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Inferno Squadron Changes


Caidon

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Battalion Name: ISB:IA 

Job/Class Name: inferno_squad (Inferno Squad): Add slot to Inferno to accommodate ID-10, who will only be able to stun, do demolitions, elastic retrain, and hack. ID-10 is mainly for ISB:IA Command so that they can engage directly in Inferno roleplay without the need to hop on a person's position.

 

Model Path: Replace current IF models with these new Inferno Squad Models

- Current model:

 Iden Versio: models/player/markus/ot_inferno_squad_iden_versio/ot_inferno_squad_iden_versio_playermodel.mdl

Gideon Hask: models/player/markus/ot_inferno_squad_hask/ot_inferno_squad_hask_playermodel.mdl

Del Meeko: models/player/markus/ot_inferno_squad_del/ot_inferno_squad_del_playermodel.mdl

 

- New model: 

Iden Versio: models/nada/IdenVersio.mdl

Gideon Hask: models/nada/GideonHask.mdl

Del Meeko: models/nada/DelMeeko.mdl

ID-10: models/nada/RealisticDio.mdl


Reason for change: With how Inferno looks as it currently is, they look very much grayed out and not with proper color and with these new models it makes them appear darker and more solid black and red, which is more Battlefront II accurate, and the only major media Inferno Squad is in, not including the limited comics they’re in rather their appearance being more gray and faded. But it also adds tubes to connect their helmet and gearbox attachment for flight and hazardous air environments adding further roleplay and potentially new things in the future, Iden also gets ID-10 on their back for a new body group. This model also removes the ability to appear as a “headless horseman” and also removes the ability for the squad's members hair to go through their helmet as it is all now just one body group option, which is a great improvement from the current model. This goes for all the models within this pack. These models are just generally of better quality and look much nicer compared to the current ones in use on the server. 

Weapon Kit: 

- Current loadout:
- Add:
- Remove:
Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):

Health:
- Current:
- New:

Armor:
- Current:
- New:

Reason for health/armor changes:

Description (Optional):

Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why? Yes, this way official Inferno Squad will be distinguishable from Custom Classes and look more authentic rather than being grayed out and lacking proper color with black and red. With the current looking more like gray and a of faint red in comparison

Approved for post: Sav - ISB:IA Chief Garrick Versio (Commander) [LOA] | High Command: Jabronie 
Edited per request of Jabronie

Edited by Caidon

ISB:IA Deputy Chief Caidon | Senior Admin

Ex: L21 & C37 Nova Marksmen CPT, STRM Operative Alpha, ST/SCT/TT CPT, Last Shore Vice Lead(ST Sub-Branch)

 

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- Support to Jetpacks, We really do not need more people with Jetpacks and Stun Guns. Everything else is fine, nice looking models

Pyke Boss Finnigan B Glorbnob Jr.

Pioneer of Pyke.

Pushing the Boundary on what's considered Roleplay Daily.

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+support honestly the current models are very lackluster. I think this will be a lot more enjoyable then the current ones which have the chest box but not the tubes for the chest box lol

Current Gideon Hask


Resigned DT Command AX4/SC0 [Command member for nearly a year]/Fomer DT SC01/ Retired Rear Admiral/Naval LT/Tenn Graneet/Nova Maj/Havoc Maj/Naval SO/ DT NCO x2
 

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+ support yeah its good i like the id-10 robot just the file size could be an issue

hi im jimmy

current: coolest guy around

former: Tank SHC CSM (and also enlisted) IC DME CPL 501st HVYAL, (coolest) ARCAL Hammer, COL for 10 mins, & VCMDR | DT Sarlacc SPC SF Onyx WO © 4568 Blu © 4457 Reaper 1207 Sev

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  • 3 weeks later...

+ Support
- Droid is Cool
- Models Look Nice
- Models work Better

Imperial RP | Lead Admin | Assistant Head Gamemaster | 501st Vice Commander

Former | IC VCMR Sev | DT LTCOL SV02 | SHG SHGO Vacander Jax

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