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Posts
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Posts posted by Black0ut
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+support
he did some stupid shit in the past, but he’s redeemed himself due to his work in CI. I’m sure he’s learned his lesson
- 1
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+Support
Solid application
Prior experience
seems competent enough to trust
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- Support
I was on while this happened, thought your time on all you have done was break rules and be warned for it. It ended up being a snowball which inevitably lead to your ban.
All you have done is break rules and refuse to rp, so just wait out your ban time
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Mobile Task Force E-11 “Nine-Tailed Fox”
Made January of 2024
With approval from:
Site Administration: Fool, Bucket, Blackbeard, Stolas
D5 HCMD: Fruitt, Shadows
Nu7 HCMD:Purp
CI HCMD: Saint, Schafer
Utility HCMD: Vintage
Research HCMD: Cintal
Alpha 1 HCMD: On LOA
Security HCMD: Jones, Assassin
E-11 Commander
Gun Removals
Arc9_bo2_b23r | arc9_bo2_stormpsr
Gun Additions
arc9_cod4e_w1200 | arc9_cod4e_m82
Attachment Removals
arc9_att_mwc_optic_hamr
Attachment Additions
arc9_att_bo1_optic_colt
E-11 Officer
Gun Removals
Arc9_mw2e_m4a1 | arc9_mw3e_aa12 | arc9_bo2_b23r
Gun Additions
Arc9_mw2e_f2000 | arc9_mw3e_mp7
Attachment Removals
arc9_att_mwc_optic_hamr | arc9_att_bo1_stock_medium
Attachment Additions
Arc9_att_bo2_optic_mms | arc9_att_bo2_muzzle_suppressor_4
E-11 NCO
Gun Additions
arc9_mw2e_acr | arc9_mw3e_mp7
Attachment Additions
Arc9_att_bo2_muzzle_suppressor_4 | arc9_att_bo2_optic_burris
Old HP
200
Old Armor
175
New HP
175
New Armor
175
E-11 Enlisted
Gun Removals
Arc9_cod4e_g3 | arc9_bo2_b23r
Gun Additions
arc9_mw2e_acr | arc9_bo2_mp5 [Needs to be activated]
Attachment Removals
Attachment Additions
Arc9_att_mwc_optic_burris | arc9_att_bo1_mp5_stock_pdw
Sub Branches
E-11 Combat Engineer
Old HP
150
Old Armor
150
New HP
200
New Armor
175
Note: Add Medkit (gl_medkit) and ability to spawn charges Job slots 10 - 5
E-11 Scouts
Gun Additions
arc9_bo2_mp5
Note: Speed boost to 300
E-11 Rangers
Gun Additions
Arc9_cod4e_w1200 | arc9_bo2_svu [Needs to be activated]
Old HP
175
Old Armor
175
New HP
200
New Armor
175
E-11 Veteran Rangers
Gun Additions
Arc9_cod4e_w1200
Old HP
200
Old Armor
200
New HP
200
New Armor
175
Note: Job Slots from 4 to 2.
Special Forces
u
E-11 Coldsilver
Job Name
E11 Coldsilver
Gun Removals
arc9_bo2_r870
Gun Additions
Arc9_cod4e_m82 | arc9_bo2_ksg
E-11 Coldsilver: Alpha Unit
Gun Additions
Arc9_cod4e_m82 | arc9_bo2_ksg
Level/Donator
Rapid Response Team
Gun Removals
Arc9_bo2_type95 | arc9_bo2_b23r
Gun Additions
Arc9_cod4e_p90 | arc9_mw2e_m16a4
Old HP
175
Old Armor
175
New HP
125
New Armor
125
E-11 Pathfinder
Gun Removals
arc9_mw3e_aa12
Gun Additions
Arc9_mw2e_f2000
Job Removals
E-11 Rapid Care Unit
Job Additions
E-11 Bulldozer lvl 100
Job Name
Epsilon-11 Bulldozer
Description
The Epsilon-11 Bulldozer is a unit of great power. It is able to push through all defenses, no matter the strength of those holding it.
