Glorbnob Posted December 16, 2023 Share Posted December 16, 2023 Battalion Name: Pyke Job/Class Name: Pyke saboteur Model Path: - New model: models/gaminglight/pykes/pyke_officer.mdl Weapon Kit: - Add: dradio , rw_sw_bino_desert , sw_pyke_a180s (silenced), sw_pyke_a180 (silenced,), rw_sw_dlt20a (silenced), weapon_pyke_electro_staff Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): These weapons are suitable for what the class is. The Silenced weapons allow them to complete their stealth objectives while giving them the means to fight in a close quarters with the Electro staff if needed. Health:- New: 700 Armor: - New: 200 Reason for health/armor changes: 700 Health and 200 Armor puts it right between Leader and Supervisor, allowing them to act as the elite Pyke they are. Description (Optional): Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: This allows for investigative groups such as ISB to have the opportunity to root out actual traitors and greatly enhances raids by giving fun new objectives and more to do on our own. Pyke Saboteur is almost a Spec Ops version of Pyke specializing in Infiltration and have the ability to disguise as anyone below the rank of Senior Commander(Obviously the higher rank you disguise at the greater chance of being caught) They have a secondary priority of Guarding Pyke Command and Spice Operations, always acting in the best interests of the Syndicate. They have strict rules and are on a 1 strike system meaning if they mess up they will have to tryout again. Limitations are in place with their use of Black Market weapons, This includes T4's strictly being banned from this class. Job/Class Name: Pyke Leader - Current loadout: sw_pyke_a180, sw_pyke_a240, weapon_pyke_electro_staff, sw_pyke_a180s - Add: dradio , rw_sw_bino_desert , lfs_vwing Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): The Radio is mainly because during events we need to communicate and hear orders when we work with the empire. GM’s can give us a radio but rarely will give it again if we die. Binoculars are simply because everyone else has them and being able to watch people from a distance and not getting sniped because they think they are going to be assassinated is nice. The V Wing is to better allow Pyke to Dogfight with SF. Giving us a Dogfighting ship allows us to engage with SF much easier, and gives us a better starting ship that is not as strong as the ARC 170 to help out Pyke. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?:Radios and Binos are standard amongst everyone else, Radios are needed simply so we can interact with imperial forces for the sake of events easier.Job/Class Name: Pyke supervisor - Current loadout: sw_pyke_a180, sw_pyke_a240, weapon_pyke_electro_staff, sw_pyke_a180s - Add: dradio , rw_sw_bino_desert , lfs_vwing Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):The Radio is mainly because during events we need to communicate and hear orders when we work with the empire. GM’s can give us a radio but rarely will give it again if we die. Binoculars are simply because everyone else has them and being able to watch people from a distance and not getting sniped because they think they are going to be assassinated is nice. The V Wing is to better allow Pyke to Dogfight with SF. Giving us a Dogfighting ship allows us to engage with SF much easier, and gives us a better starting ship that is not as strong as the ARC 170 to help out Pyke. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: Radios and Binos are standard amongst everyone else, Radios are needed simply so we can interact with imperial forces for the sake of events easier. Job/Class Name: Pyke Spice Refiner - Current loadout: sw_pyke_a180, sw_pyke_a240, booster_bacta_kit, weapon_armorkit - Add: dradio , rw_sw_bino_desert Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):The Radio is mainly because during events we need to communicate and hear orders when we work with the empire. GM’s can give us a radio but rarely will give it again if we die. Binoculars are simply because everyone else has them and being able to watch people from a distance and not getting sniped because they think they are going to be assassinated is nice. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: Radios and Binos are standard amongst everyone else, Radios are needed simply so we can interact with imperial forces for the sake of events easier. Job/Class Name: Pyke marauder - Current loadout: sw_pyke_a180, sw_pyke_a240 - Add: dradio , rw_sw_bino_desert , lfs_pyke_transport Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):The Radio is mainly because during events we need to communicate and hear orders when we work with the empire. GM’s can give us a radio but rarely will give it again if we die. Binoculars are simply because everyone else has them and being able to watch people from a distance and not getting sniped because they think they are going to be assassinated is nice. With Officer Getting V wings We want to Have Nco to fly the Transport while Officer Protects them. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: Radios and Binos are standard amongst everyone else, Radios are needed simply so we can interact with imperial forces for the sake of events easier. Job/Class Name: Pyke Infantry - Current loadout: sw_pyke_a180, sw_pyke_a240 - Add: dradio , rw_sw_bino_desert Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):The Radio is mainly because during events we need to communicate and hear orders when we work with the empire. GM’s can give us a radio but rarely will give it again if we die. Binoculars are simply because everyone else has them and being able to watch people from a distance and not getting sniped because they think they are going to be assassinated is nice. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: Radios and Binos are standard amongst everyone else, Radios are needed simply so we can interact with imperial forces for the sake of events easier. Pyke Godfather Don Finnigan B Glorbnob Jr. Governor P. Quinn Pioneer of Pyke. Pushing the Boundary on what's considered Roleplay Daily. Link to comment Share on other sites More sharing options...
zypnic Posted December 16, 2023 Share Posted December 16, 2023 +Massive SupportGreat addition for pyke Gives them new stuff to do and makes pyke more worth joining More RP purpose for Pyke and Imperial to do | ImperialRP | Current | High Inquisitor | Head Admin | Forums Diplomat | ImperialRP SMT Former | Sovereign Protector | Senior Commander Link to comment Share on other sites More sharing options...
