that contained a high quality jump trooper model, and figured it would be more better for the models we have currently on the server. Why should we add it? - Well for one, they look amazing, for two they actually have different color matches by regiment or by squad and different details that make them heavily more interesting and probably more attacting to players wanting to buy the class just to play them. What are the advantages of having this? - A better look for jump troopers, less of an issue identifying jump troopers weather they're in ST or 501st. Who is it mainly for? - The jump trooper classes Links to any content - First link https://steamcommunity.com/sharedfiles/filedetails/?id=1746813959 secondary link https://steamcommunity.com/sharedfiles/filedetails/?id=802118710 this one will mainly be for STs
  10. Lemon my guy, dude you're fucking funny to be around. Yet im sorry. - Support - Mingery (The 501st reble things you do are too annoying and mingy - I hardly see you on in regards of activity - Through the application I think you need to put in more detail and reasoning why you should be a vice commander.