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Black0ut

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Posts posted by Black0ut

  1. - Support 

     

    I was on while this happened, thought your time on all you have done was break rules and be warned for it. It ended up being a snowball which inevitably lead to your ban.
     

    All you have done is break rules and refuse to rp, so just wait out your ban time

  2.  

    Mobile Task Force E-11 “Nine-Tailed Fox”

     

    Made January of 2024

     

    With approval from:

    Site Administration: Fool, Bucket, Blackbeard, Stolas

    D5 HCMD: Fruitt, Shadows

    Nu7 HCMD:Purp

    CI HCMD: Saint, Schafer

    Utility HCMD: Vintage

    Research HCMD: Cintal

    Alpha 1 HCMD: On LOA

    Security HCMD: Jones, Assassin
     

     

    E-11 Commander

    Gun Removals

    Arc9_bo2_b23r | arc9_bo2_stormpsr

    Gun Additions

    arc9_cod4e_w1200 | arc9_cod4e_m82

     

    Attachment Removals

    arc9_att_mwc_optic_hamr

    Attachment Additions

    arc9_att_bo1_optic_colt

     

    E-11 Officer

     

    Gun Removals

    Arc9_mw2e_m4a1 | arc9_mw3e_aa12 | arc9_bo2_b23r

    Gun Additions

    Arc9_mw2e_f2000 | arc9_mw3e_mp7

     

    Attachment Removals

    arc9_att_mwc_optic_hamr | arc9_att_bo1_stock_medium

    Attachment Additions

    Arc9_att_bo2_optic_mms | arc9_att_bo2_muzzle_suppressor_4

     

     

    E-11 NCO

    Gun Additions

    arc9_mw2e_acr | arc9_mw3e_mp7

     

    Attachment Additions

    Arc9_att_bo2_muzzle_suppressor_4 | arc9_att_bo2_optic_burris

    Old HP

    200

    Old Armor

    175

    New HP 

    175

    New Armor

    175

     

    E-11 Enlisted

     

    Gun Removals

    Arc9_cod4e_g3 | arc9_bo2_b23r

    Gun Additions

    arc9_mw2e_acr | arc9_bo2_mp5 [Needs to be activated]

    Attachment Removals

     

    Attachment Additions

    Arc9_att_mwc_optic_burris | arc9_att_bo1_mp5_stock_pdw

     

    Sub Branches

     

    E-11 Combat Engineer

     

    Old HP

    150

    Old Armor

    150

    New HP 

    200

    New Armor

    175

     

    Note: Add Medkit (gl_medkit) and ability to spawn charges Job slots 10 - 5

     

    E-11 Scouts

    Gun Additions

    arc9_bo2_mp5

     

    Note: Speed boost to 300

     

    E-11 Rangers

     

    Gun Additions

    Arc9_cod4e_w1200 | arc9_bo2_svu [Needs to be activated]

     

    Old HP

    175

    Old Armor

    175

    New HP 

    200

    New Armor

    175

     

    E-11 Veteran Rangers

     

    Gun Additions

    Arc9_cod4e_w1200

     

    Old HP

    200

    Old Armor

    200

    New HP 

    200

    New Armor

    175

    Note: Job Slots from 4 to 2.

     

    Special Forces

    u

    E-11 Coldsilver

    Job Name

    E11 Coldsilver

     

    Gun Removals

    arc9_bo2_r870

    Gun Additions

    Arc9_cod4e_m82 | arc9_bo2_ksg

     

    E-11 Coldsilver: Alpha Unit

     

    Gun Additions

    Arc9_cod4e_m82 | arc9_bo2_ksg


     

    Level/Donator

     

    Rapid Response Team

    Gun Removals

    Arc9_bo2_type95 | arc9_bo2_b23r

    Gun Additions

    Arc9_cod4e_p90 | arc9_mw2e_m16a4

     

    Old HP

    175

    Old Armor

    175

    New HP 

    125

    New Armor

    125

     

     

     

    E-11 Pathfinder

     

    Gun Removals

    arc9_mw3e_aa12

    Gun Additions

    Arc9_mw2e_f2000



     

    Job Removals

     

    E-11 Rapid Care Unit

     

    Job Additions

     

    E-11 Bulldozer lvl 100

    Job Name

    Epsilon-11 Bulldozer

    Description

    The Epsilon-11 Bulldozer is a unit of great power. It is able to push through all defenses, no matter the strength of those holding it.

