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Echo

Retired Staff
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Posts posted by Echo

  1. - Support

    Kind of unneeded for those doors

    The Chancellor already is classified as a government jobs to doors so it makes more work for SMT to add specific jobs to the door instead of having just government be able to open it 

    We dont have departments specific doors because that would be unnecessary for the server

    On 10/21/2020 at 1:18 PM, Blitz said:

    The Doors would be for Senater (Chancellor and Vice Chair) and the Senate Commandos. If the door needed to be opened the Senator or Vice Chair would open them. Nobody else has any needs in there so they should not be entering

    And to this ^^ Read what Rektify said please

  2. In-Game Name: Echo 

    Steam Name: [GL]Echo

    SteamID: STEAM_0:0:71697976

    What is your staff rank and the server you work in?: Admin on ClonewarsLifeRP

    How many posts do you have on the website? :  313

    How often are you online on the forums?: Everyday

    Why do you believe you're qualified to serve as a Forum Diplomat? (100 Words Minimum):
    I believe that I should become a forum diplomat for many reasons. The first reason being my professionalism on the forums and in game. As a Admin I am trusted to be professional in the server and on the forums having the Admin tag next to my name means that I always think before posting on the forums whether it be a plus support or a minus support to following a specific format for suggestions or a report. The next reason would be is my support for the community. I am already a long term member of the community being here since 2016 and have made many connections across all servers that people know who I am. In addition I am a Teamspeak support member so I have experience interacting with a bunch of new players and old players in our community. The final reason is my work ethic. I have been in many command positions on different GL servers and I have learned what it takes to be successful for good work to come out. The good work rubs off on others and they are able to become better players which I hope to do for those who would need a Forum Diplomat.

    Would you consider yourself to have good judgement? If so, please describe a situation that required you to pass make a difficult decision?:

    Yes, I have had to make many difficult decisions in my time as command. A situation I can think of was appointing someone over someone else who was higher. The person who I promoted was deemed a better worker and better connected to the department. However the person who got promoted over was one rank away from the command  but was not working as hard as the person who I promoted and for that reason they stayed at the same rank. 

    How would you deal with a situation where a user is spamming the shoutbox due to getting banned from one of our servers?

    I would first ask the person to politely stop and message them on the forums with the link to the ban appeal section from their server. However if they are doing it 3+ times I will delete the messages and let the Head Diplomat know and if he isnt reachable then reach out to any active SMT for the issue that has arised

    How would you deal with a situation where two users are aggressively arguing with each other in a warn appeal?

    First I would comment "This post  must now be kept to a + or - Support Only now due to arguing in the the reply section. Failure to do so will get this post locked"  I would also include to take it to PM's if you want to message each other. Then if it continues then I would lock the post and inform the Head Diplomat for the reason behind me locking the post.

  3. Job Name: Shock Trainee

    Changes Wishing to be Made to this Class: 

    Adding Weapon: rw_sw_shield_rep

    Add SWEP: salute_swep

    Remove SWEP: garde_a_vousv1.2

    Changing Armor: 50 to 75

    Changing Description: Welcome to Shock, Your duties as a Shock Trainee are to follow the orders of those above you and work as a team. You have priority in tactical situations !!

    ------------

    Job Name: Shock Enlisted

    Changes Wishing to be Made to this Class:

    Adding Weapon: rw_sw_dc15a

    Adding Weapon: rw_sw_shield_rep

    Add SWEP: salute_swep

    Remove SWEP: garde_a_vousv1.2

    Removing Weapon: rw_sw_dc15se

    Changing Armor: 50 to 125

    Changing Description: Your duties as an Shock Enlisted member are to work as a team with those around you and listen to your higher ups. You have priority in tactical situations !! (Ranks: PVT-CPL)

    ------------

    Job Name: Shock NCO

    Changes Wishing to be Made to this Class:

    Adding Weapon: rw_sw_shield_rep_dc17

    Adding Weapon:rw_sw_dp24

    Add SWEP: salute_swep

    Remove SWEP: garde_a_vousv1.2

    Removing Weapon:  rw_sw_shield_cg_dc15s

    Changing Armor: 100 to 150

    Changing Description:  Your duties as a Shock NCO consists of supervising the Enlisted ranks below you and FTOs will recruit and train new members into Shock. You have priority in tactical situations !! (Ranks SGT-CSM) 

    ------------

    Job Name: Shock Officer

    Changes Wishing to be Made to this Class:

    Adding Weapon: rw_sw_valkenx38a

    Adding Weapon: rw_sw_westarm5

    Adding Weapon: rw_sw_shield_rep_dc15s

    Adding SWEP: cross_arms_swep

    Add SWEP: salute_swep

    Remove SWEP: garde_a_vousv1.2

    Removing Weapon: rw_sw_dc15le

    Removing Weapon: rw_sw_dc15x

    Removing Weapon: rw_sw_shield_cg_dc15s

    Changing Armor: 150 to 185 

    Changing Description: Your duties as a Shock Officer are to command the ranks below you and promote troopers that do well in combat. You will be working hand in hand with VCMDR+s to work as a cohesive unit. You have priority in tactical situations !! (Ranks 2LT-COL)


