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Hello everyone! I originally posted this on calamity's event idea post but I'm not even sure if its being reviewed anymore so I decided to post here and see if you guys like it so I can present it to the SMT and/or Event team. First I want to see if you guys enjoy the idea and if you guys want you can give me feedback and ideas to make this event more enjoyable. Event Name: Hostage Siege Event Event Details / Rules: Have you ever wanted To Play Rainbow 6 Siege but don't want to leave your amazing RP server behind? Well now you can! This is how it works: 2 teams will face off in an event to retrieve or to defend the hostage(s) either to their safety or to their doom depending on the last team standing! One area of the map will be on lock down (preferably a mutli-level building or a building with man rooms) by our local police force who wish not to partake in the event but still wants to roleplay outside the building or area to keep civilians out of the area. Once the are is on lock down that is when we split up the remaining people who wants to be in the event into 2 even teams Team 1 will be your Terrorist team and Team 2 will be your Counter-Terrorist Team 1 will have 2 minutes to prepare before Team 2 enters the area to retire the hostage(s). The can move the hostage(s) around to any pacific area until the 2 minute time is up. Once 2 minutes are up the hostage must stay in their place regardless where they are. (as long as their not in a sit) At this point Team 2 has to push in and cannot remain outside the area, so if someone wants to be a sniper they have to move in aswell just like the character Glaz does in R6S. Team 2 has to get the hostage before 5 minutes are up after the 2 minute grace period starts. If they fail to escourt the hostage out of the area and into safety in said time Team 2 loses and Team 1 wins. Simple as that. Rules: No Prop blocking. Combat healing is allowed; however, there can only be one healer (AKA Doctor) on each team to reheal everyone, everyone else cannot reheal. 1 life only, once your dead your out of the event. Ill let the admins decide if building a base is allowed; if building is allowed you cannot build after the 2 minutes grace period. NO KILLING THE DAMN HOSTAGES!!!! Hostages can be in godmode or given alot of health. CC's are allowed unless if event team wants to set everyone to just one class that's fine too. No miniguns, phaser weapons, or 1-shot weapons, melee is allowed. if building in the area is allowed then EMPs are allowed. No explosives. Gas, smoke, flash ect. is allowed. if the admins wants to change or add some rules I'm fine with it aslong as the event details are still the same. Is the Event Mainly for (Gov, Crim, or Both?): Both Thank you for considering my event idea. ☞ó ͜つò☞ 𝓢𝓲𝓶𝓹𝓲𝓷𝓰𝓽𝓸𝓷
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With the new map update, I have noticed that the Security Bunks have lost their keycard slot. Because of this, Security Trainees have been getting out of bunks and roaming through LCZ. To fix this, I suggest that Training Rooms across all branches be given a level 3 keycard slot so that only Trainers and other responsible personnel are able to access the doors and prevent this problem from happening.
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When the new map came out, the portholes filled with trash weren't added. This is simply a suggestion to get them added back. I'm pretty sure that this problem has already been discussed but whatever.
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I want to start this thread off by saying I have nothing but utter respect for the SMT and every single member of this community. Gaminglight Policerp is an excellent server, and one that I have come back to year after year. I also wanted to clarify that I have no right, nor intention, to speak on the difficulty of implementing new features on servers, as I have never worked on a Garry's Mod server. This post is not to be taken as an attack- rather, I would like for those who read this to take this as a piece of constructive criticism. With that in mind, there are a few things I felt needed to be said. Reading through the suggestions forums, it has come to my attention that our community's suggestions are indeed heard and accepted, but rarely applied. I know I am not alone in saying that I feel my voice is not heard when my suggestion is marked as "accepted" and then not days, not weeks, but months pass and they have still not been implemented. I have been semi-active on the suggestions portion of this forum since the summer, and the ratio of suggestions approved to suggestions implemented within that timeframe has been- from what I've seen- astonishingly low. Everything from a simple civilian chef job to my own suggestion of a drug dealer job have been sitting "approved" for a long, long time, and there is no end in sight. Now, as I have said earlier, I have no right nor intention say that this is the SMT's fault in any way, shape or form. Though it *could* be an issue of lack of work ethic or motivation, I sincerely hope and doubt that this is the case on the part of the SMT. This being said, I thought it my responsibility as a member of the Gaminglight community to bring to light these concerns that I have seen not only in myself, but also in my peers and my friends. Again, I wanted to end this off by emphasizing I have nothing but respect for the SMT and those responsible for keeping the server running. This post was not meant to be inflammatory or offensive in any way, and I just hope that it inspires change, if change is needed, within the server's management. Thank you for your time, and I wish you all the best. -TerPepsi
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Dear Fame / SMT, I'm sorry for betraying your trust a few weeks ago. Then deciding to argue with you about why. When we spoke it was just anger talking and i'm sorry, truly. I know you said you don't trust me and i need to earn that trust back. I wont say anything on here on what the dispute in the pm's was about but of course you know and i'm sorry for that. I want to earn back that trust again from you and SMT. I hope this can be the foundation for me being able to build my trust back. Again i'm truly sorry.