Jackwebb1112 Posted April 27, 2020 Share Posted April 27, 2020 (edited) What you want to see? - A sign at the back of medbay that shows the armor of all (or some/most) of the classes armor so technicians won't get in trouble or the person there fixing up in trouble for going over the max armor. Also so they won't give armor to a class that doesn't naturally spawn with armor Why should we add it? - Because it would be very useful for techs to have so they know the person there "healing" max armor. In case for o9 they can't go over 50 and some techs won't know that and maybe some o9 is trying to get some extra armor in. Also it helps with RP as it would give a researcher 100 armor when they shouldn't have any. What are the advantages of having this? - Again it would get rid of confusion and any extra hasle to ask and make sure that there max armor is what they say it is Who is it mainly for? - Technical Links to any content - none Note- It's just like the big format in researcher bunks showing what rank can and can't work on. Edited April 27, 2020 by Jackwebb1112 forgot to add something ●•۩۞۩[̲̅Ɠ̲̅є̲̅т̲̲̅̅۰̲̅я̲̲̅є̲̅̅к̲̅т̲̲̲̲̅̅̅̅]۩۞۩•● Link to comment Share on other sites More sharing options...
CanOBeanz Posted April 27, 2020 Share Posted April 27, 2020 (edited) +Support/-support I like the idea of a sign advertising the armorbay, but putting all of the classes armor values might be a bit much. We can't see the armor % people have by looking at them, so we depend on them to tell us either way. Armor bay depends on players being truthful about how much armor they're supposed to be getting healed. If someone is using armor bay to get above their regular spawn % of armor, then im going to place that blame on the player getting their armor fixed and not the technician fixing it, since there isn't really a way for techs to be gauranteed that they have fixed the correct amount of armor unless they are told. Edited April 27, 2020 by CanOBeanz O5-9: "Misfortune" A.K.A. "Mr. Unlucky" "Accidents Happen-- Mostly to me!" Link to comment Share on other sites More sharing options...
Comrade Boekhom Posted April 28, 2020 Share Posted April 28, 2020 16 hours ago, CanOBeanz said: +Support/-support I like the idea of a sign advertising the armorbay, but putting all of the classes armor values might be a bit much. We can't see the armor % people have by looking at them, so we depend on them to tell us either way. Armor bay depends on players being truthful about how much armor they're supposed to be getting healed. If someone is using armor bay to get above their regular spawn % of armor, then im going to place that blame on the player getting their armor fixed and not the technician fixing it, since there isn't really a way for techs to be gauranteed that they have fixed the correct amount of armor unless they are told. Chad of many names Professional Shit talker Link to comment Share on other sites More sharing options...
Igneous Posted May 1, 2020 Share Posted May 1, 2020 On 4/27/2020 at 4:24 PM, CanOBeanz said: Armor bay depends on players being truthful about how much armor they're supposed to be getting healed. If someone is using armor bay to get above their regular spawn % of armor, then im going to place that blame on the player getting their armor fixed and not the technician fixing it, since there isn't really a way for techs to be gauranteed that they have fixed the correct amount of armor unless they are told. Link to comment Share on other sites More sharing options...
Igneous Posted May 1, 2020 Share Posted May 1, 2020 Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason. Link to comment Share on other sites More sharing options...
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