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6/5/2023 - PoliceRP Mega Update


Will

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6/5/2023 - PoliceRP Mega Update

 

Changes:

Government Department Updates:

  • EMS:
    • EMS jobs have been renamed, along with a change to job descriptions, and a new Trainee job having been added to help more players to join the department.
    • A new donator job, "EMS First Responder (Diamond+)", has been added and is available to all Diamond and Platinum Donators today!
    • SOP, Vehicle Guidelines, Ranks, and other documentation are to be updated by command; changes coming soon!
  • FBI:
    • A new donator job, "FBI Breacher (Gold+)", has been added and is available to all Gold, Diamond, and Platinum Donators today!
    • A new Trainee job has been added, which will help with the recruitment of new agents, and allow for more growth in the department!
  • SWAT:
    • The SWAT Update has been released!
    • A new donator job, "S.W.A.T. Combat Surgeon (Platinum)", has been added and is available to all Platinum Donators today! 
    • All SWAT jobs have gained a new feature/ specialty, called "Phase Shift", which allows for them to become invisible for a short time, become invulnerable to damage, and move at a faster pace than normal. This feature can be used to gain an unlimited number of tactical advantages, and depending on how it's used, may turn the tide of battles in-game!
  • Secret Service:
    • Secret Service jobs have received weapon updates which will be in and available to the server tomorrow, Tuesday 6/6/2023! Hop on early to check out the new loadouts!
  • All Tac Units
    • All Tac Units have received a nerf to their armor, lowering it slightly to level the playing field for other classes.
    • Any Breacher jobs have received the Concussion Grenade as apart of their loadout. Command teams are encouraged to train their breachers with this new piece of equipment to ensure adequate usage of it in the field.

Combat Healing Update:

  • An update has been pushed to the server to address combat healing.
  • If you have taken damage from any source (from PVP combat, fall damage, etc.), you will physically not be able to heal yourself by any means for 30 seconds from when you last took damage (medkits and donator weapons such as the candy canes will not heal damage until the 30 seconds are up). 
  • MOTD rules pertaining to combat healing have been removed, due to this update's features defeating the point for why these rules should still exist.

Speed Gun & Radar Removal:

  • The speed gun and radar systems have been removed from the server due to performance reasons and due to low usage of the tools.

Players in seats now take damage:

  • Anyone who is seated (by use of the 'Alt + E' keybind or the 'sit' command in console) are now susceptible towards incoming damage.
  • Please be mindful of where you sit, you could get caught in cross fire while you're AFK and come back to being deader than a door knob!

Bug Fixes:

  • All Dance Swep animations have been fixed!
  • Some other minor bugs have been eliminated over the past 2 weeks.

Weapon Balancing:

The following weapons have had their values modified to balance them out in-game! Check them out in game!

  • Famas G2 (Buff) - Increased Damage, Decreased Spread, Decreased Firerate
  • FAL (Buff) - Decreased Recoil
  • RU-556 (Buff) - Increased Damage
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ALs6j_EhXkr61kQS1B7NLXq2Y5mRM1v5siUmOqed

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FAL buff is what we needed

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Hunt:

Former: Shadow Legacy Senior Command | S.W.A.T | PD Command | State Command | C.E.R.T Command | FBI | SRT | E.M.S Command

Former: Administrator for Police RP | Forums Diplomat

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W EMS update

Currently: PoliceRP Super Admin / JMT, Senior Forum Diplomat, PD MAJ 1L93, EMS Chief Car 1, FBI AD RA13, HRT CPT LC2, SRT MAJ 1X33, State LT 1H11, SL Boss (Family Head)

Ex ImperialRP: Super Admin / JMT and Senior Forum Diplomat, DT VCMDR RU8/ TI-23 L21, 69th/ MC VCMDR and first ever ParaRescue Lead Marshal and last Rescue Squadron Marshal, Lord I, Purge CPL, IC CSVL SSS DME 2LT Maroon, Shock SPC/ SGT/ MSGT, K2S8 SK385, Pyke Muscle II JSR RussTime

DMs are always open (russtime)

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