    Gun Additions

    Arc9_mw3e_l86 | arc9_bo2_ksg | arc9_mw3e_m16a4

    Attachment Additions

    arc9_att_bo2_optic_mms

    Model(s)

    models/models/frix/x01/xo1_powerarmor.mdl

    HP 

    200

    Armor

    200

    Salary

    300

    CONTENT With File Size  

    [F4] X-01 Power Armor [Enclave] (NPC+PM) | 23.151 MB 

     

    JOINT CI|E11 RAID JOB

     

    Zenith Warlord

     

    Description

    Zenith Warlord, a formidable war machine shrouded in mystery. This bipedal mech, built for both precision strikes and heavy assaults, is a fusion of otherworldly power and advanced engineering, making it a coveted asset for both the E11 Foundation and the Chaos Insurgency

     

    Gun Additions

    Arc9_bo1_stoner | Arc9_bo2_stormpsr | Arc9_waw_ppsh41 | Arc9_bo2_nma

    Attachment Additions

     

    Model(s)

    Models\arachnid\wolfenstein2\supersoldaten\supersoldaten 1946\

    HP 

    1000

    Armor

    500

    Salary

    250

    CONTENT With File Size  

     

    https://steamcommunity.com/sharedfiles/filedetails/?id=1433238305

    75 mb


     

    New Weapon stats

    https://docs.google.com/document/d/1lFt3VaQqSApiFGjOa-cpxhBvDEn25CN3n23dV8wGzcs/edit?usp=sharing

     

     

    CONTENT ADDITIONS

     

    Surface War Mode:Mech

     

    A Gamemode in the Surface war menu in which both sides will fight to procure a mech. 

    A  Member from either side can start a majority vote for the opposite team! If the other team votes Yes! A surface war begins!
    Each team will have a set of 50 lives! The goal is to kill the other team until they have run out of lives! The winner of this surface war will get a mech!
    The team who wins will have someone randomly selected for the Mech job as long as they have more than 5 kills! 

     

    Mode Requirements
    5 MTF and 5 CI

    3 hour cooldown until it can be played again

    Can only be played for 75 Minutes
     

     

    Job Name
    Zenith Warlord

     

    Description

     

    Zenith Warlord, a formidable war machine shrouded in mystery. This bipedal mech, built for both precision strikes and heavy assaults, is a fusion of otherworldly power and advanced engineering, making it a coveted asset for both the E11 Foundation and the Chaos Insurgency

     

    Weapons

     

    Arc9_bo1_stoner

    Arc9_bo2_stormpsr

     Arc9_waw_ppsh41

    Arc9_bo2_nma


     

    Attachments

     

    Model 

    Models\arachnit\wolfenstein2\supersoldaten\supersoldaten_1946\

     

    HP

     1000

    Armor

    500

    Salary

    250

     

    Content with file size

    https://steamcommunity.com/sharedfiles/filedetails/?id=1433238305

    75 mb

    (if we cannot remove that sticker and replace it with CI/E11 Logos we can always use this one)
     

    https://steamcommunity.com/sharedfiles/filedetails/?id=727976558&searchtext=robot

    36 mb

     

     

  3. 7 minutes ago, Isaac Jones said:

    - Support 

    Considering you crashed the server yesterday and your history with ET and your overall attitude on the server currently I've gonna give you a no. Majorly because if you can cause issues still while having issues to explosives and shit off the ET jobs who knows what you'll do with full ET powers again

     

  4. Just now, Darby said:

    - Support

    Removed from SCPRP Event Team on 10/29/23 for Abuse of ET Powers.

    Bad Attitude.