Gun Additions
Arc9_mw3e_l86 | arc9_bo2_ksg | arc9_mw3e_m16a4
Attachment Additions
arc9_att_bo2_optic_mms
Model(s)
models/models/frix/x01/xo1_powerarmor.mdl
HP
200
Armor
200
Salary
300
CONTENT With File Size
[F4] X-01 Power Armor [Enclave] (NPC+PM) | 23.151 MB
JOINT CI|E11 RAID JOB
Zenith Warlord
Description
Zenith Warlord, a formidable war machine shrouded in mystery. This bipedal mech, built for both precision strikes and heavy assaults, is a fusion of otherworldly power and advanced engineering, making it a coveted asset for both the E11 Foundation and the Chaos Insurgency
Gun Additions
Arc9_bo1_stoner | Arc9_bo2_stormpsr | Arc9_waw_ppsh41 | Arc9_bo2_nma
Attachment Additions
Model(s)
Models\arachnid\wolfenstein2\supersoldaten\supersoldaten 1946\
HP
1000
Armor
500
Salary
250
CONTENT With File Size
https://steamcommunity.com/sharedfiles/filedetails/?id=1433238305
75 mb
New Weapon stats
https://docs.google.com/document/d/1lFt3VaQqSApiFGjOa-cpxhBvDEn25CN3n23dV8wGzcs/edit?usp=sharing
CONTENT ADDITIONS
Surface War Mode:Mech
A Gamemode in the Surface war menu in which both sides will fight to procure a mech.
A Member from either side can start a majority vote for the opposite team! If the other team votes Yes! A surface war begins!
Each team will have a set of 50 lives! The goal is to kill the other team until they have run out of lives! The winner of this surface war will get a mech!
The team who wins will have someone randomly selected for the Mech job as long as they have more than 5 kills!Mode Requirements
5 MTF and 5 CI3 hour cooldown until it can be played again
Can only be played for 75 Minutes
Job Name
Zenith WarlordDescription
Zenith Warlord, a formidable war machine shrouded in mystery. This bipedal mech, built for both precision strikes and heavy assaults, is a fusion of otherworldly power and advanced engineering, making it a coveted asset for both the E11 Foundation and the Chaos Insurgency
Weapons
Arc9_bo1_stoner
Arc9_bo2_stormpsr
Arc9_waw_ppsh41
Arc9_bo2_nma
Attachments
Model
Models\arachnit\wolfenstein2\supersoldaten\supersoldaten_1946\
HP
1000
Armor
500
Salary
250
Content with file size
https://steamcommunity.com/sharedfiles/filedetails/?id=1433238305
75 mb
(if we cannot remove that sticker and replace it with CI/E11 Logos we can always use this one)
https://steamcommunity.com/sharedfiles/filedetails/?id=727976558&searchtext=robot
36 mb
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He’s already in ET, if he’s doing good there I’m sure he’ll do fine in staff.
+Support
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You got banned on PRP recently for racism. No improvements clearly
-support
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7 minutes ago, Isaac Jones said:
- Support
Considering you crashed the server yesterday and your history with ET and your overall attitude on the server currently I've gonna give you a no. Majorly because if you can cause issues still while having issues to explosives and shit off the ET jobs who knows what you'll do with full ET powers again
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Just now, Darby said:
- Support
Removed from SCPRP Event Team on 10/29/23 for Abuse of ET Powers.
Bad Attitude.
Based of stuff I have seen in game on how you act, I don't believe think you are fit for Staff at this point in time
Good Luck
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22 minutes ago, Sprink said:
Aren't these supposed to be in suggestions?
