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Showing results for tags 'monkey'.
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What are you suggesting? - A rework of riot control How would this change better the server? - Currently, riot control are one of the most OP gensec classes. 1 riot control is stronger than 2 jugs. I feel like the shot gun is the main problem. The XM is practically a sniper rifle. It can hit you from all the way across D-Block and still do 40 damage. The shotgun plus the 175hp and 150ap makes this class stupid insane. Now I'm not requesting making this class useless but at the moment it's almost impossible to have fun on D-Class, The issue is if there's 2+ riot control D-Block becomes impossible to take over. Hell, 1 riot control makes it insanely hard to riot. If you're gonna use the argument "But you guys take D-Block enough" I don't even wanna hear it. You guys have D-Block for the majority of the day. I understand D-Class are supposed to be weak but this is the most unbalanced thing on the server. Upper D-Block is basically our spawn, so essentially when we exit upper D-Block and come down the elevator and get killed instantly by an XM, that's pretty much spawn camping. Dying and coming back, and then dying and coming back just to get killed again is very tedious. I am suggesting to change the XM to the "tfa_ithacam37" (This is the weapon before the XM) and lower the health to 150hp and ap too 125ap. Are there any disadvantages of making this change to the server? If so, explain. - Kinda, from a gensec stand point you guys wont like this much. I know this seems like a biased opinion but trust me, this can see be seen as a nerf but I see it as a rework. Who would this change mostly benefit? - Any opposing foundation members. Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A I've edited this post just to remove the HP and AP nerfs to fit with gensecs "Standards". But that XM needs to go bruh.
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https://docs.google.com/presentation/d/10lUFmY-km2Ro0H7LBpvs-R-sigeDFIzd8l-ykyuztpg/edit?usp=sharing