    Based of stuff I have seen in game on how you act, I don't believe think you are fit for Staff at this point in time

    Good Luck

  5. Mobile Task Force E-11 “Nine-Tailed Fox”

     

    Branch Update

    Made September of 2023

    With approval from:

     

    Site Administration: Blackbeard, Spider, Drizzle, Curtis, Fool

    D5 HCMD: Shadows

    Nu7 HCMD:Purp

    CI HCMD: Saint

    Maintenance HCMD: Tanner, Spoonbwai

    Medical HCMD:  Vintage

    Research HCMD: Cryptonus

    Alpha 1 HCMD: Clarkie

    Security HCMD: Bucket <3, Baby Arm

    ________________________________________________________________________________________________________________

     

    E11 Commander

    Job Model: Staying the same

     

    Job Description: Staying the same

     

    Job Weapons

     

    Adding

    tfa_l85 | tfa_val

    blast_tfa_gm6

    Proposed Stats

    Accuracy 9 | 0

    firerate 40

    Mobility 75

    Damage 250

    Range 1.14k

    Stability 0

    3 Bullets


    Link to weapon

    https://steamcommunity.com/sharedfiles/filedetails/?id=835884739

     

    Removing

    tfa_ins2_sterling | tfa_barret_m82 | tfa_csgo_nova

     

    HP: 250 

     

    Armor : 225 

     

    Salary: Staying the same

     

    ________________________________________________________________________________________________________________

     

    E11 Senior Officer

    Job Model: Staying the same

     

    Job Description: Staying the same

     

    Job Weapons

     

    Adding 

    tfa_csgo_mag7

     

    Removing 

    tfa_remington870

     

    HP: 225

    Armor : 200

    Salary: Staying the same

     

    ________________________________________________________________________________________________________________

     

    E11 Officer

     

    Job Model: Staying the same

     

    Job Description: Staying the same

     

    Job Weapons

     

    Adding 

    tfa_m16a4_acog, tfa_m3

     

    Removing 

    tfa_ithacam37, tfa_ak47 

     

    HP: From 225 to 200

     

    Armor : From 175 to 200

     

    Salary: Staying the same

     

    ________________________________________________________________________________________________________________

     

    E11 NCO

     

    Job Model: Staying the same

     

    Job Description: Staying the same

     

    Job Weapons: Staying the same

     

    HP: 200

     

    Armor : 175

     

    Salary: Staying the same


     

    ________________________________________________________________________________________________________________

     

    E11 Enlisted

     

    Job Model: Staying the same

     

    Job Description: Staying the same

     

    Job Weapons

     

    Adding 

    tfa_csgo_sg556, tfa_mp9

     

     Removing: 

    tfa_kac_pdw

     

    HP: 175

     

    Armor : 150

     

    Salary: Staying the same

     

    ________________________________________________________________________________________________________________

     

    Sub Branch Classes

    E11 Combat Engineers

     

    Job Model: Staying the same

     

    Job Description: Staying the same

     

    Job Weapons

     

    Adding 

    tfa_f2000

    maintenance_tablet

     

    Removing

    tfa_remington870

     

    HP: From 175 to 150

     

    Armor : From 200 to 150

     

    Salary: Staying the same

     

    ________________________________________________________________________________________________________________

     

    E11 Rapid Care Unit

     

    Job Model: Staying the same

     

    Job Description: Staying the same

     

    Job Weapons 

     

    Adding: 

    tfa_g3a3 | tfa_usp

     

    Removing 

    tfa_ins2_sterling

     

    HP: From 175 to 150

     

    Armor : 150

     

    Salary: Staying the same

     

    ________________________________________________________________________________________________________________

     

    E11 Rangers

     

    Job Model: Staying the same

     

    Job Description: Staying the same

     

    Job Weapons: Staying the same
     

    HP: From 200 to 175

     

    Armor : 175

     

    Salary: Staying the same

     

    ________________________________________________________________________________________________________________

     

    E11 Veteran Rangers

     

    Job Model: Staying the same

     

    Job Description: Staying the same

     

    Job Weapons: Staying the same

     

    HP: 200

     

    Armor : 200

     

    Salary: Staying the same

     

    _______________________________________________________________________________________________________________

     

    E11 Scouts

     

    Job Model: Staying the same

     

    Job Description: Staying the same

     

    Job Weapons

     