    -----------

    Remove and Merge Shock Commander with Vice Commander to make the Shock Command Job

    ------------

    Job Name: Shock Command

    Model Path: models/fisher/shock/fox/fox.mdl and models/fisher/shock/thorn/thorn.mdl

    Weapon Kit: rw_sw_dual_dc17ext, rw_sw_shield_rep_dc15s, rw_sw_dc19le, rw_sw_dc19, rw_sw_dp23, cross_arms_infron_swep, weapon_checker, zeus_flashbang, zeus_smokegranade, zeus_themaldet, heavy_shield, salute_swep, keys, door_ram, weapon_r_handcuffs, stungun, weapon_ticketbook

    Health: 100

    Armor: 250

    Description (Optional): Your duties as Shock Command is to advise the unit by commanding your Officers, NCOs, and Enlisted ranks to work together as a team to be successful. You have priority in tactical situations !! (Ranks: VCMDR and CMDR)

    Slots: 3

    ------------

    Job Name: Shock Heavy

    Changes Wishing to be Made to this Class:

    Name Change to: Shock ARC Heavy

    Model Change to: models/fisher/shock/jek/jek_rys.mdl

    Adding Weapon: rw_sw_dc17s

    Adding Weapon: rw_sw_dc15a

    Adding Weapon: rw_sw_shield_rep_dc17

    Adding Weapon: zeus_smokegranade

    Adding SWEP: hololink_swep

    Adding SWEP: cross_arms_swep

    Add SWEP: salute_swep

    Remove SWEP: garde_a_vousv1.2

    Removing Weapon: rw_sw_dc15le

    Removing Weapon: rw_sw_dc17ext

    Removing Weapon: rw_sw_shield_cg_dc15s

    Remove Weapon: heavy_shield

    Changing Armor: 210

    Changing Description: Advanced Recon Commandos, also known as ARC troopers, are an elite variant of the clone troopers that served the Galactic Republic. Troopers of the ARC Heavy class specialize in suppressive fire towards hostiles.  

    ------------

    Job Name: Shock ARC Breacher

    Model Path: models/fisher/shock/thire/thire.mdl

    Weapon Kit: rw_sw_dc17s, rw_sw_dp23, rw_sw_shield_rep_dc15s, rw_sw_dual_dc15s, hololink_swep, heavy_shield, weapon_checker, zeus_flashbang, zeus_smokegranade, salute_swep, keys, door_ram, weapon_r_handcuffs, stungun, weapon_ticketbook

    Health: 100

    Armor: 225

    Description (Optional): Advanced Recon Commandos, also known as ARC troopers, are an elite variant of the clone troopers that served the Galactic Republic. Troopers of the ARC Breacher class specialize in breaching and clearing
    ------------

    Job Name: Shock ARC Marksman

    Model Path: models/fisher/shock/stone/stone.mdl

    Weapon Kit: rw_sw_dc17s, rw_sw_nt242c, rw_sw_dc19, rw_sw_shield_rep_dc17, 

     hololink_swep, deployable_shield, weapon_checker, zeus_smokegranade, salute_swep, keys, door_ram, weapon_r_handcuffs, stungun, weapon_ticketbook

    Health: 100

    Armor: 195

    Description (Optional): Advanced Recon Commandos, also known as ARC troopers, are an elite variant of the clone troopers that served the Galactic Republic. Troopers of the ARC Marksman Class specialize in marksmanship.

    -------------

    Increase damage on DC-15A (rw_sw_dc15a) 18 to 21 

    Increase fire rate on Z6 (rw_sw_z6) from 300 to 375 

     

    • Like 2
  4. 4 hours ago, Alex Raddish said:

    Major +Support

    Derick has shown time and time again that he is dedicated to GamingLight. He's extremely active, on everyday either on Staff, or on other jobs. Derick has proven himself as a trustworthy, reliable individual who is not only capable of taking on responsibility, but excels at it. I have no negatives that I could bring up with Derick, only positives. I think he would make an exceptional member of the Event Team. 

    +Well written application

    +Extremely Active

    +Friendly and respectful

    +Mature and responsible

    +Eager and imaginative (could think of new events)

     

    +support 

    This man can replace me 

  5. 9 hours ago, pixalgamer99 said:

    +/- support the CCU should not be used too breach into places but rather too be close and guard the VIP in CQC combat being a specialist of that sort also add a shield too the guy for damage soaking

    That armor is kinda alot for someone defending the chancellor

  6. In-game Name: Echo
    SteamID: STEAM_0:0:71697976

    Rank: CPL
    Length of LOA (Provide Dates): 10/2/20 -10/12/20 
    Reason (If private then put N/A): College is harder than I thought 

  7. What do you want to see? -  When staff members end a sit, It does not TP them back to the location where they made the sit

    Why should we add it? - It makes it easier for staff to do their job and lets players get back to RP

    What are the advantages of having this? - Frees up staff and player who made the sit from being thrown back to the place where they made the sit. Especially the stuck sits where we need to tell them that we are closing their sit and the we have to go back to them again

    Who is it mainly for? -Everyone

    Links to any content -  ULX Settings already in game
     

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