-1 Support. This is would be a much larger scale fix then I think you realize, For the most part everything is relatively balanced where it stands, The areas it starts to get crazy is with Lore characters, Models with Damage Reduction, and Custom Classes. Weapons would also have to be gone through to rebalance to match the health or else you are going to have very short boring one sided fights where the person who attacks will win 100% of the time due to now needing to use a fraction of the shots. The best way to go about this would be targeting the jobs with the most unfair amounts of health which would be Lore Inquisitorious, Inquisitorious Custom Classes(Especially the ones who paid for extra health 4.5k health on a CC is crazy) And fixing Damage reduction on all models including Field Commander and DT Seeker Company. I am pretty sure CC's would be untouchable due to the fact they simply go for a lot of money but if you want to talk about balancing health that is where you need to start. Not to mention Lightsaber damage would also then need to be added since with less health you are heading into 1-2 shot territory with lightsabers which is insanely op considering they can get access to force abilities such as Force Slow which completely stops all movements and allows you to drop your enemies like a hot sack of potatos. As someone who tends to engage in more PVP on the server then almost anyone else I feel I can give an expert opinion on the balancing of Imperial Classes. The only classes I noticed have a clear unfair amount of health compared to the damage output they do are the following: DT Sentry Droid, DT Seeker Company(Due to Damage Reduction on the model) DarkTrooper(GM Class) Lore Inquisitorious, Emperor, Vader, Grand IQ, High IQ, Certain Custom Classes(Obviously certain classes are meant to have higher amount of HP to represent the power they hold in lore, a group of Pyke raiding the ISD and running into any Grand IQ+ will promptly cause them to scream like children because they know they fucked up and will die a horrible painful death at the hands of the true sith lords. Other then that PVP is relatively balanced. If the goal here is to balance PVP target the people with 2k+ health or else you risk losing progression on the server. If Custom Classes are untouchable in this HP rework then this entire rework is completely useless as it just makes them more powerful while taking away any chance besides a 50/50 T4 shot to kill them. If Custom Classes can't be reworked then beyond mega - Support.