Suggestions as of right now is locked
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Mobile Task Force E-11 “Nine-Tailed Fox”
Branch Update
Made September of 2023
With approval from:
Site Administration: Blackbeard, Spider, Drizzle, Curtis, Fool
D5 HCMD: Shadows
Nu7 HCMD:Purp
CI HCMD: Saint
Maintenance HCMD: Tanner, Spoonbwai
Medical HCMD: Vintage
Research HCMD: Cryptonus
Alpha 1 HCMD: Clarkie
Security HCMD: Bucket <3, Baby Arm
________________________________________________________________________________________________________________
E11 Commander
Job Model: Staying the same
Job Description: Staying the same
Job Weapons
Adding
tfa_l85 | tfa_val
blast_tfa_gm6
Proposed Stats
Accuracy 9 | 0
firerate 40
Mobility 75
Damage 250
Range 1.14k
Stability 0
3 Bullets
Link to weaponhttps://steamcommunity.com/sharedfiles/filedetails/?id=835884739
Removing
tfa_ins2_sterling | tfa_barret_m82 | tfa_csgo_nova
HP: 250
Armor : 225
Salary: Staying the same
________________________________________________________________________________________________________________
E11 Senior Officer
Job Model: Staying the same
Job Description: Staying the same
Job Weapons
Adding
tfa_csgo_mag7
Removing
tfa_remington870
HP: 225
Armor : 200
Salary: Staying the same
________________________________________________________________________________________________________________
E11 Officer
Job Model: Staying the same
Job Description: Staying the same
Job Weapons
Adding
tfa_m16a4_acog, tfa_m3
Removing
tfa_ithacam37, tfa_ak47
HP: From 225 to 200
Armor : From 175 to 200
Salary: Staying the same
________________________________________________________________________________________________________________
E11 NCO
Job Model: Staying the same
Job Description: Staying the same
Job Weapons: Staying the same
HP: 200
Armor : 175
Salary: Staying the same
________________________________________________________________________________________________________________
E11 Enlisted
Job Model: Staying the same
Job Description: Staying the same
Job Weapons
Adding
tfa_csgo_sg556, tfa_mp9
Removing:
tfa_kac_pdw
HP: 175
Armor : 150
Salary: Staying the same
________________________________________________________________________________________________________________
Sub Branch Classes
E11 Combat Engineers
Job Model: Staying the same
Job Description: Staying the same
Job Weapons
Adding
tfa_f2000
maintenance_tablet
Removing
tfa_remington870
HP: From 175 to 150
Armor : From 200 to 150
Salary: Staying the same
________________________________________________________________________________________________________________
E11 Rapid Care Unit
Job Model: Staying the same
Job Description: Staying the same
Job Weapons
Adding:
tfa_g3a3 | tfa_usp
Removing
tfa_ins2_sterling
HP: From 175 to 150
Armor : 150
Salary: Staying the same
________________________________________________________________________________________________________________
E11 Rangers
Job Model: Staying the same
Job Description: Staying the same
Job Weapons: Staying the same
HP: From 200 to 175
Armor : 175
Salary: Staying the same
________________________________________________________________________________________________________________
E11 Veteran Rangers
Job Model: Staying the same
Job Description: Staying the same
Job Weapons: Staying the same
HP: 200
Armor : 200
Salary: Staying the same
_______________________________________________________________________________________________________________
E11 Scouts
Job Model: Staying the same
Job Description: Staying the same
Job Weapons
Adding
tfa_auga3 | tfa_csgo_e11_smoke |
blast_tfa_gm6
Proposed Stats
Accuracy 9 | 0
firerate 40
Mobility 75
Damage 250
Range 1.14k
Stability 0
3 Bullets
Link to weapon
https://steamcommunity.com/sharedfiles/filedetails/?id=835884739Removing
tfa_csgo_sg556 | tfa_barret_m82 | tfa_csgo_smoke
HP: 175
Armor : From 200 to 150
Salary: Staying the same
Job Slots: From 8 to 3
_______________________________________________________________________________________________________________
E11 Coldsilver
Job Model: Staying the same
Job Description: Staying the same
Job Weapons
Adding
robotnik_bo1_stn
Proposed Stats
Accuracy 2 | 0Fire Rate 800
Mobility 90
Damage 38
Range 0.5K
Stability 90
Mag Size 30
Removing
tfa_csgo_nova
HP: 225
Armor : 200
Salary: Staying the same
________________________________________________________________________________________________________________
E11 Coldsilver Alpha Unit
