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Criminal Crafting Update! (ARC-170) [Accepted] [In Progress] [Completed]


Theta

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What do you want to see?:
Some changes to the Criminal Crafting system. It's super under used, and so these changes will breathe new life into it! We would like to see the ARC-170 Starfighter (lunasflightschool_arc170) added to the crafting menus.

Why should we add it?:
This would give Pykes and Criminals something new to AFK mine for, as well as give them another avenue of RP. Currently the only Criminal Starship is the Pyke Transport, which is unarmed and slow and impossible to dogfight with. This would allow them to combat TIEs from SF and give SF someone to shoot down aside from NPCs. This would provide RP also in the sense that ARC-170s could escort the Pyke Transport during ISD Raids and even be called on by Imperials for Reinforcements/Airstrikes during joint operations. It also makes sense, as hundreds of thousands of the fighters would have been retired at the end of the Clone Wars and many would have fallen into Criminal hands. 

What are the advantages of having this?:
It grants SF something more to do in fighting Pyke/Criminal Pilots, gives Pykes and Criminals something more to do in the same sense, and also gives another incentive to AFK mine (which of course, boosts our BattleMetrics!)

Who is it mainly for?:
Criminal Jobs & The Pyke Syndicate

Links to any content:
N/A, ARC-170 is already on the server.

| RETIRED GENERAL OF THE IMPERIAL ARMY |
| FIRST EVER IMPERIAL GOVERNOR || Former 501st "Vader's Fist" Legion Commander || Former Senior Commander || Former SF Crimson || Former IF Agent Lone Six |
| Former Imperial RP Senior Administrator || Former Senior Forums Diplomat || Former Imperial RP Gamemaster VII || Retired 501st VCMDR |
season 1 duel of the droids GIF by Star Wars

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