What do you want to see?:
I’m proposing for Pyke to get a tiered job that would focus on close quarters combat, equipping them with a powerful shotgun, low fire rate but high damage rifle, and an electro staff for melee combat. This is essentially Governor Frosty’s idea for Sentinel but tweaked in areas where it seemed necessary to work with the current state of Pyke and the server. Having this be a tier job would encourage any Pyke members to become a donator, as there was little to no reason to before. The biggest change from Frost's vision is this basically becoming a Pyke Protection Operation, where they follow in the image of DT/RG and focus on guarding a VIP during operations.
Job Name: Pyke Sentinels (Criminal Class Tier 2 Job)
Here is the kit I am proposing:
Health: 775
Armor: 175
Weapons:
- Hunter shotgun
- a180
- rw_sw_el16hfe
- weapon_pyke_electro_staff
- rw_sw_bino_desert
- dradio
- Inventory Pickup
-Crafting Storage
-Battalion Activity Logger
Model Path: https://steamcommunity.com/sharedfiles/filedetails/?id=2543271286
Why should we add it?:
This will bring a lot more attention to Pyke as this will fill an empty part of its untapped potential. This will also help with the balancing between the Empire and the Criminals as Sentinels will allow us to stand a better chance to IQ, as well as give Pyke an option for PPO (Pyke Protection Operations) in a close quarters environment.
What are the advantages of having this?:
This will add potential to their guarding. This will also encourage Pyke to be more heavy on defense rather than offense. Also with Sentinels being a CQC class it will help Pyke gain some "Anti-IQ" tactics.
Who is it mainly for?:
This will be a Tier 2 job so mainly for Pyke but if they have T2 anyone can use it with a short certification.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Battalion Name: Pyke
Job/Class Name: Pyke saboteur
Model Path: models/gaminglight/pykes/pyke_officer.mdl
Weapon Kit:
Current: dradio , rw_sw_bino_desert , sw_pyke_a180s (silenced), sw_pyke_a180 (silenced,), rw_sw_dlt20a (silenced), weapon_pyke_electro_staff
Remove: weapon_pyke_electro_staff
Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):
Sentinels would be the new close quarters guarding class for Pyke, so Sabo, with their lower health and armor, would no longer need to put themselves in danger to guard any sort of operations.
Description (Optional):
With the hopeful introduction of Sentinels, Saboteurs will back away from the close quarters guarding niche, and let Sentinel fill that slot. The entire point of Saboteurs was that they are a mid-long range class, and the only reason the electro staff was added to Sabo was as a compromise to disagreeing parties.