Salt Salamander Posted December 30, 2023 Share Posted December 30, 2023 Job/Class Name: Medical Pararescue Division Weapon Kit: -Current Loadout: rw_sw_dlt19s / rw_sw_dp23 / rw_sw_tl40 / rw_sw_se14cc -Add: rw_sw_nade_bacta -Remove: N/A Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions) The Bacta Grenade would make an amazing addition to para rescue’s kit and allow them to reach their full potential as combat medics and help them serve their purpose as healers faster and more effectively in an environment where they quickly and frequently find themselves outnumbered and overwhelmed by injured personnel. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so why? It’ll improve the experiences of both medics and their patients. I believe these changes are entirely fair for these jobs to have as it only improves the capacity of which medics can perform their duties Job/Class Name: Medical Assault Unit [T1] Weapon Kit: -Current Loadout rw_sw_dlt19 / rw_sw_dp23 / rw_sw_tl50 / rw_sw_e11 / rw_sw_e11_noscope / rw_sw_se14cc -Add: rw_sw_nade_bacta -Remove: N/A Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions) Serving as medicals assault unit their primary objectives are usually being at the very heart of the fighting where they quickly and frequently find themselves outnumbered and overwhelmed by injured personnel and they need a quick solution to heal multiple troopers and continue the engagement, improving the experience of not only the medic because they no longer have to wait 2-4 minutes healing each person in the middle of a firefight but also improving the experience of the troopers who can return to battle faster and continue their experience in whatever sim/event. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so why? It’ll improve the experiences of both medics and their patients. I believe these changes are entirely fair for these jobs to have as it only improves the capacity of which medics can perform their duties Job/Class Name: Medical Officer Weapon Kit: -Current Loadout: rw_sw_dlt19s / rw_sw_dp23 / rw_sw_tl40 / rw_sw_se14cc -Add: rw_sw_nade_bacta -Remove:N/A Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions) As senior medical it would only make sense that they have access to more specialized equipment to utilize on the field and to expand their understanding of it so they can help others who don't understand it. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so why? It’ll improve the experiences of both medics and their patients. I believe these changes are entirely fair for these jobs to have as it only improves the capacity of which medics can perform their duties Job/Class Name: Medical Vice Commander Weapon Kit: -Current Loadout: rw_sw_dlt19s / rw_sw_dp23 / rw_sw_tl40 / rw_sw_se14cc / zeus_smokegranade -Add:rw_sw_nade_bacta -Remove: zeus_smokegranade Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions) As medical command it would only make sense that they have access to the full spectrum of equipment in MC’s armory. Additionally would enable them to do their job as effectively as AUT & Para. For the Removal of the Smoke Grenade it just doesn't make sense as to why MC command need it. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so why? It’ll improve the experiences of both medics and their patients. I believe these changes are entirely fair for these jobs to have as it only improves the capacity of which medics can perform their duties Job/Class Name: Medical Commander Weapon Kit: -Current Loadout: rw_sw_dlt19s / rw_sw_dp23 / rw_sw_tl40 / rw_sw_se14cc / zeus_smokegranade -Add:rw_sw_nade_bacta -Remove: zeus_smokegranade Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions) As medical command it would only make sense that they have access to the full spectrum of equipment in MC’s armory. Additionally would enable them to do their job as effectively as AUT & Para. For the Removal of the Smoke Grenade it just doesn't make sense as to why MC command need it. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so why? It’ll improve the experiences of both medics and their patients. I believe these changes are entirely fair for these jobs to have as it only improves the capacity of which medics can perform their duties Former: DT Commander XO1||GM-VII Salt||MC R COL/Para Salt MC Commander, DT SC01 XXIII (First Tick 23 SC01), SCT NCO, Purge Officer Spectre 03 Into The Fires of Battle,Unto The Anvil of War Link to comment Share on other sites More sharing options...
Salt Salamander Posted December 31, 2023 Author Share Posted December 31, 2023 ^Permission Granted by General Talren^ (forgot to add this) Former: DT Commander XO1||GM-VII Salt||MC R COL/Para Salt MC Commander, DT SC01 XXIII (First Tick 23 SC01), SCT NCO, Purge Officer Spectre 03 Into The Fires of Battle,Unto The Anvil of War Link to comment Share on other sites More sharing options...
Head Admin resin Posted December 31, 2023 Head Admin Share Posted December 31, 2023 +Support Highest General Resin Head Admin 2ND EVER TANK CMDR Ex ST VCMDR Ex STRM Lead Ex SCTAL Ex DT PFC Ex Senior Gamemaster Link to comment Share on other sites More sharing options...
Manager Beckett Posted January 6 Manager Share Posted January 6 ACCEPTED Thank you for your suggestion! We appreciate your support in improving our server! Link to comment Share on other sites More sharing options...
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