BadAim Posted February 17, 2020 Share Posted February 17, 2020 (edited) One thing I've noticed from my battalion is that there isn't a lot setting it apart from other battalions other than its (rare) interaction with IQ, and I hope to make it more unique by making the battalions focus heavy weaponry. IQ's defensive rule matched with Purges new load-outs and HP nerfs should help to encourage team play from the 2 battalions Adding 1 Job Job Name: Purge Trooper Sergeant Model Path: models/player/sample/purge/sgt/sgt.mdl Weapon Kit: rw_sw_rt97c, rw_sw_bino_dark, rw_sw_s5c, cross_arms_swep, rw_sw_e11_noscope Health: 400 Armor: 150 Description (Optional): N/A Note: Please buff the RT-97c's fire rate to 725RPM, damage to 40, and mag cap to 150 Changing 4 Jobs Job Name: Purge Trooper Command Changes Wishing to be Made to this Class: Adding weapon rw_sw_dlt19x, rw_sw_e11_noscope, and rw_sw_rt97c, Removing weapon rw_sw_s5c , rw_sw_t21, and rw_sw_tl50, Lowering HP to 700 Job Name: Purge Officer Changes Wishing to be Made to this Class: Changing job name to Purge Trooper Officer, Adding weapon rw_sw_rt97c and rw_sw_e11_noscope, Removing weapon rw_sw_tl50, Lowering HP to 475 Job Name: Purge Trooper Heavy Changes Wishing to be Made to this Class: Adding weapon rw_sw_z2 and rw_sw_e11_noscope, Removing weapon rw_sw_tl50, rw_sw_dlt19, and rw_sw_t21, Lowering HP to 450 Note: Heavy WLs will be wiped and the process of joining this Specialty will be difficult. Please also increase the Z2’s fire rate to 1000RPM and damage to 25. Job Name: Purge Trooper Brawler Changes Wishing to be Made to this Class: Adding weapon rw_sw_e11_noscope, Removing weapon rw_sw_tl50 Job Name: Purge Trooper Changes Wishing to be Made to this Class: Adding weapon rw_sw_rt97c and rw_sw_e11_noscope, Removing weapon rw_sw_tl50 and rw_sw_dlt19 If you have any issues with the changes being made please contact me and I'll consider changing them. Let me know if there are any issues with the formatting as this is the first time I've made a Branch Update post Edited February 29, 2020 by BadAim Retired Imperial RP Super Admin and Grand General Link to comment Share on other sites More sharing options...
Die.com Posted February 18, 2020 Share Posted February 18, 2020 I dont really know how I feel about this one I mean I like it but I dont because its a buff but also a debuff so I'm going to give it a +1/-1 Link to comment Share on other sites More sharing options...
Dredgen Posted February 19, 2020 Share Posted February 19, 2020 Gonna be a big - Support Weapons make no sense for purge and put you in a severe disadvantage. PoliceRP: Former PD LT. ImperialRP: Starkiller, former 8th Brother, StarFighter Vice Marshall, 501st CPT, and Admin. MilitaryRP: Captain Price, former USAF Lieutenant Colonel.JVS: Former Darth Vader Link to comment Share on other sites More sharing options...
muf muf Posted February 20, 2020 Share Posted February 20, 2020 On 2/19/2020 at 10:10 AM, Dredgen said: Gonna be a big - Support Weapons make no sense for purge and put you in a severe disadvantage. This is all wrong. Link to comment Share on other sites More sharing options...
BadAim Posted February 29, 2020 Author Share Posted February 29, 2020 Updated. Also to address the -supports, SMT has requested I didn’t use the republic era weapons, and the weapons aren’t underpowered in any way. Retired Imperial RP Super Admin and Grand General Link to comment Share on other sites More sharing options...
[GL] Lucifer Posted March 5, 2020 Share Posted March 5, 2020 (edited) +Support Only problem is the lower HP but otherwise + Edited March 5, 2020 by [GL] Ahegao [- Sector Advisor Lucifer | Head Admin of ImperialRP -] ~ Our duty as Soldiers is to protect the Empire, no matter the cost... ~ Link to comment Share on other sites More sharing options...
Hotshot Posted March 8, 2020 Share Posted March 8, 2020 DENIED Talk to Adam for reasons why Link to comment Share on other sites More sharing options...
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