Jump to content

Jetpack Fuel Cap


Glorbnob

Recommended Posts

Other Suggestion Format:

What do you want to see?: a Fuel Cap limiting Jetpack flight to 15-20 seconds at a time, resetting every time you land.

Why should we add it?: This will benefit PVP on the server, as it currently stands you can hover at the top of the map using your jetpack indefinitely leading to PVP that is just plain not fun. There have been a multitude of occasions where Myself and Pyke have just abandoned objectives and fights due to individuals hovering sky high at the top of the map firing away with their weapons, There is really no easy way to counter this other then attempting to stun gun them out out shoot them which you are not able to do purely because they have all the mobility while the people on the ground have little to none. Having it anywhere from 15-20 seconds of flight will still allow Jetpacks to be fully usable and viable for any need you may have, It will simply balance combat out and make it more interesting for both parties.

What are the advantages of having this?: This will create a more balanced PVP and allow for actually fun fights rather then boring hovering at the top of the map fights and also add a sliver of realism and immersion by removing the ability to hover in the sky indefinitely.

Who is it mainly for?: Any Whitelist with a Jetpack and anyone being shot by someone with a Jetpack.

Pyke Boss Finnigan B Glorbnob Jr.

Pioneer of Pyke.

Pushing the Boundary on what's considered Roleplay Daily.

Link to comment
Share on other sites

                                                                                                            +Support

I think this is a good suggestion as in it will make combat fair. I have been seeing some raids that people are using jetpacks and they can just float/hover above the air which I think some people don't like and makes combat so unfair and gives them a hard time.

image.png.75cee4f5e4cf991a6c61e20afba9a23f.png Pyke Soldier II                             

                                                                                                                 Your One can Only

                                                                              Pyke Enforcer

                                                                          Pyke Expert Saboteur

                                                                         Purge HVY SGT [SS34]

Link to comment
Share on other sites

- Support

Fairness? Balanced? its crazy how you can switch a few words around and this post would perfectly describe the T4, miserable to fight against and little to no counters yet it isn't being suggested for a nerf. Hovering in the air is one of the only counters to the T4. If the t4 continues to be a broken insta-kill weapon that's never fun to go against then its counter shouldn't be made "fun to play against" either.

Edited by RustyScythe
  • Like 2

Current: Imperial Commando's Commander Boss Creator of Epsilon Squad
Retired: Ω 1309 Niner Skirata 2x Ω 1136 Darman SkirataΩ 3222 Atin Skirata First Deputy Hazard SupervisorLast Demo Vice Lead  - IC Vice Commander 1140 Fixer 2x Admin Rusty First Ever ISB:IA Junior Operative - Last Naval Agent Gideon Hask IF2 DT V07- DT CPT EL9 - Shadow Guard VI Scythe - Shock CPT Rusty                                                             

                                                                            spacer.png

                  "Crimson Squad has never existed"

Link to comment
Share on other sites

personally -1 as pyke have the ability to spawn T4s as well as they can spawn vehicles such as Tanks, Flying vehicles, ATRTs and an assortment of black-market weaponry. As other battalions on the server have to train and figure out ways to combat these things that are considered OP to other I would suggest pyke do the same and train to figure out ways to combat things like that. Not everyone has T4s T7s A280s ATRTs tanks ships and speeders all in one or two jobs. 

Current ARCL COL Ordo N-11/056

  -ARCL COL Tavo,ARCL COL Fordo, and am also currently IC SGM Kujo

Link to comment
Share on other sites

- support

  • I find it kind of ironnic that the jetpack is to op but pykes at any point when they feel as if they are going to die spawn ARC-170s and fly away
  • There are also multitued of guns that pyke have suck as the T4 which does 50,000 damage and the T7  which does 800 damage
  • Like 1
Link to comment
Share on other sites

If you don't use jetpacks we don't use T4's

 

                                                                                                                 Your One can Only

                                                                              Pyke Enforcer

                                                                          Pyke Expert Saboteur

                                                                         Purge HVY SGT [SS34]

Link to comment
Share on other sites

-Support

I aint calling anyone a liar per say but there is no way if we dont use jetpacks yall wont use t4's. I mean hey its a good strat and kills the Empire and I dont hate on that. But dont fuck over its only sort of counter

Current Ranks: The Eighth Brother
Former Ranks: SCP RP: Former CI 2LT l  l Former D5 2LT l Former Senior Moderator l Former RRH Guardian Juliet 7 Level 100 Gang
Imperial RP: Former DT 1SGT l Former IF Senior Agent l Former Naval Commander 
Police RP: Former Police CPL l Former SRT PVT l Worst Police RP PVPER

