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NPC Hp Nerf [Very Hard + Hardcore] and more Easy Medium and Hard missions [Accepted] [In Progress] [Completed]


Black0ut

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What do you want to see?: 

I want to see the NPCs during Very hard and Hardcore missions health to be nerfed.

Why should we add it?:

As of now whenever you part take in a Very hard or Hardcore mission the NPCs take ages to kill. Ive seen 10+ people on either Very hard or hard core while using explosives and tanks and fail to complete one of those missions. I understand its meant to be difficult  but at the same time it makes players turn away from it based on how much time it takes just for a single wave to be completed.

Also in the mission table itself whenever you interact with it almost all the missions are either Very Hard or Hardcore. For mission balancing purposes having a variety of difficulties rather than just Very Hard and Hardcore would be a refreshing change for those who want to do a quick and relaxing mission.

 

What are the advantages of having this?: 

The initial idea of the mission system is to give the player base something else to do outside of events, but when the missions available are only Very Hard and Hardcore it turns the players away knowing how difficult the NPCs are. By nerfing the HP[Very Hard and Hardcore] it will make those missions possible to beat, and with more variety of difficulties will allow missions to be started at a efficient rate

Who is it mainly for?:

The entire player base

Links to any content: 

N/A

EX E11 Vice Commander | 2x Ex Static Task Force D4 Head

EX Omi9 Colonel | EX OM9 Experimental Head

EX ST Vice Commander | EX Storm Commando Lead

 

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