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WantedIdeas

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Posts posted by WantedIdeas

  1. Ima have to -Support this

    Job has been nerfed 3 times with the MP7

    Another nerf is a bit overkill and will make it literally useless

     

    4 hours ago, [GL] Fryingpan36 said:

    +Support it would give it the same amount of HP it had before it traded with E11 175 HP. 

     Reason for that was: E11 had the job as a level 65 Job, This is a sub-division instead so it has 200 hp 150 Instead of 175 175 So the only difference is that it has 25 more HP and 25 less Armor, Still has the exact same total HP/AP which is 350

     

    If you wanna talk more about this, Come speak to me on TS!

  2. 21 hours ago, ThePoke said:

    WantedIdeas: Anime friend hope we keep in touch brother. 

    So what anime you watching this season?

     

    Also remember that time you got removed from Staff for making a DN joke and I was your mentor, I will always remember that Lmao

  3. What are you suggesting? - I am suggesting that Behemoth can go back into D-block Seeing how Behemoth is a class that you have to work up to SSGT just to get, The majority of the time Behemoths are running around and doing nothing and what I am suggesting is Behemoth being able to help out Security when there's riots and get d-class on their own for Feeding SCPs, Behemoth is now a 225 175 Class making it have similar stats to a custom class and the Auger isn't that good of a weapon currently so I see no reason it shouldn't be allowed into D-block.

    How would this change better the server? - It will help Behemoth activity

    Are there any disadvantages of making this change to the server? If so, explain. -  Probably D-class won't like it, But other than that no, it helps activity and gets people to play on Behemoth

    Who would this change mostly benefit? - Nu-7, Behemoth, Security

    Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A

     

    • Like 3
  4. Just now, Noah Lee said:

    https://medal.tv/clips/3RHwvx2MY5vRz/27PwbFchTkFx
    https://medal.tv/clips/3RHvOr1dTnc9K/x3SvwM8xFn1l
    https://medal.tv/clips/3RHw3WgqHQdUj/D3D46YUXOEm8

    Massive - Support
    So upon seeing this suggestion, and seeing the video, the recoil is sketch as fuck, so we invited one of our better PVPers that we have in our branch @Smoll so the fist clip linked, is smoll shooting the MP7 on my head and you can see the recoil is very difficult to control, the second clip we attempted to recreate actual battle with a d class or some individual that doesn't wish to die, and you can clearly see the recoil is difficult and it is still rather hard to hit someone, and you may say "oh hes just bad" but this man is up there with kenzo and funkmaster when it comes to combat as d class ETC, but its still insane, the 3rd clip is smoll shooting me full body and fully controlled recoil and it doesn't even remotely match what clip was provided for the recoil.

     

    • Like 4
    • Dislike 1
  5. +Support

    I could see this being useful in a situation like this: Let's say SCP-106 was out and D-block is lost at the same time, E11's main goal in-site is to go Recontain, Exit so since D-block is lost and 106 is roaming LCZ trying to kill people, E11 being able to grab a d-class and run would sound fair in that situation or they would just have to wait for D-block to get back to normal because they won't be able to provide outside support since 106 is Roaming LCZ and will get them and There's no Nu-7 on to enter d-block, the only thing E11 would be able to do is just try to get a d-class that escapes from outside while avoiding 106.

  6. 6 minutes ago, Echo Romeo said:

    WantedIdeas: More like UnwantedIdeas HAHA TROLLED nah jk, you were chill

    Who is Echo?

    HAHA TROLLED nah jk , F

    Also I didn't expect you to mention all of the Nu-7 command even blacklisted ones

  7. 32 minutes ago, Warren Talos said:

    first of all non-combatins are not allowed in interrogation room  so maynard would be kos if he goes inside and its your fault for not having a guard outside

    From this logic maynard is a non-combatant meaning he can only shoot if shot at so meaning he can't kill MTF?

    32 minutes ago, enuz 💣 said:

    This is based off the fact that Maynard can kill people who have been captured.

    It's based off that Maynard can just do it every 3 minutes and from what I said, it ruins the whole point of having to raid for a CI personal and all we want to do is RP without having to deal with maynard every 3 minutes.

    1 minute ago, Coltable said:

    Is it really that hard to kill a researcher with 100 100

    No but whenever all his main goal is to go and kill the person being interrogated, It gets pretty difficult to defend and kill maynard at the same time.

     

     

    Also yeah I should keep my responses to +/-s but I thought these things need to be addressed.

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