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Showing results for tags 'drugs'.
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What you want to see? - Just out of curiosity, are there any plans for adding drugs/medicine in the game (or even field medicine/procedure). For example giving painkillers to help fallen or shot victims gives health instead of a generic med kit (in that using a lot of meds, can have a chance to get hooked on meds and therefore adding a drug role/usage in the server (drug cartel?)). Or maybe add a new feature in were fall (or shots to the arms/legs) damage may cause the player to sprain or break; and therefore needing a field cast (maybe have it were gunshots to the affected area will affect the player in movement or gun recoil (like in IRL). I just been thinking about this over the past week, but I feel these ideas are more towards the admins decision of the server; plus the added changes might be too much of a change in gun play, which some players might not like. However, I think changes like this might bring more IRL elements, and therefore, more immersion. Why should we add it? - more IRL immersion in the RP server What are the advantages of having this? - more gun play and EMS immersion; maybe add a new cartel drug add-on element to the server. Who is it mainly for? - everyone Links to any content -something like this (for damage affects): (highly recommend for damage slow/affects https://steamcommunity.com/sharedfiles/filedetails/?id=1225839774) (for movement during and after gun fights, adding IRL elements). EMS new med kit, (Highly recommend over all other med kit, https://steamcommunity.com/sharedfiles/filedetails/?id=2510575235&searchtext=painkillers, can be used for drug use in server for RP purposes). I haven't found anything on recoil increasing affects, I'll keep my eye out for it.
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What do you want to see? - A drug dealer job that can spawn in usable drugs and sell them to other players. Why should we add it? - In a server oriented around police-criminal interactions, its very strange that there's no drug dealer class considering drug crime is probably one of the most prominent forms of crime. Adding a drug dealer class would increase RP depth and add more money making methods to the server. Also, as of right now there's only two things to spend money on: cars and guns. Drugs would add a nice touch to the server. What are the advantages of having this? - Increased variety + depth of RP (drug crime, drug dealing, opening of bars, drunk driving, etc.), expanding on a fundamental form of crime (drug dealing) on a police-criminal oriented server, more money making methods, and just a generally fun addition with drugs tripping out how you see things. Also, it gives people more ways to spend money (everyone is rich on the server and doesn't need to make much money- however, adding more ways to *spend* money will increase RP depth) Who is it mainly for? - Everyone: Criminals (more fun and money making opportunities), police (DUIs using "/me administers breathalyzer", drug calls/illegal parties), civilians (opening a legal bar if you chose to), Links to any content- https://steamcommunity.com/sharedfiles/filedetails/?id=855432944 (one possible drug mod that could be implemented)