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Boesermaster

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Posts posted by Boesermaster

  1. 2 hours ago, Mangoo1 said:

    Incorrect this happened the day I posted this. And is why I am suggesting a rule on no reviving in d-block. I also did make a report on it and a lead admin told me there was nothing in the sop that says that they can’t so he told me make a suggestion.

     

    Oh you should have stated that in your last post , well 
    + Support then, to add Defib rules to the SOP 

  2. 17 hours ago, Mangoo1 said:

     

    I just want it to be a rule. It is just unbalanced for d class that they can revive a HCZ manger in d-block which is already a unit by themself and has over 300 heath with really good guns and other things.

    So… there was no occurrence of this happening? With rules already in place to prevent this. 
     

    i have to give this a -Support then, if you see this happening , you should make a report. So it doesn’t happen again 

  3. What are you suggesting? - Limit the ammount of Custom Classes on the Server, instead give us acess to more Add Ons and SCP, we can Pay for.

    How would this change better the server? - We currently have 302 Custom Classes on the Server, each Class requies Mbit on our Server, each MBit could be used, to add more Stuff Players can RP with. And have fun with, instead of being unused by Custom Classes, this will not mean they will be deleted, but we should Limit the Ammount of CCs to around 150 Custom Classes on our Server, and use the other Free Space, for Add ons for Branches, or let us Buy other Stuff, like more Guns in Loot Boxes, with more E-motes, or a bigger Map, or more SCP Packs.

    Or let us Buy our Custom Add ons on the Server, maybe a Custom version of 008, or better Sweps for SCPs.

    Are there any disadvantages of making this change to the server? If so, explain. - We would get slightly Less oney, but more things we can Sell

    Who would this change mostly benefit? - Players,

    Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion -None

  4. +- Support,

     

    As far as i am aware, an Add on which Each Job affects Indivualy takes a toll on the Server and increases Lag, by a good Pint, ae, Weapons_Blacklist add on. And the Self Breach Add-on.

     

    As far as i am aware, this would affect even more Jobs then the SCPs meaning, the Lag would go up by quite a bit, it is now already quite noticable, with us not having much, beside regular Rates, and few Passive SCPs.

     

    If it can be implemented, without affecting the Server Perfomance, +Support it would be super mega Special Awesome,

     

    If not, -Support

  5. 10 hours ago, wXc GameHunter said:

    Corpse man can be joined from the CU sub branch in medical??? Also MCU isn’t crossbranch with security, that’s CCU. There is literally no reason for us to keep MCU, we have 5 combative jobs as a roleplay oriented non combative branch, which is almost as many jobs as D5 has total

    +Support

    I love drugs 

    “Your PTSD has been determined to not be service related”

    Uuh it shouldnt be ? The Corpseman is supposed to be only for Nu7 idk why Medical has it but they shouldnt have. As far as i am aware.

  6. 55 minutes ago, lookatdatface said:

    just to clarify the nobody cc already has guide lines in place and im open to changing them if any one has any ideas as to what should be changed about them 

    https://docs.google.com/spreadsheets/d/1hnCwh9dhoIfpAUfies6SaDMqeJ8oBqvd480N_g4umOA/edit#gid=1032559649

    and keep in mind I will remove anyone who doesn't follow these guidelines of the cc if you have any such evidence ill be happy to look at it 

    also the nobody cc already spawns on surface I have no idea where the claim that we spawn in the foundation comes from and regarding more rules about the nobody cc/proof is neutral cc/where it can or cant go all of those are already in the CCs description and it was made mandatory for all members of the nobody cc to explain the rules of the cc to anyone who asked so if you were to ask them im quite sure that they will be happy to explain how it works  

    Welp I wish I had this Doc earlier, 

     

    These Rules should be put in the MOTD of the server, this would  just help anyone who has to interact with them and also help staff to see what’s going on. 
     

    i would even say posting these rules would make the removal of the neutral CC unecressary so the confusions would he cleared up. 
     

    Which is why we have this discussion in the first place. 

  7. -Support, the problem with 682 isn’t the HP, the problem is that as long as someone crouch jumps you can’t hit them , to heal yourself, and others can shoot you , and the damage then stacks up really fast and you get Contained. WHAT 682 needs is a SWEP with which you can hit stuff and get a heal which is worth something. 

  8.  

    What are you suggesting? - Make all written post for character backstories readable in the Forum. 

    How would this change better the server? - Would also allow for less serious roleplayers  to write their back stories, how serious a Backstory has to be shouldn’t be decided by who ever reads then, but by the Author himself. 

    Are there any disadvantages of making this change to the server? If so, explain. - No

    Who would this change mostly benefit? - Roleplayers 

    Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion -None 

  9. I also agree with that, we have become a TDM Server, D-class have 30 second NLR at Max. If you have Platinum+ you even get a Free Gun, so you can come back into Combat, directly after you Respawn. With no incentive, to why you would want to Participate with Research, or SCP Containment. And instead just go take the chance, and Shoot at the next best Foundation Member you see. And just do as much damage to him, before he notices you and Guns you down, before you Spawn back into your Cell and repeat this Process, til you are able to push up, where MTF waits, and Guns you down, and the circle repeats.

    This is of course, not only the D-class fault, but also partly at the Managment, on how they handled D-Class, they dont need a Reason to use Guns. They dont have a Reason to RP. Or simply dont want to. This is just extremly time consuming, since Researchers are given only a super small ammount of Time, they can do Test.

     

    Every 10 minutes a CI raids happen, during which the Lower Ranks have to stay inside their Bunks, same with Medical.

    Every 30 seconds a D-class CC starts a Riot, and tries to kill their Guards. Or skips them and just goes for them.

     

    So getting a D-class who wants to RP, takes a pretty long Time, even longer for getting them for SCP Maintainment. If D-class want to Riot, they are aloowed to as long as they want. And we can only Shoot them down again and again, til they are Bored off it. Or change their Mind, and decide to go for the Airlock, and waits for someone to Open it up, so he can be taken for testing, when they are needed. WHich might take a while for Nu7 or Research to show up, during this Time, he might change his Mind, and Join the Riot again, and again.

     

    While i dont know what is going on with CI, and i dont want to say to much not that i am totally Wrong, but that R&D was removed, also shows, that their is less interest to RPing with their Fellow CI, and do tests on SCPs their Steal, and more interest with going inside of the Kill House and do IDK what, i never was there.

     

    I think an overall shared Problem in the MTF Branches, NU7, D5, and E11 is also, that their is a bigger interest in Combat then to do RP, and i even notice it myself, when ever i am online, that i am more Likely, to just wait, for GENSEC to call me for help, then me going around and do some RP on site. ( I am giving my Best to change that so ye lets see how that goes lmao)

     

    I think personally this might be becuse there is TO MUCH Combat, on the Server, that you never Calm down enaught that you want to do other Stuff, then be in the next Combat Situation. But changing the Stuff to be more RP Focused, might be Disliked by the People who want it to stay a TDM Server.

     

    Maybe a Solution to this, is making Cuffing Easier, so D-class could be taken more Easy, for Testing or for SCPs, but those are Suggestions for another Time.

     

    Also to be not completly negativ,

    RP also is regulary done, by Maint, and Nu7 and D5, working this more and more about Step after Step, will help us bring us towards more and more RP. Bit after bit.

     

     

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