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Everything posted by Beckett
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Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation.
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Skill Tree UI/UX Suggestion [Accepted] [In Progress] [Completed]
Beckett replied to Master Chief's topic in Archive
Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation. -
Skill Tree UI/UX Suggestion [Accepted] [In Progress] [Completed]
Beckett replied to Master Chief's topic in Archive
In Progress This suggestion is now under review and is in the works of being implemented -
07/11/2023 - Update Log Added a new NPC path-finding system that improves enemies' movement and actions Added new activity logging swep to all NCO+ jobs Added the cc2018_dc17m_red_trainee to job "Imperial Commando Trainee" Added a progress post for the base map edit in the discord's "Server Feedback" forum Updated the auto-generative data breach scenario so enemies will spawn in adjacent rooms and run towards/attack the breach Updated the objective tablet so Gamemasters and/or High Command can now add/remove named markers at locations for players to see globally Fixed issue involving the officer boost swep not functioning Fixed issue involving NPCs from missions not being removed when ended Reduced the health of bug/creatures from missions
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DENIED Unfortunately, we do not feel that this suggestion is suitable for implementation. However, we do appreciate your attitude towards trying to help us improve, please feel free to show us some more ideas!
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07/02/2023 - Update Log Added a beta of a brand new custom roster system - Promotion/Demotions will automatically update whitelist - LOAs can be quickly posted and approved - Promotion/Demotion spotlights will show command exactly who is deserving of a promotion or demotion - Job Playtimes, 7 day/30 day playtime are automatically uploaded to user profiles - Backups done every 15 minutes and rollback with 3 clicks - Automatically calculate activity status - Easier permission management - Profile pages with more actions and infomation regarding the player Added a new custom objective system Gamemasters and High Command can add objectives to players screens to indicate instructions and useful information during activities Added all NPC base tools to Gamemaster and JMT ranks Added new Tier Gear Crates to the !unbox menu, purchasable with in-game currency Fixed issues involving some vehicles not taking damage when spawned through the F4 menu Re-fixed issues involving lightsaber parts not equipping from the !unbox menu
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Skill Tree UI/UX Suggestion [Accepted] [In Progress] [Completed]
Beckett replied to Master Chief's topic in Archive
ACCEPTED Thank you for your suggestion! We appreciate your support in improving our server! -
GM Tools Suggestion [Accepted] [In Progress] [Completed]
Beckett replied to Donny Core's topic in Archive
Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation. -
In Progress This suggestion is now under review and is in the works of being implemented
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GM Tools Suggestion [Accepted] [In Progress] [Completed]
Beckett replied to Donny Core's topic in Archive
In Progress This suggestion is now under review and is in the works of being implemented -
Moving to archive due to another compass suggestion being open. However, involving the off-maps, we are still waiting to see if Gmod's latest update regarding fixing workshop addon mounting is solved. If it has then we will be implementing off-maps again.
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You're a great person Joker! Glad to have had someone like you in our team. There will always be a place you for in Gaminglight.
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06/20/2023 - Update Log Fixed issue involving the !boosts menu not functioning Fixed issue involving the levelling system not automatically applying new skill points Fixed issue involving the maintenance tablet not showing breakages Fixed the issue involving the chat box flickering Updated the auto-generative bombing scenario so players have to destroy the ship in order to stop it and continue the event Updated the auto-generative data breaching scenario so a waypoint/marker appears on players screens until completed Added back the URL music system for events and Gamemasters Added a brand new mission system where randomly generated enemies can spawn and be attack by players to earn loot and rewards Added an adjacent private mission section where players/battalions can start missions with people they provide the code with Added a brand-new capital ship targeting system where players can manually take down enemy cruisers Added a new feature where players get random gear every 15 minutes Increased chances of players getting legendaries the longer they're on the server with a minium of 5 hours
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It has been a pleasure to have you here, your role as Emperor and Head Admin has exceeded the highest of expectations. You're a great guy and your contributions here are invaluable. You'll forever be a Gaminglight OG! Sad to see you go!
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ACCEPTED Thank you for your suggestion! We appreciate your support in improving our server!