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682 Massive HP Buff [Completed]


Sweeps

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What are you suggesting? - 682 is pathetic as is double its hp to 24K

How would this change better the server? - In the past month maybe longer it just dies in the 1st min and isn't even a threat is really sad

Are there any disadvantages of making this change to the server? If so, explain. - MTF might have to try a little harder

Who would this change mostly benefit? - people who want to play SCPs, make SCP-RP great again

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+/-  sup  

1.  shotguns. 
2.  nu7 checkpoint go brrr  
3.  There's nothing we can do about you losing HP insanely fast. unless you have maybe 50k  you're still gonna lose.  unless you crouch jump spam as 682. 
4. what happens when he breaches and there's little combatants on?  it'll just make those combatants rage quit or aimlessly throw their bodies at 682.

You can buff 682 to 100k   it will still die but it'll take 5 minutes longer.  
The sweps hitreg is bad and anyone that can crouch jump can very easily avoid it. now if 682 had maybe an very short range AOE  maybe.   but until then  you just gotta aim well and hopefully kill.   (it's current swep can get you from like 6 feet away. its insane. but it's a direct hit and no hitreg) 

Yamato
Nu7 Sergeant Major 
Former: RRH Guardian KILO 20 | HTF MSG Inferno 2142 (MK2) Nu-7: CPT, DHBHM, DHCBRN. | D5: MSGT x3 | Sec MSGT. | Moderator |
1 Year DHBHM 

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-Support
Yeah, no. Shotguns did get buffed but giving 682 that much HP is just insane. Even more so when he is breached during off-hours or early in the morning, would make MTF and their lives hell and would probably make them get off. The SWEP hitreg is ass, I would support buffing/changing that to be better but an HP buff is a hell no.

Free From GL ❤️

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21 minutes ago, Mary said:

-Support
Yeah, no. Shotguns did get buffed but giving 682 that much HP is just insane. Even more so when he is breached during off-hours or early in the morning, would make MTF and their lives hell and would probably make them get off. The SWEP hitreg is ass, I would support buffing/changing that to be better but an HP buff is a hell no.

 


 

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-Support, the problem with 682 isn’t the HP, the problem is that as long as someone crouch jumps you can’t hit them , to heal yourself, and others can shoot you , and the damage then stacks up really fast and you get Contained. WHAT 682 needs is a SWEP with which you can hit stuff and get a heal which is worth something. 

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4 hours ago, Boesermaster said:

-Support, the problem with 682 isn’t the HP, the problem is that as long as someone crouch jumps you can’t hit them , to heal yourself, and others can shoot you , and the damage then stacks up really fast and you get Contained. WHAT 682 needs is a SWEP with which you can hit stuff and get a heal which is worth something. 

the swep does heal you but its bugged, I put in a bug report about it awhile ago but its still broken...

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