Skarlet Posted April 10, 2023 Share Posted April 10, 2023 Battalion Name: Starfighter Corps Job/Class Name: Onyx Squadron New Job/Class Name: Onyx Squadron Model Path: - Current model (s): models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_01/pilot_imperial_orig_01.mdl models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_02_r/pilot_imperial_orig_02_r.mdl models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_03_g/pilot_imperial_orig_03_g.mdl models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_04_b/pilot_imperial_orig_04_b.mdl models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_05_o/pilot_imperial_orig_05_o.mdl models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_06_p/pilot_imperial_orig_06_p.mdl Weapon Kit: - Current loadout: rw_sw_tl40 alydus_fusioncutter cross_arms_swep rw_sw_bino_dark rw_sw_e11 rw_sw_e11_noscope Rw_sw_se14ccSpawnable LFS for this Whitelist: Current: lfs_imperial_transport lfs_crysis_vtol kingpommes_tie_interceptor kingpommes_tie_defender tie_advanced_mkii kingpommes_tie_fighter lfs_vanilla_tiebomber - Add: models/player/swbf_imperial_officer_isbofficerv2/swbf_imperial_officer_isbofficerv2.mdl -Remove kingpommes_tie_defender Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): SF's sub branch Onyx squadron doesn't currently utilize the Tie Defender and i feel like due to the scarce amount of Tie Defenders in lore it would be a better decision to keep them as a vice marshal + as a ship only the highest and most trustworthy can fly | AO model: The reason for this model addition (that already exists in the server so it is not causing more space on the server to be filled up) is due to SF’s nature working closely with Naval that is heavily connected to naval and shares many of the day to day duties that Naval has. By allowing SF to have similar uniforms to Navy, it would bring a larger sense of unity and cohesion between the two, as it would send the message to everyone that they work closely, and possibly make SF more appealing to others in Navy, since they can still have access to the suit and pins. Health: - Current: 350 Armor: - Current: 150____________________________________________________________ Battalion Name: Starfighter Corps Job/Class Name: Starfighter Officer New Job/Class Name: Starfighter Officer Model Path: - Current model: models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_03_g/pilot_imperial_orig_03_g.mdl Weapon Kit: - Current loadout: tfa_gl_be_22 alydus_fusioncutter cross_arms_swep rw_sw_bino_dark rw_sw_e11 rw_sw_e11_noscope Rw_sw_se14ccSpawnable LFS for this Whitelist: Current: kingpommes_tie_interceptor lfs_imperial_transport lfs_crysis_vtol kingpommes_tie_fighter - Add: models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_06_p/pilot_imperial_orig_06_p.mdl kingpommes_tie_advanced models/player/swbf_imperial_officer_isbofficerv2/swbf_imperial_officer_isbofficerv2.mdl Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): As of right now SF doesn't have a purple stripe model on an officer+ job so officers who want to follow SOP after getting CPT in SF are pretty much forced to join a squadron to get their CPT+ stripe. Along with that there is 0 advantage to being on the officer WL compared to the NCO WL so we want to give the SF officer team an edge in battle and give them a chance to fight against the rebels that are stronger than them in a tie hunter this may also give motivation for people to get to officer, helping the officer team | AO model: The reason for this model addition (that already exists in the server so it is not causing more space on the server to be filled up) is due to SF’s nature as being a Naval sub battalion that is heavily connected to naval and shares many of the day to day duties that Naval has. By allowing SF to have similar uniforms to Navy, it would bring a larger sense of unity and cohesion between the two, as it would send the message to everyone that they work closely, and possibly make SF more appealing to others in Navy, since they can still have access to the suit and pins. Health: - Current: 300 Armor: - Current: 100____________________________________________________________ Battalion Name: Starfighter Corps Job/Class Name: Starfighter Vice Marshal New Job/Class Name: Starfighter Vice Marshal Model Path: - Current model: models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_05_o/pilot_imperial_orig_05_o.mdl Weapon Kit: - Current loadout: tfa_gl_be_22 alydus_fusioncutter Cross_arms_swep cross_arms_infront_swep rw_sw_bino_dark rw_sw_e11 rw_sw_e11_noscope Rw_sw_se14ccSpawnable LFS for this Whitelist: Current: kingpommes_tie_defender kingpommes_tie_advanced kingpommes_tie_interceptor kingpommes_tie_fighter lfs_imperial_transport lfs_crysis_vtol - Add: lfs_tiehuntermodels/player/swbf_imperial_officer_isbofficerv2/swbf_imperial_officer_isbofficerv2.mdl Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): As