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Remove the 10K Swep from SCP-035 - Denied


Toasty

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What are you suggesting? - Remove the 10K  damage swep that SCP-035 has 

How would this change better the server? - If the swep that 035 gets that lets him instantly kill people is extremely busted since 035 can already turn people into his minions. currently when people play 035 they camp corners to just one shot people, I understand its supposed to be a neck snap or something but 035 is a decaying corpse so in role play it shouldn't be able snap the neck of anyone so easily. Since 035 can already breach other SCP, turn anyone and the people he turns keep their equipment, and buy guns, having the one shot swep makes it a little too unfair. 

Are there any disadvantages of making this change to the server? If so, explain. - None besides people wont be able to one shot other players as 035

Who would this change mostly benefit? - Everyone besides SCP-035

Former: O5-10 "The Mad General" / SCP-RP Head Admin / CI 2LT / Security CPT

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-support

this would make 035 very difficult to play since hcz is more often then not filled with hsu, e11 and nu7 are always traversing through from their spawn in ez, if 035 has no way of killing people other then turning them which btw has a minute or something like that cooldown then once he turns someone he is very vulnerable and has no chance at all, plus the neck snap swep has terrible hitreg and if you miss the first time your screwed since it also has a huge cooldown, overall this would make 035 unfun and trash

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RETIRED

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1 hour ago, STONKSMAN said:

-support

this would make 035 very difficult to play since hcz is more often then not filled with hsu, e11 and nu7 are always traversing through from their spawn in ez, if 035 has no way of killing people other then turning them which btw has a minute or something like that cooldown then once he turns someone he is very vulnerable and has no chance at all, plus the neck snap swep has terrible hitreg and if you miss the first time your screwed since it also has a huge cooldown, overall this would make 035 unfun and trash

Wait wait wait so you asking to remove 035 ONLY LINE OF DEFENCE AFTER HE IS BREACHED? Now let me remind you its not easy to get to armory because LCZ is a mess and EZ is a death wish so 035 needs SOMETHING to protect him self and also hes not as fast as say 939 or 682 so you can easily outrun him

4 hours ago, Toasty said:

currently when people play 035 they camp corners to just one shot people

I will not deny as a 035 main i do do this however its becaue of 2 reasons

1: I the 035 has no guns
This is the most common reason to why this happens usely with fresh 035's that just breached or maybe
The person they took over HAS no guns/Good weapons so 035 stick ahead to deal with the targets such as MTF/Gensec/ACM etc

2: They are faceing something tanky such as (HSU,D4,E4, The NU7 Mingun bois, CI heavy)

These jobs are one of the few little jobs that DESTORYS 035 LIKE FUCKING BUTTER SOMETIMES (more of often D4's) WE CANNOT TAKE OVER THESE PEOPLE It may because of the 5 MIN cool down he has or rule Preventing him from doing it  (D4 D4 D4) so in order to not risk Being heavily injured they will try to Camp around corners so they will have a clean Shot for the one hit 

LONGStory short: -SUPPORT Taking away 035s line of defense while he has a cool down will just make him as trash as he was before this swep. This would also require a Recode in the sweps code   

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 Former RESEARCH Manager Zack Morden 
 FORMER SECURITY 2LT JFTO Zack Morden

Change is a good thing

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4 hours ago, STONKSMAN said:

-support

this would make 035 very difficult to play since hcz is more often then not filled with hsu, e11 and nu7 are always traversing through from their spawn in ez, if 035 has no way of killing people other then turning them which btw has a minute or something like that cooldown then once he turns someone he is very vulnerable and has no chance at all, plus the neck snap swep has terrible hitreg and if you miss the first time your screwed since it also has a huge cooldown, overall this would make 035 unfun and trash

 

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5 hours ago, STONKSMAN said:

-support

this would make 035 very difficult to play since hcz is more often then not filled with hsu, e11 and nu7 are always traversing through from their spawn in ez, if 035 has no way of killing people other then turning them which btw has a minute or something like that cooldown then once he turns someone he is very vulnerable and has no chance at all, plus the neck snap swep has terrible hitreg and if you miss the first time your screwed since it also has a huge cooldown, overall this would make 035 unfun and trash

 

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