Job Model: Staying the same
Job Description: Staying the same
Job Weapons
Adding
robotnik_bo1_stn
Proposed Stats
Accuracy 2 | 0Fire Rate 800
Mobility 90
Damage 38
Range 0.5K
Stability 90
Mag Size 30
Removing
tfa_svu
HP: 225
Armor : 225
Salary: Staying the same
________________________________________________________________________________________________________________
Level/Donator
Ambush Specialist [lvl 100]
Job Weapons
Job Model: Staying the same
Job Description: Staying the same
Adding
tfa_csgo_mp7
Removing
tfa_csgo_scar20
HP: 175
Armor : 175
Salary: Staying the same
________________________________________________________________________________________________________________
Foxtrot Leader [lvl 60]
Removing Job
________________________________________________________________________________________________________________
Rapid Response Team
Job Model: Staying the same
Job Description: Staying the same
Job Weapons
Adding
tfa_smgp90
Removing
tfscpsl_e11
HP: From 200 to 175
Armor : From 150 to 175
Salary: Staying the same
________________________________________________________________________________________________________________
Pathfinder
Job Model: Staying the same
Job Description: Staying the same
Job Weapons: Staying the same
HP: From 175 to 150
Armor : From 175 to 150
Salary: Staying the same
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Massive -Support
I was with Elipsis and Saint during this incident, when you came to the door and said " what if we sit out here menacingly" and "We have drugs and weed" we were ordered to kill you for what I would safely assume would be for impeding with A-1 Operations.
The result of the altercation would have been completely different if you had left when we had asked the first time.
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51 minutes ago, Isaac Jones said:
- Support
with the backlash on you and the controversy around you and other individuals at this time I don't think it's a good idea to bring you in as well when you make a sit for someone saying "ur mom" and expecting a warning to get handed I personally believe you'll take everything to heart and will use your powers for the wrong reasonsYou wanted to get someone warned for saying "your mom" it'll raise concerns when you warn people for saying stuff that literally harms no one. Granted I'm always open to be proven wrong but until then im sticking with a minus support
Good luck never the less
-support
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On 8/6/2023 at 3:34 PM, Resin07 said:
+support
+Dedicated to his battalion
+always helping people improve
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+ Support
Hes been with the server during its rough times in recent months and has done nothing but trying his best to help the server out. He has the capabilities of returning the GM team to former self and better than it was before. Same time due to his other positions being SNR CMDR and an Admin shows that he can be trusted in this position for GMs
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+ Support
Always active in the server
Goes above and beyond quota
Friendly among everyone within ST
Good luck kid
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4 minutes ago, Saint said:
- Support
As much as I'd liked to say that you have been respectful to me, you have to look at things in a bigger picture.
This community isn't just a GMOD community, but a registered and functioning business. Gaminglight is a registered LLC, and there are things that need to be enforced in order to protect and respect the audience that plays on these servers.
In previous circumstances, you have endangered the safety of children on this server before, and while I'm sure you have changed and bettered yourself as a person. There needs to be consequences for actions like this that cannot be undone.
With Gaminglight being a business, they need to protect themselves and their image. Having someone in the community who has endangered the safety of it's audience before is someone who should not be allowed back into the community. If you look at any legitimate business outside of this game, if you have someone who has endangered it's occupants previously, you would not be inclined to bring them back later in life, even if they have changed. They have wronged you before, and there's no telling if they might do it again or not.