a vice Marshal you should have access to everything that SF has to offer. you are one of the most trusted SF in the empire so why wouldn't you have access to all of the ships the empire has to offer also the tie advanced MK2 has double HP and 200+ shields pretty good for a ship for a vice marshal | AO model: The reason for this model addition (that already exists in the server so it is not causing more space on the server to be filled up) is due to SF’s nature as being a Naval sub battalion that is heavily connected to naval and shares many of the day to day duties that Naval has. By allowing SF to have similar uniforms to Navy, it would bring a larger sense of unity and cohesion between the two, as it would send the message to everyone that they work closely, and possibly make SF more appealing to others in Navy, since they can still have access to the suit and pins. Health: - Current: 450 Armor: - Current: 100____________________________________________________________ Battalion Name: Starfighter Corps Job/Class Name: Starfighter Marshal New Job/Class Name: Starfighter Marshal Model Path: - Current model: models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_02_r/pilot_imperial_orig_02_r.mdl Weapon Kit: - Current loadout: tfa_gl_be_22 alydus_fusioncutter Cross_arms_swep cross_arms_infront_swep rw_sw_bino_dark rw_sw_e11 rw_sw_e11_noscope Rw_sw_se14ccSpawnable LFS for this Whitelist: Current: kingpommes_tie_defender kingpommes_tie_advanced kingpommes_tie_interceptor kingpommes_tie_fighter lfs_imperial_transport lfs_crysis_vtol lunasflightschool_lambda - Add: lfs_tiehunter models/player/swbf_imperial_officer_isbofficerv2/swbf_imperial_officer_isbofficerv2.mdl Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): Same as the Vice marshal but now you are the most trusted SF the empire has to offer and the most certified to fly them all | AO model: The reason for this model addition (that already exists in the server so it is not causing more space on the server to be filled up) is due to SF’s nature as being a Naval sub battalion that is heavily connected to naval and shares many of the day to day duties that Naval has. By allowing SF to have similar uniforms to Navy, it would bring a larger sense of unity and cohesion between the two, as it would send the message to everyone that they work closely, and possibly make SF more appealing to others in Navy, since they can still have access to the suit and pins. Health: - Current: 500 Armor: - Current: 100____________________________________________________________Battalion Name: Starfighter Corps Job/Class Name: Starfighter Starfighter NCO New Job/Class Name: Starfighter NCO Model Path: - Current model: models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_04_b/pilot_imperial_orig_04_b.mdl Weapon Kit: - Current loadout: alydus_fusioncutter rw_sw_bino_dark rw_sw_e11 rw_sw_e11_noscope Rw_sw_se14ccSpawnable LFS for this Whitelist: Current: kingpommes_tie_interceptor kingpommes_tie_fighter lfs_imperial_transport lfs_crysis_vtol - Add: models/player/swbf_imperial_officer_isbofficerv2/swbf_imperial_officer_isbofficerv2.mdl Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): |AO model: The reason for this model addition (that already exists in the server so it is not causing more space on the server to be filled up) is due to SF’s nature as being a Naval sub battalion that is heavily connected to naval and shares many of the day to day duties that Naval has. By allowing SF to have similar uniforms to Navy, it would bring a larger sense of unity and cohesion between the two, as it would send the message to everyone that they work closely, and possibly make SF more appealing to others in Navy, since they can still have access to the suit and pins. Health: - Current: 300 Armor: - Current: 100____________________________________________________________PS: models/player/swbf_imperial_officer_isbofficerv2/swbf_imperial_officer_isbofficerv2.mdl Is the old Aviation Officer ModelRemoval of Job: Gladius Squadron Current: Senior Commander Skar Skar.Ex: Nova CPT Skarlet. SF Marshal Skarlet + Skar Skar. Link to comment Share on other sites More sharing options...
Neon lights Posted April 10, 2023 Share Posted April 10, 2023 +plus, support will help SF really feel like a part of the navy and not just tacked on with. also, the Tie hunter for officers will give a ship that isn't used to someone and give people a reason to be on the officer job. Currently vice marshall Link to comment Share on other sites More sharing options...
Laserbolt Posted April 10, 2023 Share Posted April 10, 2023 +Plus Support this would really help SF and Tie hunters for officers would make it more to people to become an SF Officer Previously: IC CSS 2LT 4568 Blu, Junior Operative Laser, Moderator Laser Current: IC DME CPL 2437 Laser, Senior Crewman Laser Link to comment Share on other sites More sharing options...
