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Decibel

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1. What’s your In-Game Name? Decibel

2. What’s your SteamID (e.g. STEAM_0:1:55975235)? STEAM_0:1:170486853

3. What is your Rank? MP

4. Total strikes you’ve ever received? 0

5. How many warnings do you have on GL? 1

6. On a scale of 1-10, how active are you? 8

7. Why do you believe you should become a Maintenance Command member (100+ words)?
I believe that I should become a member of Maintenance Command because I hold myself to a high standard when performing my job, and always looks to make Maintenance a more respectable branch. I also mostly play on Maintenance, and would say I am pretty active, especially considering the fact that I am in school at the same time. Another reason I believe I should be part of Command is also because I know a good amount of the command members here in this branch, and from that I have a sort of second-hand experience with seeing how members of command already act. One last thing I would like to add on, I also have already been previously trained for FTO, I know that's basically a requirement but I thought mentioning it was worth it. 

[The following questions are intended to test your response and ability as command. You must answer 2 (two) of the questions, though you may answer all 3 if you wish.]

8-1. A Utility Trainee has escaped the training room and is refusing to return, how would you handle this? Start by giving the trainee a verbal warning along with a kick off of Trainee, and if they return to do the same thing, I would kick them off and blacklist them from trainee as well as giving them a DNT.

8-2. Some enlisted members have begun RDMing each other in bunks as a way to pass time, what would you do in this situation? I would tell the Enlisted to cut it out, I understand being bored is something is part of the maintenance job, but RDMing gives the branch a bad look. If they continue I would give them a strike along with a demotion if I see fit. 

8-3. A Junior Maintenance is breaking multiple SOP rules such as improperly using tools and disregarding DEFCON rules, what are your next steps? First off, ensure the JM knows what they are doing, because I know some JMs have a hard time when first starting their job. If they continue to break rules or decide to not listen to me, I would strike them and get them kicked from the branch, along with putting them on the DNT for about a week.

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+Support

Very active

Extremely friendly with command and JM's

A very good pick for CMD

SCP RP Former ~ Retired AMM Dagger | Certs/Sub-Branches: SFTO, ACSM, MMF Jan 2 Febreze DGR6, HLPR Bot dG6 | RRH Engineer Whiskey Retired MTF Nu7 2LT Dagger | HTF A4 Reaper C5 | SCA Valkyr DGR6Enoch Approved | Certs/Sub-Branches: DHFTO, SFE, SMCU, STR, SBHM, JCBRN | Former MTF D5 PFC Dagger DG6 | Former CI LCPL Dagger | Certs/Sub-Branches: Hotshot/CQOP 

Imperial RP Former ~ Former SF SP Dagger 0268 | Certs/Sub-Branches: Regimental Engineer, Cobra Squadron Captain | Former Purge SSGT Dagger DG21 | Certs/Sub-Branches: Brawler Tactical Specialist | Retired ST 2LT Dagger 0268 | Certs/Sub-Branches: Scoutrooper Senior, Shoretrooper Captain, Regimental Engineer | Former DT CPL S19/DG6 | Certs/Sub-Branches: Seeker Company, Sarlacc Company | Former Royal Guard II Dagger | Former IQ Lord I Dagger | Former Imperial RP Moderator

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