    Adding 

     tfa_auga3 | tfa_csgo_e11_smoke | 

     

    blast_tfa_gm6

    Proposed Stats

    Accuracy 9 | 0

    firerate 40

    Mobility 75

    Damage 250

    Range 1.14k

    Stability 0

    3 Bullets

     

    Link to weapon
    https://steamcommunity.com/sharedfiles/filedetails/?id=835884739

     

    Removing

    tfa_csgo_sg556 | tfa_barret_m82 | tfa_csgo_smoke


     

    HP: 175

     

    Armor : From 200 to 150

     

    Salary: Staying the same

     

    Job Slots: From 8 to 3

     

    _______________________________________________________________________________________________________________

     

    E11 Coldsilver

     

    Job Model: Staying the same

     

    Job Description: Staying the same

     

    Job Weapons

     

    Adding 

    robotnik_bo1_stn

    Proposed Stats
    Accuracy 2 | 0

     Fire Rate 800 

    Mobility 90

    Damage 38

    Range 0.5K 

    Stability 90 

    Mag Size 30

     

    Removing

    tfa_csgo_nova

     

    HP: 225

     

    Armor : 200

     

    Salary: Staying the same

     

    ________________________________________________________________________________________________________________

     

    E11 Coldsilver Alpha Unit

     

    Job Model: Staying the same

     

    Job Description: Staying the same

     

    Job Weapons

     

    Adding 

    robotnik_bo1_stn

    Proposed Stats
    Accuracy 2 | 0

     Fire Rate 800 

    Mobility 90

    Damage 38

    Range 0.5K 

    Stability 90 

    Mag Size 30


     

    Removing

    tfa_svu

     

    HP: 225

     

    Armor : 225

     

    Salary: Staying the same

     

    ________________________________________________________________________________________________________________

     

    Level/Donator 

     

    Ambush Specialist [lvl 100]

     

    Job Weapons

     

    Job Model: Staying the same

     

    Job Description: Staying the same

     

    Adding

    tfa_csgo_mp7

     

    Removing

    tfa_csgo_scar20

     

    HP: 175

     

    Armor : 175

     

    Salary: Staying the same

     

    ________________________________________________________________________________________________________________

     

    Foxtrot Leader [lvl 60]

    Removing Job

     

    ________________________________________________________________________________________________________________

     

    Rapid Response Team

     

    Job Model: Staying the same

     

    Job Description: Staying the same

     

    Job Weapons

     

    Adding

    tfa_smgp90

     

    Removing

    tfscpsl_e11

     

    HP: From 200 to 175

     

    Armor : From 150 to 175

     

    Salary: Staying the same

    ________________________________________________________________________________________________________________

     

    Pathfinder

     

    Job Model: Staying the same

     

    Job Description: Staying the same

     

    Job Weapons: Staying the same

     

    HP: From 175 to 150

     

    Armor : From 175 to 150

     

    Salary: Staying the same

  6. Massive -Support

    I was with Elipsis and Saint during this incident, when you came to the door and said " what if we sit out here menacingly" and  "We have drugs and weed" we were ordered to kill you for what I would safely assume would be for impeding with A-1 Operations. 

    The result of the altercation would have been completely different if you had left when we had asked the first time.

  7. 51 minutes ago, Isaac Jones said:

    - Support

    with the backlash on you and the controversy around you and other individuals at this time I don't think it's a good idea to bring you in as well when you make a sit for someone saying "ur mom" and expecting a warning to get handed I personally believe you'll take everything to heart and will use your powers for the wrong reasons

    You wanted to get someone warned for saying "your mom" it'll raise concerns when you warn people for saying stuff that literally harms no one. Granted I'm always open to be proven wrong but until then im sticking with a minus support

    Good luck never the less

    -support 

  8. + Support

    Hes been with the server during its rough times in recent months and has done nothing but trying his best to help the server out. He has the capabilities of returning the GM team to former self and better than it was before. Same time due to his other positions being SNR CMDR and an Admin shows that he can be trusted in this position for GMs

  9. 4 minutes ago, Saint 🙂 said:

    - Support

    As much as I'd liked to say that you have been respectful to me, you have to look at things in a bigger picture.

