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CrimzonEmpire

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Posts posted by CrimzonEmpire

  1. 13 hours ago, Nickly said:

                          +SUPPORT

    Because if we can’t traq D class or CI then we need another way to capture them also makes it so instead of always lethal we can have a non-lethal choice. 

     

    Bubba we can limit ammo on spawn

  2. On 3/28/2019 at 3:00 AM, The West Kye said:

    Talking about the HUD on the bottom right, and unless a GTX 1080 and a i5 8600k is potato, I dont think so

    I have worse specs than you and I'm perfectly fine so maybe you are confusing something

  3. 2 hours ago, Bread1 said:

    -support
    - no staff rooms
    - no gate B
    - barely any offices for administration 
    - somewhat inconsistent in the layout of the map

    Did any of you actually take a depth look of the damn map

    it’s not that small

    there is a staff room

     

    There is plenty of offices

    and wtf does inconsistent layout mean 

    Be descriptive 

     

  4. I Really Really wish parts of Site 14 and Site 12 were combined they are Fing amazing I can't make up my mind but if we did a map change I'd definitely support 

    + Support the map has lore such as a blacked out 096 picture and several little instances you'll find such a nice Lockdown feature 

  5. On 3/18/2019 at 1:48 PM, -Nicky- said:

     

     

    On 3/17/2019 at 1:47 PM, Freeze said:

    + Support

    • This could realy help RP in different situations
    • Help Zeeptin with cc when people want a certain bodygroup on there model
    • Overall a good idea wich couldn't hurt having

    -----------------------------------------------------------------------------------------------------------------------------------

     

  6. 21 hours ago, Nimo said:

    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    (Job Update or Job Addition)

    Name of Job: MTF Nu-7 Close Range Specialist

    Job Model (Model Paths): models/maolong_operator_skin11_pm.mdl

    Job Description: The MTF Nu-7 Close Ranged Specialist is equipped with a shotgun to assist friendlies when needed to. They are specialised in close range combat.They have level 2 Clearance .

    Job Weapons (Ex. tfa_csgo_mac10): tfa_csgo_sawedoff , tfa_csgo_xm1014 , tfa_csgo_ump45 , tfa_glock , tfa_csgo_frag , tfa_csgo_flash

    Job Salary: 125

    Job HP: 150

    Job Armor: 125

    Extra Info (Ex. Workshop link for models): https://steamcommunity.com/sharedfiles/filedetails/?id=1545859585

     

    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

     

    (Job Update or Job Addition)

    Name of Job: MTF Nu-7 Officer

    Job Model (Model Paths): models/maolong_operator_skin11_pm.mdl

    Job Description: The MTF Nu-7 Officer are the third in Command when leading things such as, recontainments, training, tryouts and making the members of Nu-7 the best they can be.  Base Clearence Level 3.

    Job Weapons (Ex. tfa_csgo_mac10): tfa_csgo_aug , tfa_csgo_deagle , tfa_csgo_mp7 , tfa_csgo_frag , tfa_csgo_smoke , tfa_csgo_flash

    Job Salary: 150

    Job HP:  150

    Job Armor: 150

    Extra Info (Ex. Workshop link for models): https://steamcommunity.com/sharedfiles/filedetails/?id=1545859585

     

    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

     

    (Job Update or Job Addition)

    Name of Job: MTF Nu-7 Commander

    Job Model (Model Paths): models/maolong_operator_skin11_pm.mdl

    Job Description: The MTF Nu-7 Commander leads Nu-7 to the best of their ability. They will try to guide everybody on their feet And how to do their job properly. This job is accessible to the Vice Commander and the Commander. They also have security Clearance level 4.

