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Starfighter Battalion Update Bugs/Issues [In Progress] [Solved]


Seaman

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With the recent update to Starfighters in the following post there have been some issues with Starfighters and their jobs that need addressing. 


1. The first issue is the ship that is implemented on the Starfighter Cobra Squadron job.
This job can spawn an Imperial Gunship ( lunasflightschool_niksacokica_laat_le_imperial_gunship ) which is not the desired ship and needs to be removed. The desired ship that needs to be added is the Imperial Troop Transport ( lfs_imperial_transport ).

2. The second issue would be the entire battalion's ability to whitelist.
With the addition of the jobs it seems as if the whitelist's privileges are messed up and restricted.
Starfighters job whitelisting privileges should be as follows:

Starfighter Marshall:  Captain, Officer, NCO, Cobra Squad, Gladius Squadron, Enlisted, Ground Armor, Cadet
Starfighter Vice Marshal: Captain, Officer, NCO, Cobra Squad, Gladius Squadron, Enlisted, Ground Armor, Cadet
Starfighter Captain: Officer, NCO, CobraSquad, GladiusSquadron, Enlisted, GroundArmor, Cadet
Starfighter Officer: NCO, CobraSquad, GladiusSquadron, Enlisted, GroundArmor, Cadet
Starfighter NCO: N/A
Starfighter: Cobra Squadron: N/A
Starfighter: Gladius Squadron: N/A
Starfighter Enlisted: N/A
Starfighter Ground Armor: N/A
Starfighter Cadet: N/A
*Some names have been shortened to make the list easier to read (IE. Starfighter Captain > Captain)

 
This is at a moderate priority to get done as the ship causes issues with skills, is not LFS (making it prone to additional problems), is a ship that belongs to a CC's class (to my knowledge) and is not practical/makes no sense for a Starfighter to use. The sooner the follow fix is implemented the sooner the Starfighters can be back up in the air and doing what they usually do. 

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~With Care, Seaman 
Retired Grand Moff Tarkin
 Retired Head Gamemaster

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