    This community isn't just a GMOD community, but a registered and functioning business. Gaminglight is a registered LLC, and there are things that need to be enforced in order to protect and respect the audience that plays on these servers.

    In previous circumstances, you have endangered the safety of children on this server before, and while I'm sure you have changed and bettered yourself as a person. There needs to be consequences for actions like this that cannot be undone.

    With Gaminglight being a business, they need to protect themselves and their image. Having someone in the community who has endangered the safety of it's audience before is someone who should not be allowed back into the community. If you look at any legitimate business outside of this game, if you have someone who has endangered it's occupants previously, you would not be inclined to bring them back later in life, even if they have changed. They have wronged you before, and there's no telling if they might do it again or not.

    On top of endangering the safety of people on this server, you have also previously shown no respect to people on this server with your attempt to stage a coup over a past Head of Security. Along with attempting to assist people that have been blacklisted from this community.

    Again, you have been respectful to me for the times that I have seen you in-game recently, and I have no negative qualms with you. But you have to look at the bigger picture; you messed up, and unfortunately sometimes you can't come back from it.

    - Massive Minus Support for obvious reasons

  10. In-Game Name: Blackout
    SteamID: STEAM_0:0:504483356
    Rank: Senior Mod
    Reason for leaving: Lost interest within the server
    Do you agree to stay active for 48 hours after this post? Yes
    Do you agree to contact your Head Admin+ once your 48 hour notice is up? Yes

  11. I've never been the type of person to make a resignation long and will continue to keep it like that so i'll make this brief. I've been on the server for about 6 months now and it's gotten to the point for me that it's just not enjoyable, especially within the last month and a half. At times I legitimately just couldn't bother to get on as it felt more like a job than anything. With that being said I wish everyone within the server the best and long live the Stormtrooper Battalion.

     

    Imma do some shout outs cuz fuck it.

     

    Frost - You brought me in with the intention to gain a member, That plan of yours did better than expected

     

    Deer - Get SNR CMDR already

     

    John - This man really got quadruple cooldown skip the SNR CMDR. Its bs how I never got to work with you as a command team

     

    Talren - Even though I'm leaving you shortly after you got command, im sure you will be fine running ST without me. Its already in a solid state, just don't drop the ball with it. If you need assistance I'm happy to help. Just send me a DM

     

    ST Officers - You guys are doing an incredible job within ST. After my departure I want you guys to help out Talren as much as you can until someone else is chosen for ST command.

     

    ST NCOs and Enlisted -  you guys are the future for STs to keep up the great work and activity.

    With that being said Im out

  12. - support

    Even if he brought this up to myself or Talren, we would not bother to go through with the idea as we already have a Spec Op unit being storm commando. Same time the Storm commandos as of now do the same stuff shadowtroopers do plus more.

    overall this is something we would not implement into ST as would end up being a mirror image of Storm Commandos

  13. 14 hours ago, Baja Blast said:

    Major +Support

    John has done nothing but help the server in his time playing and I can confidently say that he would be a competent staff member and help out greatly there. Hes been a great command member and GM and its been a pleasure working with him.

     

    + Support

  14. What do you want to see?: 

    I want to see the NPCs during Very hard and Hardcore missions health to be nerfed.

    Why should we add it?:

    As of now whenever you part take in a Very hard or Hardcore mission the NPCs take ages to kill. Ive seen 10+ people on either Very hard or hard core while using explosives and tanks and fail to complete one of those missions. I understand its meant to be difficult  but at the same time it makes players turn away from it based on how much time it takes just for a single wave to be completed.

    Also in the mission table itself whenever you interact with it almost all the missions are either Very Hard or Hardcore. For mission balancing purposes having a variety of difficulties rather than just Very Hard and Hardcore would be a refreshing change for those who want to do a quick and relaxing mission.

     

    What are the advantages of having this?: 

    The initial idea of the mission system is to give the player base something else to do outside of events, but when the missions available are only Very Hard and Hardcore it turns the players away knowing how difficult the NPCs are. By nerfing the HP[Very Hard and Hardcore] it will make those missions possible to beat, and with more variety of difficulties will allow missions to be started at a efficient rate

    Who is it mainly for?:

    The entire player base

    Links to any content: 

    N/A

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