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Posts posted by Rektify
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+Support
Ye. Easier. Simple. -
-Support
Your last few warns happened in May of 2023, where you were caught prop abusing, multiple FAILRPs (including the Bright one), and LTAP, with a few others. Since it happened so recently, I do not think you're ready yet. -
+Support as long as my Alpha units can continue to use the ethereal on code red.
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+Support
I remember Lovelock during my time as JMT and SMT. They did their work fine without any issues whatsoever. -
Overall, +Support
I have yet to interact with Bucket, but I've heard some decent things and this is a nice, straightforward application. And with Baby Arms approval, I'll say why not? -
+Support
I know he can do hold down a good command position.
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Bruh, the man himself? +support
I believe he can handle a normal officer job. -
Turnt. He good in my eyes. +Support
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Name: Rektify
Current & Former GL SCP-RP Ranks: E11 CMDR and JMT
SteamID: STEAM_0:0:797820
DiscordID: Kekky#5235
How well do you know the G.O.C. lore (On a scale of 1-10)? 5. I have a few hours of general knowledge from Unfounded
Why do you believe that you are the best fit to be an Officer?
Considering I was a former high command in two branches (lmao, it was really 1), and the current E11 Commander, I'd like to say I have faith in myself to do what needs to get done while maintaining a very straight forward demeanor. Since I'm also staff, I've dealt with a variety of situations like handling tense problems within seconds or just being able to help out in general in an efficient and direct way. I've also spent time out of combat branches, like technical before it was maintenance and I'm currently a little medic as well so I understand the need to push for more non-combatant RP! Though I'm a shoot to kill first kind of man (as most probably know), I also make sure rules such as the MOTD are completely understood by all.What skills and qualities do you possess that show you are competent enough to be an Officer?
I have high communication skills and, if there's an issue, I'm someone who will instantly hash it out on the spot so everything is perfectly clear. If I am told to do something that is within my power, I do it because I'm personally someone who just enjoys to help. Personally, the COC means nothing for me. I like it when recruits or new players hit me up to ask something as simple as understanding how the server works or RDM rules so send em all my way!How will you maintain branch relationships and upkeep communication with other branches?
I will actively RP with other branches while on the job and/or put them in situation where other branches NEED to assist. As someone who holds a high command and staff position, there is a specific responsibility I take on and it's too make sure my branch and others knows what they're doing. Having other jobs (like civilians and, now, GOC) that do not instantly turn RP into your normal counter-strike game helps promote RP AND allows me to see who exactly is doing well in each branch. -
+Support
Dubs for the CI bois. -
Mobile Task Force
E-11 “Nine Tailed Fox”
Branch Update
Made April of 2023
With approval from:
Ethics Committee: Piller, Toasty
Overseer Council: O5-1 (Alexx), O5-3 (Weiss)
Site Administration: HCZ Manager Ozzie, CI General Pills, DoL Spixe, DoRS HexG
E11 HCMD: VCMDR Lewis | CMDR Rektify
D5 HCMD: CMDR Jackweeb | VCMDR Shadow
Nu7 HCMD: CMDR J0lt | VCMDR Pure
CI MIL HCMD: CMDR Kiwi | LTCOM Cecil
Maintenance HCMD: HOME Ayaya | AHOME Silence | AHOME Stolas
Medical HCMD: AHOMS Inaccurate
Research HCMD: DHOR Tyler | DHOR Cryptonus
Alpha 1 HCMD: LTCOM Goat
Security HCMD: DHOS Alpha | DHOS Baby Arms | HOS Drizzle
MTF E-11 Enlisted
Removing:
tfa_kac_pdwAdding:
tfa_mp9
MTF E-11 NCO:
Removing:
tfa_auga3
Adding:
tfa_csgo_aug
MTF E-11 Officer
Removing:
tfa_remington870
tfa_m16a4_acogAdding:
tfa_g36
tfa_psg1
MTF E-11 Senior Officer
Removing:
tfa_f2000
tfa_psg1
Adding:
tfa_csgo_scar20
tfa_m14sp
MTF E-11 Commander
Removing:
tfa_ins2_cz805
Adding:
tfa_csgo_g3sg1
MTF E-11 Combat Engineer
Adding:
tfa_scoped_taurus
MTF E-11 Rapid Care Unit (Bronze+):
[Change name to MTF E-11 Rapid Care Unit]
Removing:
tfa_sig_p229r
Adding:
tfa_csgo_deagle
rust_syringe
MTF E-11 Marksman[Change name to MTF E-11 Scout]
Removing:
tfa_m98b
tfa_vikhrAdding:
tfa_barret_m82
tfa_csgo_sg556
Armor: 175 > 200Set sprint: velocity: 280
MTF E-11 RangerRemoving model: models/mw2/skin_07/mw2_soldier_05.mdl
NEW JOB DESCRIPTION: Specially trained in guerilla warfare and the protection of Epsilon-11 personnel, rangers can bring nearly any situation under their control. Tasked with guarding over their fellow E-11, they can also handle any internal and external events with relative ease.