Engi_Gaming Posted December 17, 2023 Share Posted December 17, 2023 19 hours ago, zypnic said: +Massive SupportGreat addition for pyke Gives them new stuff to do and makes pyke more worth joining More RP purpose for Pyke and Imperial to do Current: Shock PVT Fred EX: DT 1SGT XB3, SF Vice Marshall Fred, Apprentice Fred, Support Team, Forums Diplomat, GM0 Fred, Admin. Link to comment Share on other sites More sharing options...
Drago Posted December 17, 2023 Share Posted December 17, 2023 20 hours ago, zypnic said: +Massive SupportGreat addition for pykeGives them new stuff to do and makes pyke more worth joiningMore RP purpose for Pyke and Imperial to do Link to comment Share on other sites More sharing options...
Head Admin resin Posted December 22, 2023 Head Admin Share Posted December 22, 2023 +support Great addition for pyke Gives them new stuff to do and makes pyke more worth joining More RP purpose for Pyke and Imperial to do +support Great addition for pyke Gives them new stuff to do and makes pyke more worth joining More RP purpose for Pyke and Imperial to do Highest General Resin Head Admin 2ND EVER TANK CMDR Ex ST VCMDR Ex STRM Lead Ex SCTAL Ex DT PFC Ex Senior Gamemaster Link to comment Share on other sites More sharing options...
Theta Posted December 23, 2023 Share Posted December 23, 2023 On 12/16/2023 at 6:29 PM, zypnic said: +Massive Support Great addition for pyke Gives them new stuff to do and makes pyke more worth joining More RP purpose for Pyke and Imperial to do | RETIRED GENERAL OF THE IMPERIAL ARMY || FIRST EVER IMPERIAL GOVERNOR || Former 501st "Vader's Fist" Legion Commander || Former Senior Commander || Former SF Crimson || Former IF Agent Lone Six || Former Imperial RP Senior Administrator || Former Senior Forums Diplomat || Former Imperial RP Gamemaster VII || Retired 501st VCMDR | Link to comment Share on other sites More sharing options...
D r . P e r i s h Posted January 4 Share Posted January 4 +Support - would benefit RP - cool concept - whoever thought of this was probably very cool First Ever Retired Pyke High Command, Turquos First Ever Pure Criminal Governor, Turquos First Ever Criminal Senior Commander, Turquos Ex. Pyke Boss, Reviver of Pyke, Naval Ensign Joe Link to comment Share on other sites More sharing options...
Jacstur Posted February 1 Share Posted February 1 + Support Pyke need more to do other than cookin up spice CURRENT: None Former: Field Commander First Ever IQ Branch Senior Commander(in SNRCMDR Program) First ever No Helmet Second Sister Link to comment Share on other sites More sharing options...
WoodlandComrade Posted February 6 Share Posted February 6 +MEGA Support -Something new and unique for a branch outside Imperials -Rather than just cooking spice for profit, gives a new and creative concept for Pyke operations -Amazing for RP rather than just killing, but for infiltrating and more activity -Bosses and Officers should have a radio and binoculars anyway MAKE IT HAPPEN! The Grand Inquisitor Link to comment Share on other sites More sharing options...
Manager Beckett Posted February 9 Manager Share Posted February 9 What do you mean when putting "(silenced)" after every gun? Link to comment Share on other sites More sharing options...
Chrono The Changeling Posted February 9 Share Posted February 9 @BeckettI think they are wanting variants of those guns that have silencers or just quite versions of the gun as they seem to be a stealthy version of Pyke Current: Navy Vice Admiral Chrono | Pyke Mobster II Woodland THE FIRST MOBSTER RANK IN PYKE FINAL AGENT KALLUS | FINAL APPOINTED VICE ADMIRAL Former: IC Commander 1138 Boss | IC VCMDR 1207 Sev | IC CSLD SSLD DMS MAJ 4457 Reaper | IC CSVL SSLD DMS 4560 Gren | IC SSS DMS SFC 1597 Chrono | Navy SO PO1 Chrono | Pyke ESR Henchman II Krono | Apprentice I Sonic | Royal Guard CDT Chrono | ISB Director Orson Krennic | Senior Gamemaster | ISB Deputy Director Beerus | Acting Marshall Chrono | Support | Forum Diplomat | Senior Commander | Senior Admin | Navy Director of Security Lieutenant Commander Chrono | Director of Security ISB 021 Agent Kallus Link to comment Share on other sites More sharing options...
Glorbnob Posted February 10 Author Share Posted February 10 We were instructed to put Silenced after each weapon for Saboteur, basically for them to have the same affect as the DC 19 where you don't hear the bullet, If thats not possible its not a big deal anyway considering saboteurs will be using whatever weapons they gained during hostage negotiations Pyke Godfather Don Finnigan B Glorbnob Jr. Governor P. Quinn Pioneer of Pyke. Pushing the Boundary on what's considered Roleplay Daily. Link to comment Share on other sites More sharing options...
Manager Beckett Posted February 20 Manager Share Posted February 20 ACCEPTED Thank you for your suggestion! We appreciate your support in improving our server! Link to comment Share on other sites More sharing options...
Recommended Posts