Comrade Boekhom Posted December 22, 2020 Share Posted December 22, 2020 What are you suggesting? - Requiring foundation to roll to fix lights that ci have destroyed, with the same rolls as CI for sabotaging. 60+ for lights and teslas, 75+ for full lockdown How would this change better the server? - Making it fair. Ci BREAKS the lights not just turns them off, so it makes no sense you can just flick a switch to have them back on Are there any disadvantages of making this change to the server? If so, explain. - Lights out may last longer Who would this change mostly benefit? - Ci I suppose, and just rp in general Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A Chad of many names Professional Shit talker Link to comment Share on other sites More sharing options...
[GL] Fizz-y Soda Posted December 22, 2020 Share Posted December 22, 2020 Just to clear things up so no one gets confused, You want to be able to BREAK lights, meaning they have to roll let's say 60+ to FIX the lights. Then having to roll again to turn them on. Sound right? CI CMDR / CA Link to comment Share on other sites More sharing options...
Comrade Boekhom Posted December 22, 2020 Author Share Posted December 22, 2020 1 minute ago, [GL] Fizz-y Soda said: Just to clear things up so no one gets confused, You want to be able to BREAK lights, meaning they have to roll let's say 60+ to FIX the lights. Then having to roll again to turn them on. Sound right? no, Just roll to fix/turn them on since ci BREAKS them Chad of many names Professional Shit talker Link to comment Share on other sites More sharing options...
General bacon Posted December 22, 2020 Share Posted December 22, 2020 -support there is already a 5min cooldown on the lights before foundation can turn them back on adding the need of a roll on top would make it too op. Retired MTF Nu7 LTCOL| Retired Nu7 HFTO | Retired OH1 | Retired Admin | French Canadian ManCustom Classes: Raptor Team | Jeff the killer Link to comment Share on other sites More sharing options...
[GL] Fizz-y Soda Posted December 22, 2020 Share Posted December 22, 2020 (edited) 8 minutes ago, Comrade Boekhom said: no, Just roll to fix/turn them on since ci BREAKS them Don't they already do that ? I recall having to roll to turn them back on while on maintenance. Edit: Correction, you only have to roll when recontaining 280. I honestly don't like the lights being off for that long anyway tbh... Ima leave a -Support. Edited December 22, 2020 by [GL] Fizz-y Soda CI CMDR / CA Link to comment Share on other sites More sharing options...
Rookieblue Posted December 22, 2020 Share Posted December 22, 2020 They already have to do this now with the recent update. 1 Retired SCP-RP Head of Staff March 3rd, 2019 - December 16th, 2021 Link to comment Share on other sites More sharing options...
Igneous Posted December 23, 2020 Share Posted December 23, 2020 Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason. Link to comment Share on other sites More sharing options...
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