Hp: 175 >200
Armor: 200 > 175
MTF E-11 Rangers ‘Lonestars’[Change name to MTF E-11 Veteran Rangers]
NEW JOB DESCRIPTION: MTF Epsilon-11 “Veteran Rangers” are the best the Ranger sub-division has to offer. Trained to nearly all types of tasks, they work closely in groups along with Epsilon-11’s Static Task Force to complete missions with the utmost efficiency.
Job slots 2 > 4
Extra: can Whitelist to E11 ranger
MTF E-11 ColdSilver
[No Change]
MTF E-11 Coldsilver: ‘Alpha Unit’Removing:
tfa_honeybadgerAdding:
tfa_csgo_g3sg1
MTF E-11 Spotter:
[REMOVE JOB (Merging with Marksman/Scout)]
Adding a new Class: MTF E-11 Foxtrot Leader (lvl 60+)
Add Model: models/player/calamity/epsilon-11/gaminglight_epsilon-11.mdl
HP> 200
Amor> 200
Adding:
deployable_shield
tfa_csgo_scar20
tfa_m3
tfa_l85
tfa_csgo_smoke
tfa_csgo_flash
tfa_csgo_frag
weapon_m9
weapon_cuff_elastic
gunthscp_keycard_lvl_3
weapon_doom3_flashlight
weapon_physgun
elixir_inventory
Description:Foxtrot leaders have shown not only dedication to Epsilon-11 but excellent leadership work in the combat field as well. Being able to lead their troops with a strong desire to win, Epsilon-11 Foxtrot Leaders strive to make every mission successful while defending every man/woman with their dying breath.
Restriction:
-Chosen by High command to leadSalary: $200
/open /site /e11 /mtf /ffWorkshop Links:
https://steamcommunity.com/sharedfiles/filedetails/?id=2149166647
(would love color change) -
Tbh, I'd rather switch the E-11 Rapid Response Team model with the Tau-5s. The RRT model is supposed to be Tau-5 anyways.
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On 4/21/2023 at 1:03 AM, Fool said:
A volume slider if it can be done would also work
I'd be so down for the slider. If not, please lower it overall. MY EARSSSSSSS
+Support -
+Support
very ethical. -
Sorry to see you go my man A month in... ONLY A MONTH AND YOU DONT WANNA BE AROUND ME ANYMORE! IS IT CAUSE I YELLED AT YOU!? CAUSE IM SORRY!!!!!! AAAH!!!! IM SORRRYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
WIIIIIIIIIIIILLLLLLLLLLLLLLLLLLLLLLLSOOOOOOOOOOOONNNNNNN!!! -
bruh, and here I was excited to square up with the D5 commander. Now i have to deal with @Jackwebb1112 ewwwww
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+Support
Should be possible and reasonable enough to do. -
Shin was always a pretty dedicated staff member back then. I will give him the benefit of the doubt.
+Support -
+Support
Bro's back and I want to see what he has >:). -
+Support
Ye. Sounds good. -
I'm back... >:)
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20 minutes ago, Yamato said:
+support We need less combat SCPs and More Roleplay SCPs
I have to agree with Yamato. I think bringing in non-combative variables that could influence combative SCPs (like SCP 999 and SCP 682) is a great idea.
+Support -
- Popular Post
- Popular Post
Yo so uh... yea I'm dippin.
If y'all know me, I don't put names down in my resignation. I think you guys know how I feel about each individual member who has interacted with me. I've decided to turn my focus to other places (like my career) and I believe my current spot is best suited for others to take up the mantle. Change is pretty normal, and while some of you may miss me (ew), you'll be aight. Life moves my dudes, duddettes and everything in between.
Don't worry though. You'll see me pop on every now and then to do Baby Joe events Later guys. Be smart, vigilant, and understanding.- 1
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Denied
General Suggestion - Organization of the F4 Menu - Denied
in Denied
Posted
+Support
Spicy, Simplistic Update. I like.