Sauce Chef Posted April 11, 2023 Share Posted April 11, 2023 + Huge Support SF could use some changes, and I believe these are some of the changes they need most of all. - It would assist in balancing the ships so lower ranks don't have access to certain ships they should not - Ever since the Naval / SF merger we've been looking for ways to increase our connections and relations and I believe giving them a Naval Suit to use to assist in certain roleplay aspects would be a huge help in creating those roleplay situations, while keeping them separate with their own suit models. - I am not one for combat on the server but from the way it has been described to me is that the health, and armor changes would decrease over all it would make sense in the terms of the server for roleplay and highlight SF's job in the air. Former: | Security Director | | ONE AND ONLY Admiral Antonio Motti | Link to comment Share on other sites More sharing options...
Gideon Hask Shadow Posted April 11, 2023 Share Posted April 11, 2023 1 hour ago, Sauce Chef said: + Huge Support SF could use some changes, and I believe these are some of the changes they need most of all. - It would assist in balancing the ships so lower ranks don't have access to certain ships they should not - Ever since the Naval / SF merger we've been looking for ways to increase our connections and relations and I believe giving them a Naval Suit to use to assist in certain roleplay aspects would be a huge help in creating those roleplay situations, while keeping them separate with their own suit models. - I am not one for combat on the server but from the way it has been described to me is that the health, and armor changes would decrease over all it would make sense in the terms of the server for roleplay and highlight SF's job in the air. 4 hours ago, Neon lights said: Current Gideon Hask Resigned DT Command AX4/SC0 [Command member for nearly a year]/Fomer DT SC01/ Retired Rear Admiral/Naval LT/Tenn Graneet/Nova Maj/Havoc Maj/Naval SO/ DT NCO x2 Link to comment Share on other sites More sharing options...
Alpha0 Posted April 11, 2023 Share Posted April 11, 2023 1 hour ago, Sauce Chef said: + Huge Support SF could use some changes, and I believe these are some of the changes they need most of all. - It would assist in balancing the ships so lower ranks don't have access to certain ships they should not - Ever since the Naval / SF merger we've been looking for ways to increase our connections and relations and I believe giving them a Naval Suit to use to assist in certain roleplay aspects would be a huge help in creating those roleplay situations, while keeping them separate with their own suit models. - I am not one for combat on the server but from the way it has been described to me is that the health, and armor changes would decrease over all it would make sense in the terms of the server for roleplay and highlight SF's job in the air. Current - [R] DT MAJ AL0 -Retired- Senior Moderator | Admin | Gamemaster V DT Vice Commander AL0 | IC VCMDR 12-7 Sev | Pyke Enforcer ESR Alpha | ISB:IA Senior Operative Alpha | SF OVL Senior Aviation Officer Rexler Brath | Death Trooper SGT AA0 | IC SSL DMS LTCOL 6654 Alpha | IC CSVL 4060 Gren | Purge LTCOL | Inferno Squad Head Agent | IC OSVL 8015 Fi | 501st ARCLT 2LT | ST SCTS 2LT | Medical Research Supervisor 2LT | Havoc MSGT | Shock HVYO 1LT | 31st SFC | Nova CSM Link to comment Share on other sites More sharing options...
Diabeto Posted April 11, 2023 Share Posted April 11, 2023 +Support Honestly the quicker these changes are implemented, the better. It just makes so much more sense for SF to be in proper uniforms rather than a flight suit on ship. The ship changes make complete sense for balancing and making sure lower ranks don't have access to ships they should not be using. SF has been struggling for a while now and this could help them keep the battalion alive. In all, these changes make complete sense and should be implemented ASAP. o7 DT UN0 | Imperial Commando Enforcer Diabeto | DT LEAN UN0 Ex: [The First] IC 1156 Maroon | IC 3222 Atin | Purge BJL 1LT Diabeto PB39 | IC DMOV VCMDR 1262 Scorch | DT F16 Talren's First and Only Personal Lean Trooper Link to comment Share on other sites More sharing options...
Baja Blast Posted April 11, 2023 Share Posted April 11, 2023 13 hours ago, Diabeto said: +Support Honestly the quicker these changes are implemented, the better. It just makes so much more sense for SF to be in proper uniforms rather than a flight suit on ship. The ship changes make complete sense for balancing and making sure lower ranks don't have access to ships they should not be using. SF has been struggling for a while now and this could help them keep the battalion alive. In all, these changes make complete sense and should be implemented ASAP. o7 Former Head Gamemaster Former Tank Vice Commander Link to comment Share on other sites More sharing options...
