Jump to content

Objective System Add On Suggestion [Accepted] [In Progress] [Completed]


Frosty_

Should we add this into the server?  

2 members have voted

  1. 1. Yes or no?

    • Yes
      2
    • No
      0


Recommended Posts

What do you want to see?:

     I would like to a UI system to show objective for events or just for general defcons that will be set by Naval, Command, Staff, GM, etc. I spoke about this idea while in TS with Beckett and Zeeptin and a few GM's but was requested to put this in suggestions as they liked the Idea but would like to get the communities feedback plus incase they forget.

    I see this acting very similar to DarkRP's law system where a GM or Command would do a command such as (/addobjective "write out objective") to add a objective and to remove a objective they could type (/removeobjective "objective #").  It would nice for us to have about 6 objectives to be able to list out objectives so if we have multiple regiments doing specific duties we can see them being listed off. 

     A specific of this that would be nice would be that if we had it so if the top objective would match with defcon system. For example if we are on defcon 2 the top description would say "Protect high priority sectors".

Why should we add it?:

     We should add this as it will help with players keeping track of what's going on within events and keeping regiments in the loop of there objectives instead of running around.

What are the advantages of having this?:

     The main advantage would be as mentioned to help GM's and Command communicate with troopers making sure there in the loop with there objectives.

Who is it mainly for?:

     This is mainly for Command and GM's to keep up communication with new players and or troopers who are confused during events. 

Links to any content: N/A

| Imperial Governor of Lothal and Tatooine |

"If you don’t take risks, you can’t create a future." - Monkey D. Luffy

Link to comment
Share on other sites

+ Support

- Gives people more to do during events

- events will be less linear

- allows Gm to have better communication with the playerbase

EX E11 Vice Commander | 2x Ex Static Task Force D4 Head

EX Omi9 Colonel | EX OM9 Experimental Head

EX ST Vice Commander | EX Storm Commando Lead

 

Link to comment
Share on other sites

  • 3 weeks later...
  • 2 weeks later...
Guest
This topic is now closed to further replies.
×
×
  • Create New...