Someone Posted August 24, 2021 Share Posted August 24, 2021 Post name: fix hit reg on every scps swep What are you suggesting? - fix hit reg on every scps swep cause its really hard to hit someone especially with 280 and 106 you managed to do it with 682 why not every other scp? How would this change better the server? - scps will be more playable Are there any disadvantages of making this change to the server? If so, explain. - I don't see how this could be a disadvantage at all Who would this change mostly benefit? - the scps Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A Link to comment Share on other sites More sharing options...
DumpTruck Posted August 24, 2021 Share Posted August 24, 2021 682 got fixed Former RRH Analyst X-ray 39 Former D1 Deimos I Former DDOP of RnD [CC's] Deadshot-Engineer-Snoop Dog-MTF-Alpha-9 Link to comment Share on other sites More sharing options...
Someone Posted August 24, 2021 Author Share Posted August 24, 2021 7 minutes ago, DumpTruck said: 682 got fixed ik I said that they did it to 682 why not every other scp Link to comment Share on other sites More sharing options...
Zack Morden Posted August 24, 2021 Share Posted August 24, 2021 +Support GOD THE 035 SWEP IS FUCKING RANDOM ONE TIME IM IN BREATHING DISTANCE OF AN MTF LEFT CLICK BLOOD COMES OUT, THE MESSAGE SAID I SNAPED HIS NECK, STILL LIVES LIKE....... WHILE SOME TIMES IN THE SAME PLACE I DO THE SAME THING AND HE DIES LIKE WHY WHY. Former RESEARCH Manager Zack Morden FORMER SECURITY 2LT JFTO Zack Morden Change is a good thing Link to comment Share on other sites More sharing options...
Pills Posted August 24, 2021 Share Posted August 24, 2021 +Support I got the "you snapped the victim's neck" 25 times before they actually were killed. For god all mighty grant me the power to actually kill something. Former: 𝐒𝐢𝐭𝐞 𝐃𝐢𝐫𝐞𝐜𝐭𝐨𝐫 - 𝐒𝐢𝐭𝐞 𝐀𝐝𝐦𝐢𝐧𝐢𝐬𝐭𝐫𝐚𝐭𝐢𝐨𝐧 Link to comment Share on other sites More sharing options...
Sprink Posted August 25, 2021 Share Posted August 25, 2021 6 hours ago, Pills said: +Support I got the "you snapped the victim's neck" 25 times before they actually were killed. For god all mighty grant me the power to actually kill something. . Link to comment Share on other sites More sharing options...
Veesus Posted August 29, 2021 Share Posted August 29, 2021 Gmod and source engine games in general have a system in place called lag compensation in which the server keeps a history of player positions so it can estimate where a player was on a given clients screen using their ping and interp settings. Lag comp is automatically enabled when using the default gmod swep shoot function but it's incredibly easy to overlook on sweps that use custom attack logic like the scp sweps, which is what happened. Link to comment Share on other sites More sharing options...
Gyara Posted August 29, 2021 Share Posted August 29, 2021 +Support A lot of the SCP's Sweps are broken Former Nu7 Command Member Link to comment Share on other sites More sharing options...
Goodman Posted August 31, 2021 Share Posted August 31, 2021 On 8/24/2021 at 10:36 PM, Pills said: +Support I got the "you snapped the victim's neck" 25 times before they actually were killed. For god all mighty grant me the power to actually kill something. Link to comment Share on other sites More sharing options...
Coltable Posted September 1, 2021 Share Posted September 1, 2021 In Progress! Link to comment Share on other sites More sharing options...
Coltable Posted September 4, 2021 Share Posted September 4, 2021 Completed! Link to comment Share on other sites More sharing options...
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