    Job Weapons (Ex. tfa_csgo_mac10):  tfa_csgo_ak47 , tfa_csgo_sawedoff ,  tfa_csgo_awp , tfa_deagle , tfa_nmrih_fubar , tfa_csgo_frag , tfa_csgo_flash , tfa_csgo_smoke

    Job Salary: 300

    Job HP: 250

    Job Armor: 250

    Extra Info (Ex. Workshop link for models): https://steamcommunity.com/sharedfiles/filedetails/?id=1545859585

     

    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

     

    (Job Update or Job Addition)

    Name of Job: MTF Nu-7 Heavy

    Job Model (Model Paths): models/maolong_operator_skin11_pm.mdl

    Job Description: The MTF Nu-7 is equipped with a heavy weapon. They are usually in front with suppresing fire for the rest of the troops. Their Clearence is level 3.

    Job Weapons (Ex. tfa_csgo_mac10):  tfa_csgo_m249 , tfa_csgo_tec9 , tfa_csgo_frag , tfa_csgo_smoke , tfa_csgo_flash

    Job Salary: 150

    Job HP: 150

    Job Armor: 175

    Extra Info (Ex. Workshop link for models): https://steamcommunity.com/sharedfiles/filedetails/?id=1545859585

     

    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

     

    (Job Update or Job Addition)

    Name of Job: MTF Nu-7 Sniper

    Job Model (Model Paths):  models/npc/portal/male_02_garde.mdl

    Job Description: The MTF Nu-7 Sniper is equipped with an AWP(Sniper). Their usually behind all the MTF to support them if enemies are trying to flank. You must learn the most important thing as a Sniper ”patience” Their Clearance is Level 3.

    Job Weapons (Ex. tfa_csgo_mac10): tfa_csgo_awp , tfa_csgo_scar20 , tfa_csgo_mp7 , tfa_csgo_smoke , tfa_csgo_flash

    Job Salary: 120

    Job HP: 150

    Job Armor: 100

    Extra Info (Ex. Workshop link for models): 

    https://steamcommunity.com/sharedfiles/filedetails/?id=1545859585

     

    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    (Job Update or Job Addition)

     

    Name of Job: MTF Nu-7 Medic

    Job Model (Model Paths): models/npc/portal/male_02_garde.mdl

    Job Description: The MTF Nu-7 is equipped with medical supplies such as Morphine, bandages, alcohol ETC. They ’re usually in the middle when healing their friendlies. Their Clearance is Level 2. 

    Job Weapons (Ex. tfa_csgo_mac10): tfa_csgo_famas , tfa_mp7 , tfa_csgo_p250 , tfa_csgo_smoke , tfa_csgo_frag

    Job Salary: 120

    Job HP: 100

    Job Armor: 125

    Extra Info (Ex. Workshop link for models): 

    https://steamcommunity.com/sharedfiles/filedetails/?id=1545859585

     

    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

     

    (Job Update or Job Addition)

    Name of Job: MTF Nu-7 Operative

    Job Model (Model Paths):   models/maolong_operator_skin11_pm.mdl

    Job Description: The MTF Nu-7 Operative is the starting rank for Nu-7. They are also known as the enlisted of Nu-7. The MTF Nu-7 Operative is tasked with learning the basics of Nu-7. Once they are trained as Nu-7 they will start their adventure. Their Clearance is Level 2.

    Job Weapons (Ex. tfa_csgo_mac10): tfa_csgo_m4a4 , tfa_ump45 , tfa_csgo_fiveseven , tfa_csgo_flash , tfa_csgo_frag

    Job Salary: 100

    Job HP: 100

    Job Armor: 100

    Extra Info (Ex. Workshop link for models): 

    https://steamcommunity.com/sharedfiles/filedetails/?id=1545859585

     

    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

     

    Got Permission from Igneous and Blackbeard to fill this out.

    Hopfully Nu-7 will like this update if this gets accepted.

     

    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Partially fixed up the grammar for you @nimo

  7. 9 hours ago, Cashtag said:

    ~DOC SGT Cashtag 1F21

    10 hours ago, -Nicky- said:

    Huge Mega Super +Support

    • Although this was denied in the past, the amount of people who want to do PrisonRP has increased a lot. The amount of DOC has increased a lot too.
    • Less walking to DOC, more RPing
    • Rules can actually be set for DOC
    • Great Idea in general!

