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Shore Rework


Harr y

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Posted (edited)

Battalion Name: Tank Trooper

Job/Class Name: Shore Trooper

Current HP: 300

New HP: 500

Current armor: 100

New armor: N/A

Weapon Kit: 

- Current loadout: rw_sw_e22 | rw_sw_dlt19 | rw_sw_k16 | deployable_shield |rw_sw_scattershotgun
- Add: rw_sw_huntershotgun | alydus_fusioncutter | rw_sw_tl50
- Remove: rw_sw_scattershotgun | rw_sw_dlt19
Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): Shore's transition to an IPO requires these changes to ensure fairness, while still keeping the IPO edge.



Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: Implementing these changes for the Shore is Beneficial. It brings back the excitement and engagement that the Army hasn't seen since its last IPO almost a year ago. This move revitalizes the server, benefiting everyone involved.


 

Job/Class Name: Shore Trooper NCO

Current HP: 400

New HP: 600

Current armor: 100

New armor: 150

Weapon Kit: 

- Current loadout:rw_sw_dlt19 | rw_sw_e22 | rw_sw_dp23 | rw_sw_k16 | deployable_shield|  rw_sw_pinglauncher | lfs_antiairturret
- Add:rw_sw_huntershotgun | alydus_fusioncutter | rw_sw_tl50
- Remove: rw_sw_dp23 | rw_sw_dlt19 | lfs_antiairturret | rw_sw_pinglauncher
Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): Shore's transition to an IPO requires these changes to ensure fairness, while still keeping the IPO edge.

Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: Implementing these changes for the Shore is Beneficial. It brings back the excitement and engagement that the Army hasn't seen since its last IPO almost a year ago. This move revitalizes the server, benefiting everyone involved.

.

Job/Class Name: Shore Trooper Officer

Current HP: 450

New HP: 650

Current armor: 150

New armor: 200

Weapon Kit: 

- Current loadout:rw_sw_dlt19 | rw_sw_e22 |rw_sw_huntershotgun | rw_sw_k16 | rw_sw_pinglauncher | lfs_antiairturret
- Add: alydus_fusioncutter | rw_sw_tl50 | rw_sw_dp23
- Remove: lfs_antiairturret | rw_sw_dlt19 | rw_sw_huntershotgun | rw_sw_pinglauncher
Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): Shore's transition to an IPO requires these changes to ensure fairness, while still keeping the IPO edge.

Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: Implementing these changes for the Shore is Beneficial. It brings back the excitement and engagement that the Army hasn't seen since its last IPO almost a year ago. This move revitalizes the server, benefiting everyone involved.

Job/Class Name: Shore Trooper Heavy

Current HP: 350

New HP: 500

Current armor: 100

New armor: 200

Model Path: 

- Current model: models/player/bunny/coastal_defence_garrison/shoretrooper_sergeant.mdl

-new model: models/player/bunny/coastal_defence_garrison/shoretrooper_officer.mdl
 

Weapon Kit: 

- Current loadout:rw_sw_e22 | rw_sw_z6i | rw_sw_k16 | deployable_shield 
- Add: N/A
- Remove: N/A
Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): Shore's transition to an IPO requires these changes to ensure fairness, while still keeping the IPO edge.

Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: Implementing these changes for the Shore is Beneficial. It brings back the excitement and engagement that the Army hasn't seen since its last IPO almost a year ago. This move revitalizes the server, benefiting everyone involved.
 

Job/Class Name: Tank Trooper Commander

Weapon Kit: 

- Current loadout: rw_sw_e11t, rw_sw_huntershotgun,rw_sw_t21, rw_sw_se14r, rw_sw_smartlauncher,deployable_shield, alydus_fusioncutter, alydus_fortificationbuildertablet

- Add: lfs_antiairturret, rw_sw_pinglauncher, rw_sw_dlt19

- Remove: rw_sw_t21, 

Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):The reason for these changes is the DLT-19 will give the job more of a fresh kit as the kit has never been changed since it came out and with the anti air turret and ping launcher since we are changing shore we didn’t want tank to lose out on these two items because of that.

Job/Class Name: Tank Trooper VCMDR

Weapon Kit: 

- Current loadout: rw_sw_e11t, rw_sw_huntershotgun,rw_sw_t21, rw_sw_se14r, rw_sw_smartlauncher,deployable_shield, alydus_fusioncutter, alydus_fortificationbuildertablet

- Add: lfs_antiairturret, rw_sw_pinglauncher, rw_sw_dlt19

- Remove: rw_sw_t21

Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):  The reason for these changes is the DLT-19 will give the job more of a fresh kit as the kit has never been changed since it came out and with the anti air turret and ping launcher since we are changing shore we didn’t want tank to lose out on these two items because of that.

Job/Class Name: Tank Trooper Officer

Weapon Kit: 

- Current loadout: rw_sw_e11t, rw_sw_huntershotgun,rw_sw_t21, rw_sw_se14r, rw_sw_smartlauncher,deployable_shield, alydus_fusioncutter, alydus_fortificationbuildertablet

- Add: lfs_antiairturret, rw_sw_pinglauncher, rw_sw_dlt19

- Remove: rw_sw_t21

Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): The reason for these changes is the DLT-19 will give the job more of a fresh kit as the kit has never been changed since it came out and with the anti air turret and ping launcher since we are changing shore we didn’t want tank to lose out on these two items because of that.
 

Job/Class Name: Tank Trooper NCO

Weapon Kit: 

- Current loadout: rw_sw_e11t, rw_sw_huntershotgun,rw_sw_t21, rw_sw_se14r, deployable_shield, alydus_fusioncutter, alydus_fortificationbuildertablet

- Add:lfs_antiairturret, rw_sw_pinglauncher, rw_sw_dlt19

- Remove: rw_sw_t21

Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): The reason for these changes is the DLT-19 will give the job more of a fresh kit as the kit has never been changed since it came out and with the anti air turret and ping launcher since we are changing shore we didn’t want tank to lose out on these two items because of that.

Edited by Harr y

Current: General Harry, MC R COL Harry, R Pyke Enforcer

Former: Shock CQCS CPT James, naval lieutenant Harry, IC CSE DMS (former DMVL) SSE 1SGT Maroon/Harry, IF Agent Shoto stark, 501st SSGT LENG, DT LCPL AJ8, Nova SGT Conqueror, ST CPL ENG SCT Shore HVY Harry, Deputy Director of Research, MC COmmander Harry 8900, Pyke Sentinel HoR Harry

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