Cans Posted February 23 Share Posted February 23 Shock Heavy Specialist Kit Change Made by Cans and Harry Weapon Kit: - Current loadout: Keys Dradio Rw_sw_bino_white arrest_stick cross_arms_infront_swep riot_shield rw_sw_e11 tfa_stun_e11_5 rw_sw_z6i rw_sw_t21b weapon_cuff_elastic weaponchecker deployable_shield activity_logger - Add: rw_sw_dp23 - Remove: rw_sw_t21b Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): The Shock Heavy Specialist job has needed a change for a long time, especially since it has little to no short range options, which is one of the main purposes of the sub branch. The T21B weapon remains mostly unused, and a shotgun (the dp23) would be a much more efficient replacement for Heavy Specialists. (suggested by big man Harry) Shock ERU Kit Change Made by Cans and Harry Weapon Kit: - Current loadout: Keys Dradio rw_sw_bino_white arrest_stick cross_arms_infront_swep tfa_stun_e11_5 rw_sw_rk3 rw_sw_t21b weapon_cuff_elastic weaponchecker rw_sw_tl50 activity_logger cross_arms_swep - Add: rw_sw_e11s - Remove: rw_sw_t21b Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): The ERU sub branch is supposed to partially specialize in recon, and snipers are needed to allow ERU to carry this out, as they already can use the jetpacks to get a better vantage point. The T21B is an inefficient option for ERU to have, and should be replaced so that they can operate better as a long range sub branch. Shock Officer Kit Change Made by Cans and Harry Weapon Kit: - Current loadout: keys dradio rw_sw_bino_white arrest_stick unarrest_stick cross_arms_infront_swep riot_shield rw_sw_e11 tfa_stun_e11_5 rw_sw_dlt19 weapon_cuff_elastic weaponchecker cross_arms_swep activity_logger rw_sw_t21 rw_sw_shield_imp_e11 - Add: rw_sw_dp23 - Remove: rw_sw_T21 Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): The officer kit should have the DP23 instead of the T21, as all Shock already have the DLT-19, which is a better mid range alternative to the T21B, but a shotgun instead would provide a reliable close range weapon. Shock K2 Kit Change Made by Cans and Harry Weapon Kit: - Current loadout: Dradio rw_sw_bino_white arrest_stick cross_arms_infront_swep rw_sw_dp23 rw_sw_e11t weapon_cuff_elastic weaponchecker activity_logger tfa_nmrih_fists - Add: tfa_stun_e11_5 dark_trooper_fists - Remove: tfa_nmrih_fists Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): The Stun E11 should be added, as every major Shock sub branch is supposed to have one. The fists need to be updated as the current ones don’t have a proper working hitbox (suggested by big man harry) [Former] | Brigadier General, Shock Commander, R Shock COL, Pyke Muscle II marquis of the low table Mugs | [Former] | Super Admin | |Imperial Justice Department | Chimaera Legion| "We all make choices, but in the end, our choices make us" -BioShock Link to comment Share on other sites More sharing options...
Jacstur Posted February 23 Share Posted February 23 + Support for the Officer, ERU, and Heavy changes -Support for half the K2 changes • I believe the stun e11 would be a good addition. however I believe the dark trooper fists are job exclusive for the GM dark trooper job. • last time I was on the dark trooper fists were overpowered and could one shot anything. This would not only make the K2 job OP but also unfair to others. Due to the large amount of health they job has event actors will often avoid engaging with any of them and if the dark trooper fists were to be added to the job that’d only solidify the avoidance entirely. I’d recommend asking Beckett to look into the hitbox issue of the regular fists via the bug reports. CURRENT: None Former: Field Commander First Ever IQ Branch Senior Commander(in SNRCMDR Program) First ever No Helmet Second Sister Link to comment Share on other sites More sharing options...
Coolnic11 Posted February 28 Share Posted February 28 +support Sentry Droid has the Dark Trooper Fists, this would even out the melee strength between K2 and Sentry Droid The Dark Trooper fists may be one shot for certain people, but due to really high health counts from most players it is not as OP as people may think, maybe it was stronger before, but in my experience with using it on Sentry Droid it doesn't seem to be super strong, definitely sends people flying which is funny at times. Link to comment Share on other sites More sharing options...
Manager Beckett Posted March 3 Manager Share Posted March 3 ACCEPTED Thank you for your suggestion! We appreciate your support in improving our server! Link to comment Share on other sites More sharing options...
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