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Retired DoTF Daedran

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Everything posted by Retired DoTF Daedran

  1. Name: Daedran Rank: SGT JFTO Why should you retain your current rank? (SGT+ must answer this): I have a dedicated attitude and I'm willing to help out in any way that I can that is within my boundaries. I also find enjoyment being a JFTO, as it gives me something to do when there is nothing to do
  2. Yeah I was talking to Th3 in TS about the mistakes that were made and whatnot and he said it's all good. Just told me to find all the proper weapon codes for all the jobs and post it here since some of the codes were mixed up.
  3. The following are most of the bugs that were noticed in the Alpha 1 regiment jobs yesterday, whether it be the jobs themselves, wrong/mixed up equipment or missing utility/weapons. https://docs.google.com/document/d/1U7ijVl23qvaV9LVDbDDfQ9sduDzxlX_vvCJsWhBBzHk/ =========================================================================================================== MTF A1 Special Forces Key: What we already have (Keep) What is needed (Need) -------------------------------------------- Payday: $200 HP: 225 Armor: 225 -------------------------------------------- Primary: tfa_honeybadger Secondary: tfa_csgo_g3sg1 SMG: tfa_mp9 Camouflage: weapon_camo Utility: fas2_ifak (Infantry medkit) Grenades: tfa_csgo_smoke (1), tfa_csgo_flash (1), tfa_csgo_frag (1) Tranquilizer: weapon_m9 Radio: dradio Non-Lethals: weapon_cuff_elastic, stunstick =========================================================================================================== MTF A1 Shotgunner -------------------------------------------- Payday: $170 HP: 185 Armor: 185 -------------------------------------------- Primary: tfa_csgo_mag7, tfa_csgo_nova Secondary: tfa_tec9 Utility: fas2_ifak (Infantry medkit) Grenades: tfa_csgo_smoke (1), tfa_csgo_flash (1), tfa_csgo_frag (1) Tranquilizer: weapon_m9 Radio: dradio Cuffs: weapon_cuff_elastic =========================================================================================================== MTF A1 Heavy Gunner -------------------------------------------- Payday: $170 HP: 200 Armor: 200 -------------------------------------------- Primary: tfa_pkm Secondary: tfa_csgo_usp Utility: fas2_ifak (Infantry medkit) Grenades: tfa_csgo_smoke, tfa_csgo_flash, tfa_csgo_frag Tranquilizer: weapon_m9 Radio: dradio Cuffs: weapon_cuff_elastic =========================================================================================================== MTF A1 Operative -------------------------------------------- Payday: $125 HP: 175 Armor: 150 -------------------------------------------- Primary: tfa_csgo_aug Secondary: tfa_csgo_usp Utility: fas2_ifak (Infantry medkit) Grenades: tfa_csgo_smoke, tfa_csgo_flash, tfa_csgo_frag. Tranquilizer: weapon_m9 Radio: dradio Cuffs: weapon_cuff_elastic =========================================================================================================== MTF A1 Commander -------------------------------------------- Payday: $300 HP: 300 Armor: 250 -------------------------------------------- Primary: tfa_honeybadger Sniper: tfa_csgo_awp Secondary: tfa_csgo_sawedoff Tranquilizer: weapon_m9 Utility: fas2_ifak (Infantry medkit) Grenades: tfa_csgo_smoke, tfa_csgo_flash, tfa_csgo_frag, tfa_csgo_incen Radio: dradio Cuffs: weapon_cuff_elastic Keycard: Level 4 ===========================================================================================================
  4. +1 support I think it looks pretty good! The only thing I can really object to is the Stealth Operative being added as a class due to Nu7 not being a "Recon" based unit. In lore they are more about infantry and being foot soldiers, not stealth operatives used for recon scouting. I don't really see a need for it in this specific branch of MTF because the main priority of Nu7 is re-containment, not scouting.
  5. +1 I support this as well, would really help keeping men in line and not throwing frags, smokes, flashes. Would also make us look more professional.
  6. Name: Daedran Rank: MSGT Any Concerns?: Newly enlisted personnel shooting at Mobile Task Force units. Along with that, pretty much the usual Trigger Discipline concerns that arise every few days along with friendly fire. Another huge issue is when 95% of GENSEC leaves D-Block emptier then the Black Rock Desert in Nevada, and is nowhere to be found when called. I really think that the rank restriction on who should leave should be enforced more. Also if I may mention, there isn't a whole lot of respect going on right now within the regiment. I understand that the workplace may be frustrating, and you may not like the people whom you work with, but that's something you're going to have to deal with. You need to be respectful and you need to be appreciative of the brothers that you have standing in D Block instead of yelling at each other like I witnessed a few times this week. Respect your higher-ups, and they will respect you in return, and vice versa.
  7. It's mainly a refresh of the classes that we already have that have the same amount of weaponry, we need new weaponry, it's been a long time since we have had a refresh.
  8. +1 I support this, the update would support the regiment greatly
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