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Utter Explosive Specialist application


Utter Disc 05

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In Game Name: Utter
Nu-7 Rank (Must be SGT+): MSGT
Level (Must be 65+): 65
If you have any SCP-RP warns, please list when and why you got them here (If you don't have any, exclude this from your application.): I have one that is 2-3 years ago I was in Gensec All I can rember was fail rp as a CPL 
If you have any Branch Strikes/Punishments, please list when and why you got them here (If you don't have any, exclude this from your application.):had one strike a month ago for discord meme the strike ended on the 2/3

Why do you think you are worthy of receiving Explosive Specialist? (80+ word minimum): Do to my dedication and activity I think and Believe that I can make a good asset to Nu7 and with this it would allow me to do more for the foundation and Nu7 assisting with suppressing CI and working with my fellow Nu7  Not only that I have a good Track record in Nu7. I had only one Strike in the past and is gone now and it was not even for a in game reason. Also with coordinating with my fellow Nu7 I believe with the class I can be quite effective that is all.
Explain how you would utilize Explosive Specialist to the best of your ability (65+ word minimum): With Explosive Specialist this class is best use as a ultimate area denial class keeping CI suppress with the grenades launcher (and soon the flame grenades other explosive) with destroying most armor of any faction and allowing allies to push and sweep up those that survive the first attack from the explosive and with 2 Explosive Specialist you become basically area denial 2.0 with both firing there grenades' launcher into the crowd and killing those with your normal guns after  
A CI raid has been called at Gate A, you're on Explosives Specialist - what do you do? This can vary from person to person, but give your best answer: I would first wait for reinforcement if I can't I would wait for CI to enter the small room and make effectiveness of the fact there all crowded and fire once and then switch back as the class can keep hostile at bay and allow my force to push in a finish the rest.
Have you read the Explosive Specialist Rules, and do you agree to abide by them? This should never be no: Yes

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