     

  8. I don’t know about you guys but I always briefly read the MOTD when I get on the server.

    Just to check for changes or to make sure I’m good on something, and it seems that admins a lot of the time; like to create their own opinions as a rule. When it's clearly stated or Not Fully Explained in a paragraph. 

    Given yes the staff are allowed to at will

    But in many ways, I see some staff 

    Argue with players in sits and from my experience 

    When they don’t clearly(admins) understand the rule they are enforcing. Same with how Higher admins like to Make up rules that aren’t MOTD OR OFFICIALLY Listed Anywhere as real and final 

    because it’s their say

    and I’ll say something, it’s mighty stupid 

    when they fight back with ”just because it’s not there doesn’t mean it’s not a rule” when they just made it up and accuse people of loopholing. 

    No disrespect I just notice some admins do this 

    So as much as we probably can't Force people to read the Rules stated

    They really should be Reading them Everyday

    And please maybe start listing rules JMT+ IF THEY are known

    Not everything can be used as it's common sense. They should know

    So please start listing rules that you guys have that aren't official in MOTD

    Everything it seems it debated between admin to admin 

    One thing being fine and with another admin, it's breaking a rule. Yet another declared

    Now I know seniority Takes ruling so if an Admin said over a moderator then the admins are final 

    Feel free to clear things up with me I just want stuff clear and precise 

    As each staff takes to their own

    Sometimes

  9. Dude this cut dry and clear

    This ain’t even an. Damn rule!

    and  asking after a cleared sit and or spamming  for sits after an admin cleared it against especially seniority I'm pretty sure is breaking rules of the handbook/SOP no? If that's what happened

    (someone tellme if it isn't)

    It's CLEAR that smoke didn't know the rules of 096 while playing 096

    And pressured an admin into a warning. Against another.

    Ridicule I guess but an admin/moderator or a mediator shouldn’t be biased or pressed or such has failed at the job. I urge you Tyler to not fall to others yelling demands

    personally on Police RP have I seen admins warn for Pressure and Friends.

    but you are young and with time you’ll gain experience ever so much wisdom

     

    sorry if I seemed rude im trying my best to fix my Abrasvie Personality 

  10. Channels can be fixed

    And saying this now

    i like a radio in my hand

    it adds feels and danger

    immersion 

    if you can’t set a simple channel number than you have .... a problem

    it is not hard to click the middle mouse and type  the number “2” and click out

    It’s practically the same as you’re asking

    just It’s a hud interactive and not take it out to talk

    it's rather lazy in my opinion

    And the lack of people being on the not being on the radios is laziness and lack of discipline  

    I've never touched these radios before coming onto this server and I figured it out fast

  11. For the love of god please us CW not FAS 

    FAS is outdated has very little guns and has a shit ton of misc packs to get decent things

    Please look into CW

    CW has alot more to offer between custom guns and Settings

    it's made by the Same Guy only it's his full MOD!

    FAS is what he originally made and with the help of others he created the wonderful flushed and updated CW

  12. 1 minute ago, th3 said:

    The evidence used was examined by more than 1 member of SMT and JMT along with several high ranking staff members. All felt that it was player poaching.

    And the brought up evidence was? 

    and wasn't a pushed verdict by a higher SMT?

    no disrespect 

  13. On 2/18/2019 at 6:10 PM, Buckell said:

    That was not the new communtity. That was the forums of an old community I used to work for and I apologize for sending that link in the GL Teamspeak.

    If this is truly So then he isn't player poaching and thus was false igneous along those lines

    its an old community.  I don't see enough Evidence that constants a blacklist

    may be a staff ban and temp by association acceptance

    but Nothing clearly states he poached.

    he was "poached" 

    Personally, I wish you guys would have launched an investigation before a hasty blacklist. to get the full scoop on everything like our justice systems but so is life.

    Buckell made a bad decision broke a staff guideline that would get you kicked from/blacklisted from staff

    not a community  

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