HuntR Posted April 11, 2023 Share Posted April 11, 2023 14 hours ago, Sauce Chef said: + Huge Support SF could use some changes, and I believe these are some of the changes they need most of all. - It would assist in balancing the ships so lower ranks don't have access to certain ships they should not - Ever since the Naval / SF merger we've been looking for ways to increase our connections and relations and I believe giving them a Naval Suit to use to assist in certain roleplay aspects would be a huge help in creating those roleplay situations, while keeping them separate with their own suit models. - I am not one for combat on the server but from the way it has been described to me is that the health, and armor changes would decrease over all it would make sense in the terms of the server for roleplay and highlight SF's job in the air. Hunt: Former: Shadow Legacy Senior Command | S.W.A.T | PD Command | State Command | C.E.R.T Command | FBI | SRT | E.M.S Command Former: Administrator for Police RP | Forums Diplomat Link to comment Share on other sites More sharing options...
SeniorDeer957 Posted April 12, 2023 Share Posted April 12, 2023 On 4/10/2023 at 9:24 PM, Sauce Chef said: + Huge Support SF could use some changes, and I believe these are some of the changes they need most of all. - It would assist in balancing the ships so lower ranks don't have access to certain ships they should not - Ever since the Naval / SF merger we've been looking for ways to increase our connections and relations and I believe giving them a Naval Suit to use to assist in certain roleplay aspects would be a huge help in creating those roleplay situations, while keeping them separate with their own suit models. - I am not one for combat on the server but from the way it has been described to me is that the health, and armor changes would decrease over all it would make sense in the terms of the server for roleplay and highlight SF's job in the air. Current: None R. Right Hand R. COL Tank Ex. Genral, Ex. First Ever Tank CMDR, EX. 3RD Ever Gov. Ex. Senior CMDR Ex. Storm Trooper VCMDR / Ex. Shore LD / Ex. Scout Captain / Ex. STRM Commando Captain Link to comment Share on other sites More sharing options...
B0B Posted April 12, 2023 Share Posted April 12, 2023 On 4/11/2023 at 4:24 AM, Sauce Chef said: + Huge Support SF could use some changes, and I believe these are some of the changes they need most of all. - It would assist in balancing the ships so lower ranks don't have access to certain ships they should not - Ever since the Naval / SF merger we've been looking for ways to increase our connections and relations and I believe giving them a Naval Suit to use to assist in certain roleplay aspects would be a huge help in creating those roleplay situations, while keeping them separate with their own suit models. - I am not one for combat on the server but from the way it has been described to me is that the health, and armor changes would decrease over all it would make sense in the terms of the server for roleplay and highlight SF's job in the air. Yes. Former: Royal Guard Vice Sovereign ImperialRP Assist Head Gamemaster ImperialRP Senior Admin Support Member Link to comment Share on other sites More sharing options...
Mork Posted April 16, 2023 Share Posted April 16, 2023 On 4/10/2023 at 8:24 PM, Sauce Chef said: + Huge Support SF could use some changes, and I believe these are some of the changes they need most of all. - It would assist in balancing the ships so lower ranks don't have access to certain ships they should not - Ever since the Naval / SF merger we've been looking for ways to increase our connections and relations and I believe giving them a Naval Suit to use to assist in certain roleplay aspects would be a huge help in creating those roleplay situations, while keeping them separate with their own suit models. - I am not one for combat on the server but from the way it has been described to me is that the health, and armor changes would decrease over all it would make sense in the terms of the server for roleplay and highlight SF's job in the air. On 4/10/2023 at 9:54 PM, Diabeto said: +Support Honestly the quicker these changes are implemented, the better. It just makes so much more sense for SF to be in proper uniforms rather than a flight suit on ship. The ship changes make complete sense for balancing and making sure lower ranks don't have access to ships they should not be using. SF has been struggling for a while now and this could help them keep the battalion alive. In all, these changes make complete sense and should be implemented ASAP. o7 Current: Retired MemberFormer: Security SFTO 2LT Mork, WD-V Eqvites Cassius WRDN, Juggernaut Squire Mork NOG, Advanced Researcher Mork, PU-HAL-P.9.0.0, Purge 2LT Mork, Last Inferno Squad ID10, Nova LCPL Mark, Admin Mork, Deputy Chief Mork, First Ever Recruited ISB:IA Member Link to comment Share on other sites More sharing options...
Manager Beckett Posted April 16, 2023 Manager Share Posted April 16, 2023 ACCEPTED Thank you for your suggestion! It may take up to a week until fully implemented. Link to comment Share on other sites More sharing options...
Manager Beckett Posted April 21, 2023 Manager Share Posted April 21, 2023 In Progress This suggestion is now under review and is in the works of being implemented Link to comment Share on other sites More sharing options...
Manager Beckett Posted April 21, 2023 Manager Share Posted April 21, 2023 Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation. Link to comment Share on other sites More sharing options...
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