What do you want to see? Players want to reverse the rule of being unable to inventory holster the KF2, Dual KF2, and MP5SD. These guns are infamous for being very private and have a reputation for insanely excellent killing. According to the Custom Job Format, 64% is how many guns are playable in-game by everybody (including criminal and government differences), 46% is how many are not, and 3 of that 46% is 6%.
Note: Around 164 total weapons in the game counted (this is out of date, and yes, of course, SMT is busy), 16 for criminal and government difference, and 36 for not allowed, and I am asking for 3.
Why should we add it? Players want fun guns. The suggested strategy encourages longer server sessions and enhances the player experience. The suggestion meets server standards because Gaminglight PoliceRP is a semi-serious role-play server.
What are the advantages of having this? Active/Semi-Active players play more due to being able to buy, sell, or keep the KF2, Dual KF2, and the MP5SD—incentivizing players to experience more game-play, collect, and use as role-play cosmetics (for example).
Who is it mainly for? This improvement suggestion intends for the entire community.
Links to any content, https://gaminglight.com/forums/articles.html/rules/policerp-rules/, https://gaminglight.com/forums/topic/52687-policerp-custom-job-format/