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Posts posted by Pills
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RP Reason:
The Chaos Insurgency is not trying to cause chaos. The Chaos Insurgency is trying to weaponize SCPs and use them for our own gain to destroy the Foundation. The insurgency would not benefit from destroying the SCP universe's most popular and powerful SCPs they could utilize against the Foundation (SCP-079 is a great example). They would also not benefit from blowing up themselves. Even unmasking the veil of the Foundation is not in the interest of the insurgency. As the Foundation has contingency plans for this scenario, the public may seek to destroy the insurgency too for having several of their own SCPs. Overall, it doesn't make sense at all from a roleplay perspective.Server Reason:
I think that this would be a very cool idea. However, there are several problems that I would like to bring up. First off, in the event a nuke does need to go off, there are things that would stop Researchers from testing or a Maintenance collecting trash, such as a mass SCP breach. With this, there is no stopping them, and you just interrupt their roleplay. Secondly, if you do it at the same time, someone is going to metagame you every two weeks. You would also need a Super Admin+ to be online to activate the nuke.Also, there are several questions that arise from this. How long does the raid take to activate the nuke? What if there is little to no MTF online? What if no Super Admin+ was online? Which nuke would CI want to set off? Why do we want the nuke to go off often?
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How will 8286 work if they can't access this?
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interesting format...
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when @J0LTfeels like it...
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awesome
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see ya yo o7
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+support
coolio
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What are you suggesting? A buff to the more uncommonly played SCPs on the server.
SCP-966:
Buff SCP-966 HP from 750 to 1500Replace the weapon_sillyzombieclaw_v2 (Their swep) with the tfa_echo_clawsnew . As the zombie claws are used by SCP-049-2 and they are fairly weak compared to the raptor claws v2
SCP-1048-A
Buff SCP-1048-A HP from 250 to 750
SCP-610
-2's HP from 400 to 500
-1's Armor from 350 to 500
SCP-5208-GL
5208 SWEP buff:
500RPM -> 700RPM50% -> 80% Stability
SCP-2191Speed from 240 to 250
SCP-035
Add a cooldown timer to when you can control someone (Currently have no way of knowing the cooldown)
SCP-035 HP from 375 to 500
SCP-035 Armory from 275 to 350
New Rule: SCP-035 may break the lights in order to breach SCP-280. (SCP-035 may not break the lights otherwise)
New Rule: SCP-035-2's may only heal other SCP-035-2's and SCP-035. (It has been a relatively uncommon but occurring issue)How would this change better the server? - Encourage more diversity in the different SCPs that people play because they will be able to live longer. More diversity keeps players entertained, and more interesting roleplay as these SCPs will be more often on.
Are there any disadvantages of making this change to the server? If so, explain. - Mass breaches will be harder for MTF to recontain but with the current MTF activity, they will likely be able to recontain it in a reasonable amount of time. (Event Team could also do a reinforcement event to help MTF)
Who would this change mostly benefit? - A player who wants to play SCPs, and maybe other branches as they will need to focus on more SCPs.
Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A
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-Support
Too confusing for new players (trying to memorize similar maps) and too much of a hassle for HCMD+/Staff (Perma props, job spawns, 079/Thaddeus cameras, SOPs, etc)
Map rotations are a bad idea, as I have listed above.
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Takes away the point of mining and adding a pickaxe to your CC?
-Support
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see ya man o/
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Damn, my least favorite Ohioan. Before you go, I would just like to take the time to say... Fuck Dayton
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The what SOP?p
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thats not cool, peace yo
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-Support
So HEAR ME OUT, join event team?
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wtf corn man
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damn
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woooooooo
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wtf
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+Support
I believe some of the general SCP rules and the Ethereal should also be mentioned in these.
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In-game Name:
SteamID (Ex: STEAM_0:0:526542188):
DiscordID (Ex: Dr. Pills#5405):
How would you rank your knowledge of the lore on a scale from 1 to 10?
Why should you be in the Chaos Insurgency (75 word minimum)?
What is something that sets you apart from other applicants?
Can you be active at least once every two weeks?
Do you have any current/former ranks (Only in Gaminglight SCP-RP)?
Do you have both Teamspeak and Discord (Required):
*Please note, you may be removed at anytime if violating the SOP or being inactive for longer than two weeks. You will have a week to be promoted past the starter rank before removal.*
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Chaos Insurgency Website:
https://sites.google.com/view/chaos-insurgency/home?authuser=0
Chaos Insurgency Meeting Excuses:
https://docs.google.com/forms/d/e/1FAIpQLSd-b2IX7nCnTR6mcmy242Ndk36XkFG8GdZhBuXZqnFq8pIeSg/viewform
MTF Epsilon-11 Base Raiding Guidelines:
https://docs.google.com/document/d/15YNP2veojt00n53FrLK8ejlDa2l0ntpGYtB6LJGR3ns/edit
Chaos Insurgency Punishment Appeal Form:
https://docs.google.com/forms/d/e/1FAIpQLSdRge6iwGMz8_5-mJ3IYmb6PWAyGwavWJ8zoj7zFRhU68nBiw/viewform?usp=sf_link
Chaos Insurgency Roster:
https://docs.google.com/spreadsheets/d/1V7W9D4d7ONvpmTS5dwgfI2nw9u8jOJtXs1aX32KlBNY/edit#gid=1694311486
Clarkies Trial mod app- Accepted
in Accepted
Posted
+Support
Active and a good fit for staff