Polar Posted February 24, 2019 Share Posted February 24, 2019 What you want to see? - 966 only being able to alt walk or reduce health Why should we add it? - More lore accurate, as 966 is fragile/ In Containment Breach 966 was very slow What are the advantages of having this? - 966 doesn’t decimate humans Who is it mainly for? - Everyone Links to any content - N/A Retired E11 Commander Polar Doctor L Link to comment Share on other sites More sharing options...
RadioDemon Posted February 24, 2019 Share Posted February 24, 2019 -/+ -Less Fun on 966 +Less Health will make even balance -Alt walk will make it to under powered Link to comment Share on other sites More sharing options...
Polar Posted February 24, 2019 Author Share Posted February 24, 2019 Just now, [FNG]-{WZ}XxAssassinNickDaWolfxX said: -/+ -Less Fun on 966 +Less Health will make even balance -Alt walk will make it to under powered Thing is I only want one of them to be done Retired E11 Commander Polar Doctor L Link to comment Share on other sites More sharing options...
Conner Tyson Posted February 24, 2019 Share Posted February 24, 2019 The only way i'd support 966 only being able to alt walk is if in the presence of 966 you aren't allowed to run. This would help emulate the sleep blocking effect that 966 is known for, and this wouldn't make 966 useless on their own. However, I could foresee this becoming annoying, so maybe we should have a bit more breathing room when it comes to lore. Link to comment Share on other sites More sharing options...
Igneous Posted March 16, 2019 Share Posted March 16, 2019 Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason. Link to comment Share on other sites More sharing options...
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