Bread Posted April 3, 2021 Share Posted April 3, 2021 Not really a bug, not really a suggestion, so Im putting this here so rang doesnt forget (Will fix the ADS for these weapons, everything else needs to be finished on the testing server! I partially did that with igneous, but we never finished it because of a sound issue. Rang, lemme know when you have free time to finish that up with me!) -- M1918 (put in the tfa_m1918bar file in lua/weapons) SWEP.BlowbackBoneMods = { ["bolt"] = { scale = Vector(1, 1, 1), pos = Vector(-0.181, -0.181, 0.18), angle = Angle(0, -3.254, 0) } } -- M60 (put in the tfa_m60 file in lua/weapons) SWEP.BlowbackBoneMods = { ["Emm60_Pairof"] = { scale = Vector(1, 1, 1), pos = Vector(-0.181, -0.181, 0.18), angle = Angle(0, -3.254, 0) } } -- PKM (put in the tfa_pkm file in lua/weapons) SWEP.BlowbackBoneMods = { ["bolt"] = { scale = Vector(1, 1, 1), pos = Vector(-0.181, -0.181, 0.18), angle = Angle(0, -3.254, 0) } } lol, lmao even Link to comment Share on other sites More sharing options...
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