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Showing results for tags '1048-a'.
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https://docs.google.com/document/d/1KuniQsS_TzepchkPQjJahQFxmDwxPpWRlq0LCMiVnJw/edit?usp=sharing NOTE: Researcher supervisor hope gave me the idea give him credit to the idea
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Please make sure suggestions are pertinent and relevant! What you want to see? - I want to see SCPs be recontained in ways that make more sense for example 035s recontainment is simply a termination when he only have 300 health and 50 armor making it very easy to do and a melee weapon with not too much capability for killing when being shot at as well and scps like 1048 have this problem as well they can't really do much to avoid containment since their recontainment is so simple and their health is so low basically theres a number of SCPs that are recontained too easily or are rarely given the chance to use what their ability is suppose to be limiting a lot of rp as well these include (1048, 1048-A, 035, 1245-2) These SCPs just seem too easy to deal with for how little rp they cause which makes them kinda lack luster to use and even for the people who would rather just kill their capabilities in causing chaos aren't that high either 1048 is probably the worst in this case because you need to gather ears just to make 1048-A which is just as easy to recontain and he has very low health which makes sense but his termination happens basically 9/10 times after taking an ear and 1048-A has the same problem but slightly less as he has a weapon but its not too effective with the rule limiting him to using it every 5 minutes which is part of what makes him so useless and 035 has 300 health and 50 armor but again hes simply terminated and his weapon is decent but its still a melee which is easily avoided and his actual ability is nice but he has mediocre chance of getting control of someone who is usually too busy shooting him to realize which leads to another problem right there he can't really pull off possing anyone whos already shooting at him without telling them hes doing it and by then hes lost half his health half way to recontainment, 1245 has barely any damage and hes basically a down graded 682 because of having less health and damage but essentially the same purpose and game play Why should we add it? - New recontainment methods or buff their health of damage capabilies What are the advantages of having this? - Makes more viable SCP options making the game more fun for those who like playing SCPs as it gives them more unique options Who is it mainly for? - People who play SCPs Links to any content -