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Found 4 results

  1. What are you suggesting? - giving range buff on 194 because currently if people keep moving you will never gonna hit anyone and its attack does not register at all even if you successfully hit them. The range is so small it doesn't register the hit for some reason. So basically scp 194 can only kill afk people. How would this change better the server? - this would hopefully fix 194 hitreg Are there any disadvantages of making this change to the server? If so, explain. - I don't think so Who would this change mostly benefit? - scp 194 only Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - None
  2. What are you suggesting? - a bit of damage buff for SCP 194. As of now i don't think it is capable of killing a single MTF despite of having a 67 damage (134 dps). you can barely land a shot because of laggy hitboxes. i think you only deal around 30 damage per hit to mtf with having an armor. the only thing i could kill with this SCP is class D personnel. increase swep damage by 20-40 How would this change better the server? - maybe this will help the SCP to have an ability fight back instead of just running away for its life. Are there any disadvantages of making this change to the server? If so, explain. - No. Who would this change mostly benefit? - SCP 194 Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - Not required.
  3. What are you suggesting? - HP buff for both scps and speed buff for the scp 1265_A How would this change better the server? - Both scps especially 194 are pretty squishy and easy to kill /recontain after their armor is shredded. So i want to suggest to buff both scps health to sustain more damage because of how quickly for them to die from a group of MTFs, CIs, Armed D-classes and CCs. The effectiveness of killing these scps are increased when people are using shotguns. On the other hand, the raptors needs more speed due to them having the same speed as a human and they will die/suffer a significant amount of damage after attacking the MTFs/Combatants because they are melee fighters. After all they are raptors they run fast. scp 194 - from 225 hp to 425 hp scp 1265_a - from 300 hp to 400 hp - speed improvement - slow hp regeneration (1hp/2s same as 194)(optional) Are there any disadvantages of making this change to the server? If so, explain. - Not sure. Who would this change mostly benefit? - People who own SCPs job pack. Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - none needed
  4. https://docs.google.com/document/d/1IXgO4Sud5a8J76sgflFQLAavBAkArFVv3pi4exGsLcc/edit?usp=sharing
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