Link to comment
Share on other sites

I don't think y'all are listening to what I'm saying

Read the suggestion 

Edited by Imperial Goblin

                                                                                                                 Your One can Only

                                                                              Pyke Enforcer

                                                                          Pyke Expert Saboteur

                                                                         Purge HVY SGT [SS34]

Link to comment
Share on other sites

Personally a -1 if you want to have a nerfed version of the jetpack find a way to get jump packs added as lore wise out of the two jetpacks were built for and meant to last for hours of flight before refuel while jump packs were meant for short burst mobility. Also I see no reason as others have stated its practically the only counter to pyke using the T4. As it works the jetpacks are made to be able to provide efficient and long lasting mobility.

Also i understand you want it goblin but personally no it would ruin the experience of being able to fight against a horde of pyke using T4s [this has happened].

Mirage/Vale

Link to comment
Share on other sites

-Support
The Jetpack is perfectly fine how it is, Gamemasters can Restrict it for there events if people abuse it and for the PVP Aspect is allows you to counter the weapons that Pyke and Criminals have access to. As well 15-20 Seconds then landing and it resetting is almost the same thing of what we have right now, you can use stun guns and explosives to counter the jetpacks easily and that's what majority of the people do. 

Imperial RP | Lead Admin | Assistant Head Gamemaster | 501st Vice Commander

Former | IC VCMR Sev | DT LTCOL SV02 | SHG SHGO Vacander Jax

Link to comment
Share on other sites

Rusty/ Boss said exactly what I was thinking. Back in my day (god i sound old saying this) Pyke instead of complaining about a jetpack being too OP would instead pull out a different weapon other than a T4 EMP and shoot them down. 

- Support, just use a different weapon other than T4s to shoot people out of the air

Currently: PoliceRP Lead Admin / JMT, Senior Forum Diplomat, Support Advisor, EMS Chief Car 1, SL Boss (Family Head), PD COL 1L93, State CPT 1H05, CERT TL 1TL01, FBI AD RA13, HRT CPT LC2, DF CPL 1U21
Reserves: SRT MAJ 1X33

Ex ImperialRP: Super Admin / JMT and Senior Forum Diplomat, DT VCMDR RU8/ TI-23 L21, 69th/ MC VCMDR and first ever ParaRescue Lead Marshal and last Rescue Squadron Marshal, Lord I, Purge CPL, IC CSVL SSS DME 2LT Maroon, Shock SPC/ SGT/ MSGT, K2S8 SK385, Pyke Muscle II JSR RussTime

DMs are always open (russtime)

Link to comment
Share on other sites

-Support

I fully agree with Rustime and Noshow on what they said about this topic. There is no reason to nerf something almost every battalion in the server has because one battalion has an issue fighting against it (It isn't that hard to fight against a jetpack) I will say the irony of it as Rusty said with Jetpacks and T-4s. There is no need to nerf the Jetpack, that's the bottom line. It's balanced as it is

Current - DT VCMDR AL0 | Admin

Retired Staff -  Senior Moderator | Gamemaster V
-Retired-

IC VCMDR 12-7 Sev | Pyke Enforcer ESR Alpha ISB:IA Senior Operative Alpha SF OVL Senior Aviation Officer Rexler Brath | Death Trooper SGT AA0 | IC SSL DMS LTCOL 6654 Alpha | IC CSVL 4060 Gren | Purge LTCOL | Inferno Squad Head Agent | IC OSVL 8015 Fi | 501st ARCLT 2LT ST SCTS 2LT | Medical Research Supervisor 2LT Havoc MSGT | Shock HVYO 1LT | 31st SFC | Nova CSM 

Link to comment
Share on other sites

- Support 

 

As many others have said if your using a T4 to fight a jetpack that's not the problem your using a 1 shot semi auto weapon against a person with a mobility item that's your own fault the pyke by default have a fully automatic weapon with good damage not to mention the black market and crafting weapons most pyke carry on them the BM Z6 would be the perfect counter to a jet pack Fast firing good damage and knock back throwing the person off and a very large magazine  

 

If your complaining about the jet pack users being to far away then most higher pykes have a sniper or other long range weapon or you can get one from the black market or crafting if your a lower pyke not to mention the lower pyke usaly have higher ranking pyke with then

 

 

 

 

Link to comment
Share on other sites

- Support

I completely agree with all the above comments. I see no benefit for PvP with it being nerfed. When floating in air you are a wide open target with no cover. T4 along with most rifles that can zoom it can easily fire at those open targets.

Current:

501st COL / ARCALIQ Lord VIIIGMVIISenor Mod

Former:

MC CPT

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...