Cintal Posted September 1, 2023 Share Posted September 1, 2023 Post name: Lower selfbreach requirements to 45 players What are you suggesting? - Lowering the selfbreach requirements for scps to 45 players due to the recent lack of players on the server. How would this change better the server? - Lets SCPs actually breach their CCs without needing CI or d class. Are there any disadvantages of making this change to the server? If so, explain. - If we manage to get our player population back in the future it would be easier for SCPs to break out, but if that does happen we should just set it higher again. Who would this change mostly benefit? - SCPs Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A The Double Barrel Bandit... Former Ranks: RRH Analyst Echo-39 - G9 Wendigo GF5 - Elite Medic - Deputy Head of Medical Research - D5 2nd Lieutenant - Deputy Head Raptor Operative - GOC Private x2 - CI Sergeant - O1 Specialist x2 (first O1 enlisted) - Event Team Executive - AWPD Office Manager - RAU Advanced Unit - Advanced Medic - RFA Secretary of Investigations and Counter Intelligence - RAU Sentinel Unit - D5 Sergeant Major - Head of Research - CI Captain - EOI Capulet - E4 Goon CCs owned: Class D Special Forces - Horizon Initiative Legion I II and III - Horizon Initiative Apollyon Unit Link to comment Share on other sites More sharing options...
Head Admin Weiss Posted September 1, 2023 Head Admin Share Posted September 1, 2023 Lowered Self-Breaching Count to 30 Players. Link to comment Share on other sites More sharing options...
Head Admin Weiss Posted September 1, 2023 Head Admin Share Posted September 1, 2023 In Progress! Link to comment Share on other sites More sharing options...
Head Admin Weiss Posted September 10, 2023 Head Admin Share Posted September 10, 2023 Completed! This suggestion is now in the server Link to comment Share on other sites More sharing options...
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