On top of endangering the safety of people on this server, you have also previously shown no respect to people on this server with your attempt to stage a coup over a past Head of Security. Along with attempting to assist people that have been blacklisted from this community.
Again, you have been respectful to me for the times that I have seen you in-game recently, and I have no negative qualms with you. But you have to look at the bigger picture; you messed up, and unfortunately sometimes you can't come back from it.
- Massive Minus Support for obvious reasons
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In-Game Name: Blackout
SteamID: STEAM_0:0:504483356
Rank: Senior Mod
Reason for leaving: Lost interest within the server
Do you agree to stay active for 48 hours after this post? Yes
Do you agree to contact your Head Admin+ once your 48 hour notice is up? Yes -
I've never been the type of person to make a resignation long and will continue to keep it like that so i'll make this brief. I've been on the server for about 6 months now and it's gotten to the point for me that it's just not enjoyable, especially within the last month and a half. At times I legitimately just couldn't bother to get on as it felt more like a job than anything. With that being said I wish everyone within the server the best and long live the Stormtrooper Battalion.
Imma do some shout outs cuz fuck it.
Frost - You brought me in with the intention to gain a member, That plan of yours did better than expected
Deer - Get SNR CMDR already
John - This man really got quadruple cooldown skip the SNR CMDR. Its bs how I never got to work with you as a command team
Talren - Even though I'm leaving you shortly after you got command, im sure you will be fine running ST without me. Its already in a solid state, just don't drop the ball with it. If you need assistance I'm happy to help. Just send me a DM
ST Officers - You guys are doing an incredible job within ST. After my departure I want you guys to help out Talren as much as you can until someone else is chosen for ST command.
ST NCOs and Enlisted - you guys are the future for STs to keep up the great work and activity.
With that being said Im out
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- support
Even if he brought this up to myself or Talren, we would not bother to go through with the idea as we already have a Spec Op unit being storm commando. Same time the Storm commandos as of now do the same stuff shadowtroopers do plus more.
overall this is something we would not implement into ST as would end up being a mirror image of Storm Commandos
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+support
- Gives command proper time to prepare any changes for documents
- Allows command to make plan out future updates to benefit their regiments
- Overall allows better communication between command and High com for changes
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14 hours ago, Baja Blast said:
Major +Support
John has done nothing but help the server in his time playing and I can confidently say that he would be a competent staff member and help out greatly there. Hes been a great command member and GM and its been a pleasure working with him.
+ Support
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ACCEPTED
Congratulations on your app being accepted! Please speak to either myself or Talren for training!
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Denied
ST Command feels you are not ready for this position at this time. Feel free to re apply in 2 weeks
- 1
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What do you want to see?:
I want to see the NPCs during Very hard and Hardcore missions health to be nerfed.
Why should we add it?:
As of now whenever you part take in a Very hard or Hardcore mission the NPCs take ages to kill. Ive seen 10+ people on either Very hard or hard core while using explosives and tanks and fail to complete one of those missions. I understand its meant to be difficult but at the same time it makes players turn away from it based on how much time it takes just for a single wave to be completed.
Also in the mission table itself whenever you interact with it almost all the missions are either Very Hard or Hardcore. For mission balancing purposes having a variety of difficulties rather than just Very Hard and Hardcore would be a refreshing change for those who want to do a quick and relaxing mission.
What are the advantages of having this?:
The initial idea of the mission system is to give the player base something else to do outside of events, but when the missions available are only Very Hard and Hardcore it turns the players away knowing how difficult the NPCs are. By nerfing the HP[Very Hard and Hardcore] it will make those missions possible to beat, and with more variety of difficulties will allow missions to be started at a efficient rate
Who is it mainly for?:
The entire player base
Links to any content:
N/A
No Longer Higherest AF ONG FR NO CAP Admiral Johnathan Moses Brownington Bro Man Dude Guy
in General
Posted
O7
it’s a great thing I fucked you over by giving you those answers to that bullshit promo ceremony to high command. Forces you to be moved up lol