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Starfighter Engineer job addition. [Accepted] [In Progress] [Completed]


SAINTY.

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Battalion Name: Starfighters

Job/Class Name: Starfighter Engineer

Weapon Kit:  rw_sw_s5c, rw_sw_tl40, rw_sw_dlt19

-Current loadout: Binoculars(Dark), alydus_fusioncutter, alydus_fortificationbuildertablet, deployable_shield, weapon_armorkit, zeus_thermaldet, weapon_jew_det, garde_a_vousv1.1

-Add: hack_enabler (in the F4 Menu -> Entities)

Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): The Job does not have the ability to spawn hacking tools which other battalions engineers can. As they are apart of Regimental Engineers, they should have the ability to spawn in hacking tools as they come under the #1 priority for hacking down on planet.


   Former: Grand General / Havoc Commander / ST Vice Commander

EX Imperial Army Branch Representative.

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ACCEPTED

Thank you for your suggestion! Please allow up to a week for this suggestion to be successfully implemented into the server.

 

*SMT reserves the right to reverse this decision at any time, even after the suggested contents addition to the server*

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